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1321. ADS can't possibly be useless guys, come on - in General Discussions [original thread]
DarthPlagueis TheWise wrote: Hearing the words "swarms do more damage than forge guns now" was all I needed to know. That's ridiculous. Kaalakiota Forge Gun: 1656HP
Wyrikomi Swarm Launcher: 1248HP
Either you're mistaking damage for ...
- by Atiim - at 2014.11.02 06:03:00
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1322. ADS can't possibly be useless guys, come on - in General Discussions [original thread]
DarthPlagueis TheWise wrote: says the guy who tried to get the swarm launcher officer weapon Which means nothing involving the conversation at hand.
- by Atiim - at 2014.11.02 05:56:00
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1323. ADS can't possibly be useless guys, come on - in General Discussions [original thread]
DarthPlagueis TheWise wrote: I should just make a chat channel called "bringing ADS back" where ADS pilots can find squads that are willing to hunt down and destroy swarm users. Or maybe call it "swarm hunters." It seems to me like Rattati was...
- by Atiim - at 2014.11.02 05:49:00
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1324. Dumb idea#Gé¼: Commander suit - in General Discussions [original thread]
They seem pretty useless under your proposal.
- by Atiim - at 2014.11.02 05:26:00
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1325. Dumb idea#¥: Pilot Suit - in General Discussions [original thread]
Only if it has absolutely no weapon slots.
- by Atiim - at 2014.11.02 04:53:00
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1326. So, will there be a scout nerf? - in General Discussions [original thread]
Eruditus 920 wrote: Hmmmm. Upon inspection methinks I smell the stink of hypocrisy. You claim "most other people are waiting for it, most of us want it." But I often hear that "everyone runs scout", that they are "everywhere in matches". If...
- by Atiim - at 2014.11.02 04:37:00
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1327. ADS can't possibly be useless guys, come on - in General Discussions [original thread]
Kallas Hallytyr wrote: Funny, I never see anyone say, "You should put away your Scout/Assault/Sentinel" I've been told several times that I should put my Assault away.
- by Atiim - at 2014.11.02 03:40:00
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1328. switch weapon after overheat. - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=155054
- by Atiim - at 2014.11.02 03:26:00
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1329. Thought For the Day - in General Discussions [original thread]
I'll do you one better. There's a Tanker named Madrugar, yet he runs Gunnlogies almost exclusively.
- by Atiim - at 2014.11.02 03:25:00
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1330. Instead of nerfing the cloak... - in General Discussions [original thread]
One Eyed King wrote: Disagree. If a heavy with a scout in squad can see all red assaults around him, without any sacrifice, that is insane. If shared passives are removed, suddenly that heavy has to use his vision and awareness to handle med...
- by Atiim - at 2014.11.02 03:12:00
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1331. So what's the deal with mobile CRUs? - in General Discussions [original thread]
Joel II X wrote: Mines manages to create plenty of clones when we're losing and are full of berries. Can't wait for spawn points. Yep. Now if only most players knew how to fire a turret.
- by Atiim - at 2014.11.01 19:58:00
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1332. Respecs, P2W, and Profit. - in General Discussions [original thread]
How would a respec equate to a "win"?
- by Atiim - at 2014.11.01 19:12:00
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1333. @Ccp- missilistic tanks - in General Discussions [original thread]
If your Ion Madrugar gets downed by an ST-201 you need to stop tanking.
- by Atiim - at 2014.11.01 17:52:00
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1334. Announcement:November 4th - Extended Downtime for Uprising 1.9 Deployme... - in General Discussions [original thread]
Kaze Eyrou wrote: Um... Can't we just download the update during downtime? I mean, the client-side update would be through PSN so we could download the client and then just wait for downtime to end by bugging the Devs and GMs incessantly rel...
- by Atiim - at 2014.11.01 11:58:00
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1335. DEV please answer - in General Discussions [original thread]
Better Question: Why should it?
- by Atiim - at 2014.11.01 11:53:00
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1336. Any player run events? - in General Discussions [original thread]
May you elaborate?
- by Atiim - at 2014.11.01 02:47:00
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1337. Sidearm Damage Module Question - in General Discussions [original thread]
G Felix wrote: Since I received great answers, I'll ask another damage module question. Do the stacking penalties affect all damage modules equipped, or just modules of the same type (ie, heavy, light, or side arm)? For that matter, can you g...
- by Atiim - at 2014.11.01 00:29:00
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1338. Sidearm Damage Module Question - in General Discussions [original thread]
They effect any Sidearm that's fitted onto the dropsuit, regardless of which slot they're in.
- by Atiim - at 2014.10.31 23:52:00
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1339. How strong CCP considers EWAR - in General Discussions [original thread]
There are no AUR or LP variants of the Assault Swarm Launchers, so that means they're super strong too right?
- by Atiim - at 2014.10.31 22:02:00
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1340. So I realise something about AV - in General Discussions [original thread]
Lazer Fo Cused wrote: Atiim wrote: There are several Myron & Madrugar fits that can survive Swarm Launchers, provided that you don't stand there like an idiot and actually get to cover when your being fired at. Though I should note that...
- by Atiim - at 2014.10.31 21:39:00
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