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21. Decrease the amount of isk basic suits cost. - in General Discussions [original thread]
Arirana wrote: I'm assuming you're talking about the non-racial variants rather than STD gear in general. Racial gear costs less because they cost more sp to use, while sharing pretty much the same stats as the non racial variants. Non racial ...
- by Arx Ardashir - at 2014.04.30 01:50:00
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22. BRING BACK $20 MERC PACK CCP *limited edition* - in General Discussions [original thread]
Sourdough Muffins wrote: What is going to harm it is the ISK farmers in Planetary Conquest. What do you think is going to happen when they connect the Dust Economy to the Eve Economy? The EVE side is going to crash big time. ...what? Do you...
- by Arx Ardashir - at 2014.04.29 19:55:00
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23. Dust in 1080? - in General Discussions [original thread]
I thought that 720 was high def, with 1080 just being higher. Man, I must be older than I thought.
- by Arx Ardashir - at 2014.04.29 06:05:00
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24. Probably not going to bother with Operation Origin. - in General Discussions [original thread]
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- by Arx Ardashir - at 2014.04.29 04:07:00
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25. Does anyone have anything good to say about DNS? - in General Discussions [original thread]
Without DNS, we wouldn't have cool things like Whitehouse.gov and Whitehouse.com.
- by Arx Ardashir - at 2014.04.29 03:11:00
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26. How to balance basic frames... - in General Discussions [original thread]
Vegetation Monster wrote: For one: Make them cheaper isk wise (33k isk for proto) Was gonna make a thread myself, but this is basically what I was going to propose anyways. Make basic suits have no bonuses, but make them a lot cheaper. You...
- by Arx Ardashir - at 2014.04.29 02:44:00
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27. DESTINY: Everything DUST Could have been? - in General Discussions [original thread]
Rusty Shallows wrote: Soraya Xel wrote: I counter with: http://kotaku.com/i-played-45-minutes-of-destiny-and-it-was-kind-of-bori-1568127899 For those too lazy to click the link: "I played 45 minutes of Destiny and it was kind of boring."...
- by Arx Ardashir - at 2014.04.29 02:29:00
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28. DESTINY: Everything DUST Could have been? - in General Discussions [original thread]
Yeah, if DUST was made by Bungie we too could have techno-magic and "heroes." Where are my spells, CCP? I honestly don't know how you can compare the two games, and DUST in a minute long preview would look just as good/better as well. DUST does...
- by Arx Ardashir - at 2014.04.28 18:15:00
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29. Nobody wants it in the wrong slot. - in General Discussions [original thread]
No on the "support" modules switch. You shouldn't be able to stack 900 armor and then have 25hp/s reps for it as well. Same on stacking shield extenders and rechargers. Shields already recharge by themselves without modules, that's why they get le...
- by Arx Ardashir - at 2014.04.23 00:23:00
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30. H1Z1: The Dust Killer - in General Discussions [original thread]
Roy Ventus wrote: First off. Let's laugh at the people who only read the title and responded thinking that this was another generic, "Dust will die because of another game" thread. *Goes on to say nothing about any kind of killing whatsoever* ...
- by Arx Ardashir - at 2014.04.22 18:15:00
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31. So I called in a tank yesterday - in General Discussions [original thread]
Are you kidding? God knows what those nanites would have been able to do had you successfully injected his tank. He was in the right.
- by Arx Ardashir - at 2014.04.22 18:12:00
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32. 20,000,000 SP and still.. - in General Discussions [original thread]
I have the level 5s to run proto, but I don't because of costs. That count?
- by Arx Ardashir - at 2014.04.22 18:10:00
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33. Commando CK.0 sucks ass - in General Discussions [original thread]
Rowdy Railgunner wrote: Also, the commando CK.0 is ugly as sin. Why didn't you make it gunmetal grey like the Raven or the Drake? The Calmmando needs to be the normal bluish-grey that the regular Cal Heavy frame is, but with red accents. Red ...
- by Arx Ardashir - at 2014.04.22 18:09:00
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34. Demolisher class: H/L slot - in General Discussions [original thread]
Lynn Beck wrote: *glares longingly at Biscuit's Melee tanking build.* A longing glare. Now that definitely sets the psychotic tone.
- by Arx Ardashir - at 2014.04.18 01:53:00
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35. Demolisher class: H/L slot - in General Discussions [original thread]
You forgot to say the "why" the game needs it.
- by Arx Ardashir - at 2014.04.17 17:26:00
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36. Respecs are needed in 2.0 (next evolution of dust) - in General Discussions [original thread]
hello jpg wrote: --/{o}\-- What is this and why do I have a lingering feeling that it's not something you'd show your mother?
- by Arx Ardashir - at 2014.04.17 17:13:00
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37. JudgeRhadamanthus "Unseen" cloaking Video - in General Discussions [original thread]
That death at 1:10...ha ha, amazingly bad luck.
- by Arx Ardashir - at 2014.04.17 16:59:00
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38. Melee Tanking: Day 1 - in General Discussions [original thread]
Awry Barux wrote: 2. Have you tried using the RE melee animation, especially after dropping all the REs? It's the most pugilist-feeling setup, IMO. The melee for the Forge Gun is a nice left hook, but I guess trying to run a melee-built hea...
- by Arx Ardashir - at 2014.04.17 16:52:00
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39. Sp gaining & Active boosters - in General Discussions [original thread]
Nothing Certain wrote: This is one reason people run alts. When I cap out, I switch characters. I have so many nowadays (to see how the otherside lives), I have to triage my alts to see who gets to be played and who stays in the toybox.
- by Arx Ardashir - at 2014.04.17 01:13:00
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40. bonus after cap? - in General Discussions [original thread]
Spademan wrote: Arx Ardashir wrote: I really wish this wasn't asked everytime a multiplier event happens, but no. The cap is a hard cap, and it never changes. However, you'll only need 200wp to get the 1k SP after capping out, instead of the...
- by Arx Ardashir - at 2014.04.16 22:39:00
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