Pages: [1] 2 3 |
1. Is Dust less EVE and more CoD/Battlefield. - in General Discussions [original thread]
Can we get a definition for "non-combat"? Would this mean just general walking around and socializing with some added interaction? If so i read somewhere about the current lobby being a full ship that you can explore and talk with people in etc e...
- by Armatsu - at 2012.07.25 02:23:00
|
2. Is Dust less EVE and more CoD/Battlefield. - in General Discussions [original thread]
It's beta so we won't know for awhile about non-combat functions. The economies will eventually be tied together. The games will share a mailing system.
- by Armatsu - at 2012.07.25 02:16:00
|
3. Solo Player mode ? - in General Discussions [original thread]
Sojuro Ryo wrote: Armatsu wrote: Sojuro Ryo wrote: There should be npc missions when the game goes live or even during open beta when we get to test the full game before release. Why in open BETA? Beta's aren't for your enjoyment. PvE ...
- by Armatsu - at 2012.07.23 04:24:00
|
4. Seen lots of complaints about vehicles, honestly the vehicles themselves aren... - in General Discussions [original thread]
Garrett Blacknova wrote: There isn't anywhere a vehicle can go on this map that doesn't provide any cover for enemy infantry, unless they want to actively remove themselves from the fight. It may not be a situation that's totally favourable to...
- by Armatsu - at 2012.07.23 04:02:00
|
5. Get rid of the redline - in General Discussions [original thread]
Zeran Haggai wrote: So wait, we've moved on from "fix spawn camping" to "make spawn camping easier"? In most games i've found that the people who don't care about spawn camping are the ones who quit out of games when they are being spawn c...
- by Armatsu - at 2012.07.23 03:56:00
|
6. Get rid of the redline - in General Discussions [original thread]
While i agree with in your reasoning about redlines and sandbox i don't think spawn camping should ever be something supported by a dev. The lore just doesn't allow for it. With the amount of technology in the universe and the fact that it seems c...
- by Armatsu - at 2012.07.23 03:47:00
|
7. Solo Player mode ? - in General Discussions [original thread]
Sojuro Ryo wrote: There should be npc missions when the game goes live or even during open beta when we get to test the full game before release. Why in open BETA? Beta's aren't for your enjoyment. PvE will be released when PvE is ready. If ...
- by Armatsu - at 2012.07.20 20:17:00
|
8. The Recruiting Channel (NOW OPEN 10/9) - in General Discussions [original thread]
MofaceKilla wrote: Tritan Industries , a very active and good group of mercs. Come check us out! Recruitment Thread here Not to take a shot at your corp or anything but is it really that hard to be active when servers are only up for 3 d...
- by Armatsu - at 2012.07.20 03:21:00
|
9. modded controller - in General Discussions [original thread]
Welcome to console gaming. Almost every kid that thinks they are going to go pro has a modded controller. I don't understand why though since they are banned in tournaments.
- by Armatsu - at 2012.07.20 03:18:00
|
10. Prone - in General Discussions [original thread]
night-times wrote: these comments are pathetic tl;dr: make it like mag, call it a day. tl;dr;dr: make it infantry centric instead of everything revolving around vehicles; it reminds me of EVE and not a FPS U MAD BRO? Also it is quite obvi...
- by Armatsu - at 2012.07.20 02:59:00
|
11. I cant play this build anymore. - in General Discussions [original thread]
I know what you mean. It seems like if i'm not getting killed by a vehicle i'm getting killed by a weapon designed to be used against vehicles. I couldn't tell you the last time i died from a sniper or an assault rifle. I only ever run into people...
- by Armatsu - at 2012.07.20 02:54:00
|
12. Yes we have directional indicators for when we get hit, but how about for a near... - in General Discussions [original thread]
Theres plenty of reasons to miss with a sniper. One of them being that the controller doesn't pick up minor movements as well as other games. Not to mention i still haven't figured out if you have to lead a target or not. Sometimes it seems like y...
- by Armatsu - at 2012.07.20 02:30:00
|
13. Trouble joining a game - in General Discussions [original thread]
Yep. did a restart and connection test and everything is good to go. Time to play some more! If you run into this problem just restart. Seems to work for some reason.
- by Armatsu - at 2012.07.20 01:37:00
|
14. Trouble joining a game - in General Discussions [original thread]
Anyone else having problems joining a battle? I've been sitting in queue for almost 5 minutes with nothing. I've played probably 5 matches today so far and after my last one it just seems like it won't start me into one. I've tried cancelling and...
- by Armatsu - at 2012.07.20 01:24:00
|
15. Yes we have directional indicators for when we get hit, but how about for a near... - in General Discussions [original thread]
A sniper can't kill with one or two hits all the time. Hell i need a reload against some of the heavy suit players who have maxed their tanking skills.
- by Armatsu - at 2012.07.20 00:23:00
|
16. [ GAME ] Fantasy EVE faction! - in General Discussions [original thread]
Reavers from Firefly.... Hows that for adding some Nightmare Fuel to EVE and Dust
- by Armatsu - at 2012.07.19 23:39:00
|
17. Do We Have Too Much ISK? - in General Discussions [original thread]
Sub Urban Hero wrote: Seems to me that most people are making way more ISK than we can spend it. Just a quick thought- maybe the amount of ISK a match gives you should be lowered? Not by a huge amount, but just enough to make it more meaningful...
- by Armatsu - at 2012.07.19 04:56:00
|
18. Pre-req only skills should be removed. - in Feedback/Requests [original thread]
I haven't played eve in awhile but last i remember every single skill level did something (something more than open up a new skill that is). As of right now there aren't many skills in DUST which if you are new to the universe can be overwhelming ...
- by Armatsu - at 2012.07.19 04:54:00
|
19. Ambush spawning system - in Feedback/Requests [original thread]
I have noticed that during games of Ambush the spawns seem rather random and a lot of times put you in a very disadvantageous position. For example, beginning spawns i will often spawn in a group of enemy players which gives almost a 0 chance of s...
- by Armatsu - at 2012.07.19 04:43:00
|
20. overpowered - in General Discussions [original thread]
michael McG wrote: ok thank you to the ones that put down some constructive information. I was just having a hard time understanding why we were lowering the weapons instead of upping. I know it will be the same both ways but just a question. ...
- by Armatsu - at 2012.07.19 04:33:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |