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121. Our first goal is to provoke a war between Goonswarm and Cuba - in General Discussions [original thread]
there no good eve news site, i will check it out, but change the name.
- by Avenger 245 - at 2012.08.26 01:25:00
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122. Our first goal is to provoke a war between Goonswarm and Cuba - in General Discussions [original thread]
mittani is not someone I would trust, yeah he has a brand name within the gaming community he is synonymous with the worst of eve. Something awful where goonswarms player base comes from, is well know for being trolls, greifers, and the worst kin...
- by Avenger 245 - at 2012.08.26 01:16:00
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123. Oh **** moments - in General Discussions [original thread]
Was running around and talking to someone in RL when all of a sudden a enemy lav rounds the corner has it comes towards me I put up my RL arms and legs to protect my face from a in game LAV speeding towards. It doesn't help I still die and my frie...
- by Avenger 245 - at 2012.08.26 00:53:00
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124. To those WONDERFUL heavies trying to shoot me with a swarm launcher... - in General Discussions [original thread]
I love them lol
- by Avenger 245 - at 2012.08.26 00:48:00
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125. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
Pokey Dravon wrote: Abron Garr wrote: No suit should strafe faster than a suit can track. Isn't that kind of the idea behind speed tanking? I think they are supposed to move fast and be quick but not faster than a player who see them, ...
- by Avenger 245 - at 2012.08.26 00:44:00
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126. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
Flux Raeder wrote: This isn't even in the right area. Put this in Feedback/Requests. read the updated first post; i explain there that this is already in there its here to be discussed. TEBOW BAGGINS wrote: do you know how many bugs this...
- by Avenger 245 - at 2012.08.26 00:31:00
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127. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
Sojuro Ryo wrote: Tell me about it. Most of those could of been compressed. @ Avenger 245, Ain't like you really needed 15 posts for all that. Just a bunch of wasted database storage you used there. I know it could have been compessed, i...
- by Avenger 245 - at 2012.08.25 23:04:00
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128. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
Bo Tracta wrote: Here's something I said in a similar thread, what the OP said about pauses while strafing reminded me - "If there was proper inertia on player movement then twitch strafing might not be such a problem, because when suddenly tr...
- by Avenger 245 - at 2012.08.25 22:43:00
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129. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
Links
- by Avenger 245 - at 2012.08.25 22:36:00
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130. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
GRID tacnet could have a toggleable grid player could see while in the field not just on the map, the grid with allow teams better coordination while in the field. A map could have a simple 9 by 9 A1 to I9 that allows player to just call out where...
- by Avenger 245 - at 2012.08.25 22:35:00
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131. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
VEHICLES Vehicles could use some work mainly in the form of owner ship and how a player "sees" around his vehicle. First off allow the owner to assign gunners to position and if enough player are available allow him to assign the main gun to some ...
- by Avenger 245 - at 2012.08.25 22:35:00
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132. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
Res.
- by Avenger 245 - at 2012.08.25 22:35:00
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133. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
Res.
- by Avenger 245 - at 2012.08.25 22:35:00
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134. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
Res.
- by Avenger 245 - at 2012.08.25 22:35:00
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135. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
res.
- by Avenger 245 - at 2012.08.25 22:35:00
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136. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
COMBAT MOVEMENTS I think the mercenaries should have more movements for them to use in the field this will make a player fill like he really is in the think of the action. This should be balanced against with limitation requirements and a player ...
- by Avenger 245 - at 2012.08.25 22:34:00
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137. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
WEAPON CUSTOMIZATION Are hallmark of any fps game and one that I hope ccp has consider how to implement. Most of us want this added eventually including me but im impartial to how it should be implemented ill let discussion decided that however I...
- by Avenger 245 - at 2012.08.25 22:34:00
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138. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
AMMO TYPES rather than being based of damage types like strong against shield or against armor i think it be a better to have ammo types that alter a guns range, damage and mag size(not RoF or Accuarcy thats handle by the gun). each type would be ...
- by Avenger 245 - at 2012.08.25 22:34:00
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139. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
MASS TO DAMAGE i think it would be better if when you got hit by something it was better represented. this is a big thing for tanks and LAV since lavs can run around and hit a heavly armroed soldier and take no damage but a tank cant run people ov...
- by Avenger 245 - at 2012.08.25 22:34:00
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140. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
SIGNATURE AND SENSOR How we fight and find other players is based off the minimap and the chevrons showing were it people are, I think this could be expanded on to be more interesting. For example every suit would have a limit sensor range and sen...
- by Avenger 245 - at 2012.08.25 22:34:00
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