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4681. Damage Modifiers - in General Discussions [original thread]
Macchi00 wrote: N1ck Comeau wrote: i think damage mods should be 3% basic. 5% enhanced 7% complex. I think complex may be a 8% But then stacking them would allow you to bring your rifles back to 1.7 levels of damage. How about we jus...
- by Atiim - at 2014.04.17 11:23:00
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4682. Remove squads from pub matches. - in General Discussions [original thread]
So basically deny nearly the entire playerbase from playing with their friends in a team based game simply to prevent pubstomping? There's a better way.
- by Atiim - at 2014.04.17 11:15:00
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4683. the level of debate on the fourm - in General Discussions [original thread]
Agreed.
- by Atiim - at 2014.04.17 11:06:00
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4684. Today we shall attack DNSGåæ - in General Discussions [original thread]
True Adamance wrote: Dude thats like....what 12 hours? You should be a billionaire by now Well not everyone in DNS gets paid you know. At least, not me
- by Atiim - at 2014.04.17 05:55:00
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4685. [PSA] Balance Arguments & The Continuum Fallacy - in General Discussions [original thread]
KenKaniff69 wrote: So you complain about DNS... Yet join it. Can you please link a quote to where I was complaining about DNS? Also: Off-Topic.
- by Atiim - at 2014.04.17 05:50:00
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4686. [PSA] Balance Arguments & The Continuum Fallacy - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: Adipem Nothi wrote: Tanks? HAVs are imbalanced for a different set of reasons. No denying that..... though it does hit my funny bone that Hardeners were QQed about hard......nerfed......and weren't ...
- by Atiim - at 2014.04.17 05:45:00
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4687. Sniper rifles need buff... - in General Discussions [original thread]
Cat Merc wrote: I have ZERO problem with snipers that actually leave the redline. It's the snipers that I literally can't reach, no matter how much I try that annoy me, hard. Look above ^ Perhaps adjusting map design and creating better va...
- by Atiim - at 2014.04.17 02:43:00
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4688. Lag Issues, Broadband speed data. - in General Discussions [original thread]
Heavenly Daughter wrote: Sorry, was taking ages for link to work. No problem.
- by Atiim - at 2014.04.17 02:36:00
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4689. [PSA] Balance Arguments & The Continuum Fallacy - in General Discussions [original thread]
sebastian the huds wrote: I still want that thunder dome game mode, we have a score to settle. You and I both know you weren't going to win anyways. You actually saved yourself 50m ISK.
- by Atiim - at 2014.04.17 02:35:00
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4690. [PSA] Balance Arguments & The Continuum Fallacy - in General Discussions [original thread]
Adipem Nothi wrote: Tanks? HAVs are imbalanced for a different set of reasons.
- by Atiim - at 2014.04.17 02:33:00
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4691. Lag Issues, Broadband speed data. - in General Discussions [original thread]
Heavenly Daughter wrote: Ping is reading between 28 and 170 Not knowing about this data, I'm having quite bad lag issues , especially when entering complexes. Lag can be very harsh, like freeze for a second or 2. What can I check please o...
- by Atiim - at 2014.04.17 02:32:00
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4692. What if dust had, say, 56 more devs working on it? - in General Discussions [original thread]
If CCP fixed matchmaking, they'd have very little problems with maintaining and expanding the playerbase.
- by Atiim - at 2014.04.17 02:31:00
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4693. [PSA] Balance Arguments & The Continuum Fallacy - in General Discussions [original thread]
I thought I should take this time to discuss one of the numerous fallacies spouted on these forums while discussing game balance. One of these fallacies, is the Continuum Fallacy . Let's look at a paragraph from the page lined above: Quote: ...
- by Atiim - at 2014.04.17 02:11:00
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4694. Could I reserve a militia shield blueprint - in General Discussions [original thread]
BrownEye1129 wrote: You have problems if you need militia gear BPOs I don't see why not. It's just as good as STD gear, I have my Cores maxed so the higher CPU/PG doesn't mean anything to me, and it's an infinite amount of items.
- by Atiim - at 2014.04.17 01:36:00
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4695. So what made you choose your race when you were new? - in General Discussions [original thread]
Eruditus 920 wrote: Why did you choose your race when you were brand new and didn't know a thing? Did you change later because it mattered to you? I read some posts from players very proud of their race and disparaging of others (ie "Caldari s...
- by Atiim - at 2014.04.17 01:31:00
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4696. You Know What We Need? True Risks - in General Discussions [original thread]
Zirzo Valcyn wrote: Roy Ventus wrote: We have buttloads worth of ISK coming in constantly from battles. you're apparently not a pilot I am, and his statement holds merit.
- by Atiim - at 2014.04.16 22:36:00
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4697. Amarr Commando and Lasers! - in General Discussions [original thread]
Kaminoikari wrote: Atiim wrote: Kaminoikari wrote: Minmatar Mass Driver (Noob-tube): -20%/+20% MDs take more skill than any rifle in the game, especially the EZ-Mode hit-scan rifles. Gr8b8m8. This thread is about why the Amarr Comm...
- by Atiim - at 2014.04.16 22:26:00
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4698. Amarr Commando and Lasers! - in General Discussions [original thread]
KING CHECKMATE wrote: Im a CR/ACR user now. Yes, its OK for the SMG to have -5% shields and +10% armor. Its an SMG.It has like 10mts range XD But for anything that has the range,RoF and damage that like the CR it does not deserve the ssame da...
- by Atiim - at 2014.04.16 22:20:00
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4699. Amarr Commando and Lasers! - in General Discussions [original thread]
Kaminoikari wrote: Minmatar Mass Driver (Noob-tube): -20%/+20% MDs take more skill than any rifle in the game, especially the EZ-Mode hit-scan rifles.
- by Atiim - at 2014.04.16 22:14:00
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4700. How many people here have played less than 5 games in pc? - in General Discussions [original thread]
KING CHECKMATE wrote: General John Ripper wrote: I have never seen anyone do an actual role call for this kind of thing before. What I want to do is gain some insight as to how much of this player base is missing out on dust's competitive si...
- by Atiim - at 2014.04.16 22:09:00
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