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441. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
game is supposed to let you equip your suit the way you want. if you disable heavies from having light weapons that means more than no AR No plasma cannon no sniper rifle no lazer rifle well you get the point, you would screw people over if you s...
- by Arc-08 - at 2013.08.18 20:23:00
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442. [Request] Battle Simulator Option - in Feedback/Requests [original thread]
i don't think this is the first time this sort of post has come up, but you put your own original twist on it +1
- by Arc-08 - at 2013.08.18 20:17:00
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443. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Dude havent you heard of matchmaking. It will come out soon. It will put mercs within a range of sp together. Kind of like academy but for people of all sp amounts. That way people that have proto get put with other proto and not mlt
- by Arc-08 - at 2013.08.18 13:28:00
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444. Future thoughts. Part 3: How different planet maps will look like - in Feedback/Requests [original thread]
just how do you know dropsuits can't swim? if you think about it the suits should be capable of surviving under water as well as in harsh conditions, plus the motions on the suit are enhanced by gears and stuff, so i think you should be able to s...
- by Arc-08 - at 2013.08.17 21:05:00
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445. Recommended Alterations To Burst Assault Rifle - in Feedback/Requests [original thread]
yep i can agree with almost all of you, but the only reason i posted what i did is because it needs a role, and it has the option of two options that it can be, either way, more shots, and something with the scope
- by Arc-08 - at 2013.08.17 20:43:00
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446. Assault logistics - in Feedback/Requests [original thread]
the thing i dislike the most is that the logi suit bonus is 1hp/s armor rep. this makes people like shield logi's OP because they can get up to 5hp/s armor repair, the logi bonus should be the gallente logi bonus and the logi bonus should be the g...
- by Arc-08 - at 2013.08.17 20:20:00
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447. [Request] Eject button for logistics dropships - in Feedback/Requests [original thread]
yep yep yep i agree +1 though restrictions, no ejecting while within at least 20 meters from any redline, and lose 80 to 100 WP for a blueberry dying in a redline immediately after BEING EJECTED this prevents blueberries from suiciding in a redl...
- by Arc-08 - at 2013.08.17 20:11:00
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448. Recommended Alterations To Burst Assault Rifle - in Feedback/Requests [original thread]
higher ROF bring up to just 4 shot's at least is enough, then do something creative with the way the scope works OR same ROF, 5 shot's then much longer range (about 30-40 meters over that of a Duvolle Tactical and scrambler rifle) make it what ...
- by Arc-08 - at 2013.08.17 20:00:00
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449. dropship firepower - in Feedback/Requests [original thread]
i don't know what auto-cannon is... but i think that would be boss to have an ADS with an auto cannon on the front, it actually sounds scary, and like something an enemy would want to run away from. I would think missiles would be scary, but cons...
- by Arc-08 - at 2013.08.17 15:05:00
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450. Veteran pilot request for 1.5 - in Feedback/Requests [original thread]
uhm, i think ccp can give a little more than just a measly little 300 more HP, maybe for regular dropships, but the assault ones need quit a bit more than 300, maybe like 400 for logistics, considering they also have the armor plate efficacy per l...
- by Arc-08 - at 2013.08.16 01:12:00
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451. Totally brilliant idea - in Feedback/Requests [original thread]
lol
- by Arc-08 - at 2013.08.15 02:01:00
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452. dropship firepower - in Feedback/Requests [original thread]
autobot?? for dropships!! me likey
- by Arc-08 - at 2013.08.15 01:59:00
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453. Totally brilliant idea - in Feedback/Requests [original thread]
here is how i belive this idea could work, and for each race Gallente: this looks and sounds like a basic jetpack, but fueled by plasma, it would be the, stealthiest jetpack in the game with a short amount of in air time. Caldari: this jetpack wo...
- by Arc-08 - at 2013.08.12 12:33:00
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454. Why do downs count as deaths? - in Feedback/Requests [original thread]
Dimitri Rascolovitch wrote: the logic is, your health has reached Zero. Once zero has been reached you are dead, the nanites are there to repair the dead cells/tissue/armor it doesnt prevent your death, nor does it erase the past i have a ve...
- by Arc-08 - at 2013.08.12 12:16:00
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455. Fix Splash Damage. - in Feedback/Requests [original thread]
G Torq wrote: steadyhand amarr wrote: I hope so too cuz if 1.4 is fail then dust is done for This has, literally , been said about EVERY release/build since december (possibly before that). Evidently, every release/build from CCP has be...
- by Arc-08 - at 2013.08.12 12:13:00
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456. drop uplink hacks - in Technical Support/Bugs [original thread]
okay yeah possibly... i have seen the glitch where they get stuck in the wall, that is more of a glitch this was more of somebody using a hack or something. because we could still destroy them and they would go away, but they would magicly reapear...
- by Arc-08 - at 2013.08.12 12:06:00
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457. [REQUEST] CCP - DON'T NERF ANYTHING ELSE / regarding MD,FG's,SMG,AR and ... - in Feedback/Requests [original thread]
funney cause my two favorite ar's are the breach and the burst, the two most underused assault rifles in the game XD... just don't nerf the burst again... ya know like the way you did last time, when they used to be boss if you could aim them.
- by Arc-08 - at 2013.08.12 02:32:00
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458. 1.4 - in Feedback/Requests [original thread]
i'm all for the idea of CCP not adding a single item, until at least 60% of all the bugs/glitches/fixes are complete, this includes balances, redefining roles, uplink's in walls.... at least 60% of all things wrong with the game are fixed. then t...
- by Arc-08 - at 2013.08.11 21:05:00
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459. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
mass driver's aren't grenade launchers... they are contact grenade launchers... :D ccp didn't entirely nerf all contact nades, THEY STILL EXIST!!! HAHAHA so i'm still a little confuesed by this post, are you trying to say you want Mass drivers to...
- by Arc-08 - at 2013.08.11 21:01:00
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460. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
this is one of the most popular threads recently.... where are the DEV'S??? they need to be HERE agreeing with you!!! telling you that this will happen
- by Arc-08 - at 2013.08.11 20:55:00
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