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821. Scout Registry / Killboard - in General Discussions [original thread]
SoTa PoP wrote: I realized - I have every suit but scout, all amarr, and I must fix this. So, I'm getting the Amarr Scout - is that a good idea? and if so, why? If not, why also? Presently you'll have it just for bling. It's missing a real ...
- by Ares 514 - at 2015.02.13 20:32:00
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822. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Ares You are right that neither of us know how this will play out, and a lot depends on how the payout system works. I have also felt that ISK payouts in Pubs as it currently is also needs work. I do see the meta lock a...
- by Ares 514 - at 2015.02.13 19:38:00
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823. Scout Registry / Killboard - in General Discussions [original thread]
I'll add one more point. Often people complain about proto-stompers when players aren't even in proto suits. Hell I've had hate mail to that effect and I was wearing some cheap advanced fit. It's more skill that is a determining factor then proto ...
- by Ares 514 - at 2015.02.13 18:47:00
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824. Scout Registry / Killboard - in General Discussions [original thread]
Time will tell I guess. My concern might be wrong, but I do think the meta-level players will be forced to one game mode that some won't like and I can easily see strong players going in and cleaning up exactly as happens currently. I also think w...
- by Ares 514 - at 2015.02.13 18:44:00
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825. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King, Regarding new player experience I fully agree something needs to be done there. CCP has sadly messed this up from day one. I personally however don't think this is the way to do it. Good players and unbalanced games (match making) ...
- by Ares 514 - at 2015.02.13 18:19:00
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826. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Ares The reason that there aren't many people around is because of how the game modes are now. This game is too overwhelming for new players, and they never stick around. Game modes with meta lock have the potential of gr...
- by Ares 514 - at 2015.02.13 18:14:00
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827. Shotgun question yet again - in General Discussions [original thread]
Eruditus 920 wrote: Ares 514 wrote: The breach SG is so bad it's a joke. Don't waste your time. I've run it for lulz and gotten kills with it before. It's not so bad. Just don't miss. If you miss it's church. Yeah, but try taking a h...
- by Ares 514 - at 2015.02.13 17:57:00
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828. Shotgun question yet again - in General Discussions [original thread]
The breach SG is so bad it's a joke. Don't waste your time.
- by Ares 514 - at 2015.02.13 17:38:00
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829. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: IAmDuncanIdaho II wrote: On a side note - it might make deploying squads interesting. "OK who's wearing the full proto gear and preventing us getting into meta-level 2 games?" [edit] thinking about it it will more likel...
- by Ares 514 - at 2015.02.13 17:17:00
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830. Scout Registry / Killboard - in General Discussions [original thread]
Makuta Miserix wrote: So I opened 5 Strongboxes today and got nothing out of them. You know, other than a Quafe Shotgun. Damn.... That's what I've been hoping for...
- by Ares 514 - at 2015.02.12 16:01:00
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831. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: One Eyed King wrote: Here is the question though... Will the active damp have the same delays of the cloak? I'm thinking this will be a "combat cloak" geared more toward assault-styled play. No delays on activation/d...
- by Ares 514 - at 2015.02.11 20:53:00
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832. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Ares 514 wrote: Nanite Injectors are useless now, I have them on some fits but no one ever asks for a needle. What? Plenty of people request pickup. I know I almost always do. However, whenever I have one on my fitting n...
- by Ares 514 - at 2015.02.11 20:14:00
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833. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Ares 514 wrote: Put an advanced active scanner on one fitting but never really liked them. Proto Scanners are pretty good; the rest not so much. I know, but you can't really fit a proto scanner on an advanced scout w...
- by Ares 514 - at 2015.02.11 19:18:00
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834. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Ares 514 wrote: So despite suggestions from others to train the Min Commands (for AV purposes, I hate tanks) I stuck to scouts and decided to go level 3 Min Scout. Mainly because i've been fooling around with NK fits...
- by Ares 514 - at 2015.02.11 18:29:00
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835. Scout Registry / Killboard - in General Discussions [original thread]
So despite suggestions from others to train the Min Commands (for AV purposes, I hate tanks) I stuck to scouts and decided to go level 3 Min Scout. Mainly because i've been fooling around with NK fits on my gal scout and the bonus to gal scouts is...
- by Ares 514 - at 2015.02.11 17:42:00
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836. [Idea - New Module] Reload Speed Module - in Feedback/Requests [original thread]
I think a module that decreases the time it takes to reload would be great for AV fits. It would need to be in the low slot, which is too bad given how many modules are already low. However, this would allow damage mods in the high with reload spe...
- by Ares 514 - at 2015.02.11 17:34:00
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837. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: Ares 514 wrote: For Gear, I'd say no more using remotes on tanks (which never counted as spamming IMO). :( Do the AV Remotes work yet? Was their price tag ever fixed? To my knowledge they are still broken. I ...
- by Ares 514 - at 2015.02.11 17:21:00
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838. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: Too much to list, Murt! It is all archived here: https://forums.dust514.com/default.aspx?g=topics&f=1775 Would recommend getting your boots on the ground and seeing things firsthand :-) Some things to look out for...
- by Ares 514 - at 2015.02.11 17:17:00
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839. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Ares 514 wrote: Just a heads up. Rattati moved a bunch of cards to 1.1 release here: https://trello.com/b/R44szWCe/dust-514-development-roadmap Obligatory 'they must have figured out how to monetise them!' lo...
- by Ares 514 - at 2015.02.09 17:28:00
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840. [IDEA]Simple Trading - in Feedback/Requests [original thread]
Sinboto Simmons wrote: CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes *Shudder* gonna need to clear contacts. Good luck with that....
- by Ares 514 - at 2015.02.09 17:26:00
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