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141. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
I'm not picturing a sniper fending off enemies. I'm picturing a sniper actually doing his job. 1) Getting out of the redline and finding a good vantage point on the flanks of the field. 2) Calling out enemy locations, assets, etc. If someone brin...
- by Artificer Ghost - at 2013.12.24 01:36:00
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142. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
Are you bargaining with things that I made? That's terrible. :(
- by Artificer Ghost - at 2013.12.24 01:19:00
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143. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
Ok, I'll lose Grenade, but the sidearm stays, because you still need something to defend yourself. You're forgetting the most basic phrase: If you don't go to the party, the party will be brought to you. No idea if you're a Logistics or not, but w...
- by Artificer Ghost - at 2013.12.24 01:09:00
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144. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
I wasn't saying I'd trick you, I was just trying to figure out how it worked. Now I feel sad. Do you really think I'd trick the person that put this corporation in my hands? /re-rail
- by Artificer Ghost - at 2013.12.24 00:59:00
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145. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
1) I'm a Commando user. I've been wanting them to buff it since Day 1 of Uprising 1.2. 2) That's not what I want. The ONLY thing this has in common with the Commando is the low slot count, and even then, it still has slots at STD level. What I w...
- by Artificer Ghost - at 2013.12.24 00:56:00
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146. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
Mhm. What if the player market never comes out though? :P Because I don't want my IA5's, so could I just be given 35 million, in exchange for my word that I'll trade you my pistols? Because I really don't want these. 500k each, doing the math, is...
- by Artificer Ghost - at 2013.12.24 00:46:00
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147. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
If it lost a grenade and a sidearm, it's be better to just use a Logistics, because I think trading equipment for zoom is a fair trade. Besides, it'll have a low slot count anyways. What you're creating is something that's like... 1 high 2 lows 1...
- by Artificer Ghost - at 2013.12.24 00:42:00
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148. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
No they don't. The Krin's SIN-11 jams after a while, but even then you can switch weapons, sprint, etc. And even then, it's a weapon built for long-range burst firing. EDIT: How do you buy officer weapons/IA5's? Because I have around 73 IA5 Tacti...
- by Artificer Ghost - at 2013.12.24 00:35:00
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149. What should Dropsuit Command IV and V do? - in Feedback/Requests [original thread]
Azri Sarum wrote: For dropsuit command, how about a 1-2% per level boost to your base move speed? The game can't register anything moving over roughly 10m/s, which is the max speed for a Scout.
- by Artificer Ghost - at 2013.12.24 00:01:00
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150. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
Maybe Projectile Weapons (Except for ones that obviously have heat, like the HMG) shouldn't overheat, but have random mechanism jams.
- by Artificer Ghost - at 2013.12.24 00:00:00
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151. [Request/Feedback] Amarr light weapons punishment system - in Feedback/Requests [original thread]
The Caldari are very recourse-careful, and prefer to spend their time and energy making bigger guns. Comfort is a very small thing to the Caldari. They COULD HAVE fit a bunch of plates, but to save their money, they said "Oh well, just shields in ...
- by Artificer Ghost - at 2013.12.23 23:55:00
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152. "Enemy hacking..." needs improvement - in Feedback/Requests [original thread]
Please no. A stealthy scout should be allowed to get a ninja-hack off, without it revealing his location.
- by Artificer Ghost - at 2013.12.23 23:42:00
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153. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Don't worry about it. I'm not going to try and PVP you, with all of my Hobgoblins and Ogres... Also I'm uber-bad. :D
- by Artificer Ghost - at 2013.12.23 23:00:00
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154. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Hm. (Note that I'm a super-noob in EVE. Not even past all the Advanced Tutorials, so Core Skills are at nothing. I got the Algos almost specifically for the drone capacity and guns.) So yup. Null tank, 6+ drones, however many blasters, I think I...
- by Artificer Ghost - at 2013.12.23 22:42:00
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155. [Feedback/Request] The commando - in Feedback/Requests [original thread]
I's played EVE doe. My Algos has like, what, a couple hundred shield and over 1k armor?
- by Artificer Ghost - at 2013.12.23 22:34:00
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156. [Request/Feedback] Amarr light weapons punishment system - in Feedback/Requests [original thread]
Read the descriptions doe. It says, the Amarrian Medium Suit is grafted to the user, and the suit is linked to the neural systems of said user, causing a bunch of pain. Also says Amarrian Heavy suits spread the heat of the shot over a wider area ...
- by Artificer Ghost - at 2013.12.23 22:33:00
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157. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Noooope. Gallente have always been the uber armor-tankers. I have yet to see a Gallente ship/suit that does dual-tanking better than an Amarrian. Just switch Amarr and Gallente on that list, and you're fine.
- by Artificer Ghost - at 2013.12.23 22:26:00
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158. [Request/Feedback] Amarr light weapons punishment system - in Feedback/Requests [original thread]
All Amarrian technology is built to test the user's faith. Your suit? It's welded to your skin. Also, your suit is mechanically wired to your neural systems, which is INSANELY painful to the user. Amarrian Heavy suits use a special fabric that spr...
- by Artificer Ghost - at 2013.12.23 22:12:00
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159. [Request] Change Race - in Feedback/Requests [original thread]
How can you get tired of the Amarr MQ? The floors! They're so shiny! Honestly, I have no idea why they didn't port the statues over from EVE. http://fc01.deviantart.net/fs71/f/2012/094/8/9/eve_online___amarr_cq_by_commanderalchemy-d4v0iih.png
- by Artificer Ghost - at 2013.12.23 22:07:00
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160. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
Alright. My body is ready for all the hate I'm about to be subject to. -SCOUT ROLE IDEAS- //:Recon -Fastest-moving Scouts that have very good Scan Precision. Downside: Very VERY low HP. The Recon's bonus should be a decrease on cooldown for a mod...
- by Artificer Ghost - at 2013.12.23 22:02:00
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