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81. Love the game! But please change the 'suicide terminology' - in Feedback/Requests [original thread]
I'm sorry about your offence, but in all honesty, suicide happens. In the military. In real life. I'd say keep it the way it is, because people will find offence in nearly everything these days, but, perhaps a suitable substitute could be "Bleed...
- by Auriel Aedean - at 2012.07.01 16:22:00
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82. [Request] Improved Mini-Map Indicators for Vehicles - in Feedback/Requests [original thread]
Templar Two wrote: I agree. Thanks :) Hopefully this gets a bit more attention this time around.
- by Auriel Aedean - at 2012.07.01 15:58:00
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83. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
Just a suggestion regarding spawning: Perhaps if we were dropped in a capsule (or just free falling), and perhaps having a skill to allow greater ability to control where you fall. By fall-spawning (with the KE barrior), it could give you enough ...
- by Auriel Aedean - at 2012.07.01 04:30:00
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84. [REQUEST] The biggest map you've got as a sandox for beta testing. - in Feedback/Requests [original thread]
Not a bad idea. Perhaps a TDM with vehicles and troops on foot to iron out the balancing issues, especially with the higher-leveled tanks.
- by Auriel Aedean - at 2012.07.01 04:28:00
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85. [Request] Improved Mini-Map Indicators for Vehicles - in Feedback/Requests [original thread]
I don't know if I'm the only one, but I have personally having issues reading the Mini-Map indicators and distinguishing what a tank, jeep, and dropship are. So, I'd like to request a bit more "realistic" icons for the vehicles, so they actually...
- by Auriel Aedean - at 2012.07.01 04:26:00
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86. HEALING - in Feedback/Requests [original thread]
Hellaciouss Deeds wrote: If you want to resuscitate team members, equip a nano-injector. I don't because everyone just suicides instantly anyway. It will be better when we have real teams that know who is carrying a nano-injector and can wait a...
- by Auriel Aedean - at 2012.07.01 02:22:00
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87. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Honestly, I'll be using the beta to my own experiment with AUR, and as previous posts have said, bring in your AUR equipment at the right moment. Don't constantly use it. Better to test your tactics out now than the final release when you will...
- by Auriel Aedean - at 2012.06.30 23:06:00
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88. [Suggestion] Community forum suggestion for when Dust is released. - in Feedback/Requests [original thread]
Most games that are a PS exclusive usually have their own forums on their website (ex. Uncharted, Starhawk, etc.), seeing as a lot of PSN players are registered on the PlayStation Community forums (http://community.us.playstation.com/) more so tha...
- by Auriel Aedean - at 2012.06.30 23:04:00
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89. [Bug] R1 will not fire gun - in Technical Support/Bugs [original thread]
Happened to me as well, including R1 on tank, and my primary AND secondary weapons. A similar issue I believe, my "X" button doesn't work at times on Dust, and so my player won't always respond to jump commands
- by Auriel Aedean - at 2012.06.30 22:15:00
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