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61. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
CCP Cmdr Wang wrote: Option #2 2) Weekly cap with an increased soft cap Weekly cap all the way. Would be best for both those who play everyday, and casual players. A nice balance. Thank you, CCP, for listening to your players! Although, O...
- by Auriel Aedean - at 2013.01.24 03:20:00
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62. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
A very volcanic, volatile planet. Lava, hazy sky (thus reduced visibility). Would be a very bad place to wage war. But perhaps it would be very interesting, too.
- by Auriel Aedean - at 2013.01.24 03:08:00
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63. Corporation Headquarters Room - in Feedback/Requests [original thread]
Love this idea. The only thing I would really want in the room, would be an interactive tactical map that the leaders can interact with and show the members of the Corporation.
- by Auriel Aedean - at 2013.01.24 03:05:00
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64. The Text is Too Small! - in Feedback/Requests [original thread]
This is a known issue, I believe. I used to have the same problem with the Bad Company 2 beta when I used to play in SD (but then I got an HDTV). Hopefully they fix this, seeing as not everyone has an HD tv hooked up to their PS3. Heh, I know ...
- by Auriel Aedean - at 2013.01.24 02:55:00
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65. [Request/Suggestion] Comprehensive Stat Tracking on the Web - in Feedback/Requests [original thread]
I would like to request for CCP to add comprehensive stat tracking to their website, so players can keep track of their own stats, etc, and also other Corporations would also be able to see their stats (provided the Merc is not in one), as well as...
- by Auriel Aedean - at 2013.01.24 02:53:00
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66. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Yes please, more WP for reviving with better nanite injiectors. Maybe 60 standard, 80 advanced and 100 for the proto? Even 60-70-80 would be good. Also agree on the repair tool and the selection Wheel. Agreed! Wou...
- by Auriel Aedean - at 2013.01.24 02:49:00
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67. Will we ever get trophies? - in Feedback/Requests [original thread]
Zero Harpuia wrote: Only if they watch this before making any. http://www.penny-arcade.com/patv/episode/achievements If they add trophies, It'd better be things to encourage alternate play styles (revives, resupplies, a small number of vehi...
- by Auriel Aedean - at 2013.01.24 02:45:00
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68. Will we ever get trophies? - in Feedback/Requests [original thread]
Pilgrim Plymco wrote: Auriel Aedean wrote: Trophies, I feel adds a sense of accomplishment (along with bragging rights). Is there any chance we will see trophies incorporated into DUST? I want trophies too (and a larger grouping system!) ...
- by Auriel Aedean - at 2013.01.23 22:58:00
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69. Will we ever get trophies? - in Feedback/Requests [original thread]
Trophies, I feel adds a sense of accomplishment (along with bragging rights). Is there any chance we will see trophies incorporated into DUST?
- by Auriel Aedean - at 2013.01.23 19:23:00
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70. [Suggestion] FRAGO bonus, improved controls for squad leaders, and squad member ... - in Feedback/Requests [original thread]
Well, I think it's pretty obvious that I'm a MAG player, seeing as my suggestions consist of what MAG offered. Just some suggestions: Improved Leadership Controls Perhaps remap the arrow keys, for example, one of the arrow keys could activate...
- by Auriel Aedean - at 2013.01.23 17:51:00
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71. HACKING MEMBERS ALREADY. - in Feedback/Requests [original thread]
Forums Veteran wrote: CasonovaX - - watched him fly around off the ground and move like he was a Dev playing and checking the map. Not a hack. This has happened to me several times, floated up in midair randomly after my vehicle decided to e...
- by Auriel Aedean - at 2012.07.02 15:12:00
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72. HEALING - in Feedback/Requests [original thread]
Crusty Sock wrote: Just expanding on what Auriel Aedean said, players who have Nano-injectors should have a first aid symbol next to there player I.D's Thank you :) I agree. That's how it was on MAG, and it was very well implemented.
- by Auriel Aedean - at 2012.07.02 03:24:00
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73. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
Avinash Decker wrote: Maybe a " hot drop" system similar to section 8 or starhawk would work? I mean they are drop suits Suggested this on page 2 via a reply. Seeing as we can already drop from certain spawn points, shouldn't be too hard to ...
- by Auriel Aedean - at 2012.07.01 19:25:00
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74. Drop uplink moving around the map - in Technical Support/Bugs [original thread]
Started experiencing this today, as well.
- by Auriel Aedean - at 2012.07.01 19:12:00
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75. Mercenary Pack - in Technical Support/Bugs [original thread]
Did you assign it to your character?
- by Auriel Aedean - at 2012.07.01 18:45:00
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76. Corp practice mode.("Paintball") - in Feedback/Requests [original thread]
Great idea. Kind of like MAG's suppression. SP should be earned, but I'd say at a rate of 1/4th the standard.
- by Auriel Aedean - at 2012.07.01 18:08:00
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77. [BUG] Canceling battle queue still puts player in battle - in Technical Support/Bugs [original thread]
So far, everytime I attempt to cancel a battle queue, the game will still put me into a battle ~20-30 seconds later, so clearly, something's broken. Am I the only one with this issue?
- by Auriel Aedean - at 2012.07.01 17:21:00
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78. Militia Vehicles - in Feedback/Requests [original thread]
Milk Supreme wrote: I believe they're only in for the BETA test. As far as I know, at launch, all vehicles will have to be purchased I'm fine with this. As long as they're not terribly expensive. Hopefully they test this later on in the BETA.
- by Auriel Aedean - at 2012.07.01 17:16:00
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79. [Request] Easier Access to skills, upgrades, etc - in Feedback/Requests [original thread]
Milk Supreme wrote: I definitely think they should make the prerequisites and skill system a lot more clear, especially to newer people. Add tool tips or tutorial of some sort reminding people that they need certain skills or what not. As for...
- by Auriel Aedean - at 2012.07.01 17:10:00
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80. [Request] Improved Mini-Map Indicators for Vehicles - in Feedback/Requests [original thread]
Zero Harpuia wrote: At the very least, I'd like them to use distinct shapes as well. Especially seeing as they seem to use the same shape as the Supply Points and the MCC. And an allied ship should have the symbol on it at all times, unless you...
- by Auriel Aedean - at 2012.07.01 17:02:00
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