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861. Primary Weapon Boost - in General Discussions [original thread]
Protocake JR wrote: Ares 514 wrote: CCP Rattati wrote: All Light and Heavy Weapons! You say this like its a good thing.... :( Yeah! What about all the people who use core locus grenades as primary weapons? The damage bonus from t...
- by Ares 514 - at 2015.02.04 03:08:00
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862. Primary Weapon Boost - in General Discussions [original thread]
CCP Rattati wrote: All Light and Heavy Weapons! You say this like its a good thing.... :(
- by Ares 514 - at 2015.02.04 03:00:00
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863. Aurum Lord 1.0 - in General Discussions [original thread]
Pokey Dravon wrote: Ares 514 wrote: Because it's a stupid annoying little (!) that pisses people off. It's petty on their part and irk's their player base with probably little actual revenue driven from it. I'm fine with them making money,...
- by Ares 514 - at 2015.02.03 20:13:00
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864. Aurum Lord 1.0 - in General Discussions [original thread]
Pokey Dravon wrote: Onesimus Tarsus wrote: Ripley Riley wrote: Protocake JR wrote: Anytime the Devs try to monetize their game, the jobless basement dwellers and kids come out to complain about it in full force. It was monetized bef...
- by Ares 514 - at 2015.02.03 19:57:00
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865. Where is the auto inertia dampener switch? - in Technical Support/Bugs [original thread]
The second best thing in the update is missing :(
- by Ares 514 - at 2015.02.03 18:30:00
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866. Warbarge DMG Bonus - in General Discussions [original thread]
Bethhy wrote: CCP Rattati wrote: This was covered in another thread. We wanted to have an in-game bonus, but we designed it as a choice, like sidegrade, armor or dmg f.ex.. Then we discovered, deep into development, that only one was possib...
- by Ares 514 - at 2015.02.02 20:44:00
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867. Warbarge DMG Bonus - in General Discussions [original thread]
Ku Shala wrote: fyi the weapons most effected by damage mods are high rof not high alpha combat rifles ascr and smg will have the most gains from this bonus I would say that the HMG will be getting even more OP. Especially since heavy damage...
- by Ares 514 - at 2015.02.02 18:04:00
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868. Warbarge DMG Bonus - in General Discussions [original thread]
CCP Rattati wrote: This was covered in another thread. We wanted to have an in-game bonus, but we designed it as a choice, like sidegrade, armor or dmg f.ex.. Then we discovered, deep into development, that only one was possible on the backend...
- by Ares 514 - at 2015.02.02 17:24:00
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869. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Regis Blackbird wrote: Ares 514 wrote: Regis Blackbird wrote: Ok, due to the hard freezes I am aborting further testing, and will delete all extra added chat channels. During my games I could not detect any major degradation of either ...
- by Ares 514 - at 2015.02.01 16:30:00
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870. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Regis Blackbird wrote: Ok, due to the hard freezes I am aborting further testing, and will delete all extra added chat channels. During my games I could not detect any major degradation of either frame-rate or lag, and all my games were were...
- by Ares 514 - at 2015.02.01 01:10:00
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871. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Regis Blackbird wrote: Zindorak wrote: If i have too many chat channels my game hard freezes a lot. Can u look into this please? I can confirm this. I had two freezes so far in my tests, which I never have otherwise. The last one requ...
- by Ares 514 - at 2015.02.01 01:07:00
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872. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
To expand from all the feedback i've heard over the years, lag definitely seems to affect some more then others. However, there are a lot of common factors for all those that experience it. Fix each of them, many of which have been pointed out her...
- by Ares 514 - at 2015.01.30 17:43:00
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873. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
As previously mentioned having a way for a corp CEO/director or some new role send out a message to everyone in corp that went across their screen even if in battle would be GREAT.
- by Ares 514 - at 2015.01.30 02:17:00
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874. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I can confirm if you have more then eight channels you freeze while deploying/in battle all the time. Their is definetly some cache issue, relogging (using neocom logout) will really help with lag before PC. Personally I like the idea of an opti...
- by Ares 514 - at 2015.01.30 02:15:00
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875. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Stefan Stahl wrote: Just an idea for your engineer(s - plural, hopefully ) to chew on: Each player in a chat has a portrait. Specifically capsuleers have individual portraits. This portrait is only loaded once as far as I'm aware. So in my th...
- by Ares 514 - at 2015.01.30 02:07:00
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876. Scout Registry / Killboard - in General Discussions [original thread]
I love the heavy complaining about KNs. I enjoy to use them sometimes but they usually make me rage. Kinda like tha OP HMG does...
- by Ares 514 - at 2015.01.28 16:31:00
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877. CCP - Read and be advised. - in General Discussions [original thread]
MR MOJOO wrote: Ares 514 wrote: Thor Odinson42 wrote: Everytime CCP reads a post from some PC dude that says "pc is accessible" they look at their statistics and laugh. There's a HUGE gap between the current PC community and the rest of ...
- by Ares 514 - at 2015.01.26 21:45:00
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878. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Continued. ZtH wrote: Speaking of high slots, thereGÇÖs really just the choice of three - damage mods, shield extenders, and precision enhancers. I advise against damage mods because normally youGÇÖre either using a...
- by Ares 514 - at 2015.01.24 17:51:00
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879. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: PC lag- I kinda always got the city squad duty. SO many : Reset right before deploying into the warbarge Suits to pc suits only Chat channels the same Some go as far as lowering the quality to that crappy 480p or whatever i...
- by Ares 514 - at 2015.01.24 04:54:00
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880. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: IF they are requesting the pick up. Go right over them and a prompt will pop up saying to press circle to revive them. You can hit circle or equip the injector and then fire it all pulp fiction style in that chicks heart. Som...
- by Ares 514 - at 2015.01.24 04:51:00
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