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741. Charge sniper rifle hit detection. - in General Discussions [original thread]
xXCastroBoyXx wrote: Lets not start a war here, btw I'm sniping to save ISK, not to help get in game or some other bs. Anyway hope CCP fixes this or gets a stronger server, also, is it better to snipe w/ mouse or controller? Mouse.
- by Atiim - at 2015.01.15 16:54:00
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742. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
I fail to see why Light AV Weapons should be inferior to Heavy AV Weapon s .
- by Atiim - at 2015.01.15 16:47:00
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743. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Cornelius Yassavi wrote: Fire of Prometheus wrote: [quote=Cornelius Yassavi] we can think up a name here if you want :p Needs commando in the name. ARC Commandos Commando Contingency All I got right now Band O' Commandos I think Band ...
- by Atiim - at 2015.01.15 16:34:00
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744. The Real Problem With Swarm Launchers: DS Perspective - in General Discussions [original thread]
The former removes the need for situational awareness, as you'll always know when your about to be attacked in SL/ADS engagements so it's not a good idea. The latter however should be an option for all vehicles.
- by Atiim - at 2015.01.15 15:19:00
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745. Is Dust University Still Around? - in General Discussions [original thread]
Not sure, but I know Immortal Guides is still here
- by Atiim - at 2015.01.15 15:17:00
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746. FW now paying isk - in General Discussions [original thread]
Screw ISK, I want to know what the heck happened to the LP Store.
- by Atiim - at 2015.01.15 15:02:00
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747. Tac Snipers are a competitive option - in General Discussions [original thread]
Competitive in PUBs? Sure.
- by Atiim - at 2015.01.15 14:02:00
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748. Swarm Launcher Observations - in General Discussions [original thread]
Reserved.
- by Atiim - at 2015.01.15 14:01:00
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749. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
voidfaction wrote: [...] You need to get Reading Comprehension to Operation V as soon as possible. If you read the full post you would see that I clearly stated that while the veteran player can stomp with 4 players since they have access to...
- by Atiim - at 2015.01.15 04:33:00
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750. Free isk. - in General Discussions [original thread]
- by Atiim - at 2015.01.15 02:04:00
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751. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Two teams are in warbarge awaiting deployment into battle. 1) If Team A has 16 more veterans than Team B, what are the odds that Team B will be stomped? 2) If Team A has 8 more veterans than Team B, what are the odds th...
- by Atiim - at 2015.01.15 00:11:00
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752. Help me explain the impact of 24 hour notice for PC battles - in General Discussions [original thread]
Thor Odinson42 wrote: I just want to see corps have to get down to the B and C teams out of necessity. I want to see a reason for corps to recruit and train and include all those players in their conquests. The current mechanics haven't allowe...
- by Atiim - at 2015.01.14 22:34:00
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753. Help me explain the impact of 24 hour notice for PC battles - in General Discussions [original thread]
Honestly I don't see a problem with #2.
- by Atiim - at 2015.01.14 22:08:00
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754. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
I'm going to go with no on this one. To begin, changing the squad sizes from 6 to 4 will do very little (if anything) to reduce stomping in Public Contracts. Four players (assuming competence) are very capable of stomping PUBs to the same difficu...
- by Atiim - at 2015.01.14 19:06:00
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755. Looking for pc active corp - in Corporation Recruitment [original thread]
Mr Machine Guns wrote: http://dustboard.com/global/merc/Beast_gameplay1_jr
- by Atiim - at 2015.01.14 15:02:00
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756. Titans of Phoenix - in Corporation Recruitment [original thread]
Bump
- by Atiim - at 2015.01.14 15:01:00
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757. Does anyone notice - in General Discussions [original thread]
Yes, I actually did an expirement proving this last year with the "butter nipples" thread.
- by Atiim - at 2015.01.14 14:39:00
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758. Random Ideas for Sniper play - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Vitantur Nothus wrote: DeadlyAztec11 wrote: The Scope, ah yes. Well, it actually happens that many people don't want a more zoomed in scope because most maps are far too small to really snipe from that far away. Some ...
- by Atiim - at 2015.01.14 14:16:00
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759. Weapon against bunny hoppers - in General Discussions [original thread]
Mass Driver
- by Atiim - at 2015.01.13 19:09:00
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760. Hacking Question - in General Discussions [original thread]
Mejt0 wrote: Viktor Hadah Jr wrote: Pretty sure the answer is no. but a ADV assault suit that has 4 lows and all 4 comp code breakers could possible be slightly faster. Stacking pentalies. Even 5 modules on logi won't beat minja with 2-3...
- by Atiim - at 2015.01.13 16:50:00
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