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241. NEW MICRO TRANSACTION SUGESTION - in Feedback/Requests [original thread]
RADIUS SKIMM wrote: I need to tell you that the micro transaction strategy for DUST 514 is flawed. You should go the path that planetside 2 is going. You should make everything in the game purchasable through isk and also should be able to get ...
- by ArMaGeDoN The Cat - at 2012.12.14 21:32:00
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242. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
Please tell me what is lost if you can spawn anywhere you want. Other than drop uplink use (which I replaced it with another module), nothing is lost. What is gained? >No spawn camping at all >Better squad coordination (You can spawn right n...
- by ArMaGeDoN The Cat - at 2012.12.14 21:17:00
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243. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Seems pretty kewl. Maybe merge with the "Sky Spawning" thread? I would say you couldn't deploy ANYWHERE, but in a certain blue zone around friendly controlled dropin beacons or CRU's or objectives. No. If you played Sectio...
- by ArMaGeDoN The Cat - at 2012.12.14 20:09:00
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244. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Kaze Eyrou wrote: ArMaGeDoN The Cat wrote: Kaze Eyrou wrote: Gameplay: Section 8 Prejudice Narrator/Commentator: Total Halibut This video shows how I think this game should have spawns. AA might have to be implemented in order to prese...
- by ArMaGeDoN The Cat - at 2012.12.14 19:29:00
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245. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
Bump for great second page justice!
- by ArMaGeDoN The Cat - at 2012.12.14 19:28:00
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246. [Request] All bundled BPO items included in store for purchase - in Feedback/Requests [original thread]
843 pano wrote: CCP, I request that you provide all of the bundled BPO items that are included in different packages to be available in-game for purchase with AUR. You are currently doing this with the BPO MAG suits and I would like to see this...
- by ArMaGeDoN The Cat - at 2012.12.14 17:34:00
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247. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Gameplay: Section 8 Prejudice Narrator/Commentator: Total Halibut This video shows how I think this game should have spawns. AA might have to be implemented in order to preserve balance but I loved this system and every tim...
- by ArMaGeDoN The Cat - at 2012.12.14 16:28:00
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248. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
Sly42 wrote: stay calm. i like your idea. i guess devs need time to evaluate your game mechanic. It was on the second page. I was bumping it while saying why are there no comments, all at the same time. I'm productive
- by ArMaGeDoN The Cat - at 2012.12.14 12:25:00
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249. [Idea] Temporary shield extension bubbles - in Feedback/Requests [original thread]
Make it equipment, so Logibros will have one more reason to exist
- by ArMaGeDoN The Cat - at 2012.12.14 11:18:00
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250. [Idea] Conquering EVE Spaceships - in Feedback/Requests [original thread]
Who cares about what EVE players think. They don't think Dust should exist AT ALL. They should be ready to have their Titans stolen. I won't mind to have my Megathron stolen if I can hire mercenaries to defend my ship.
- by ArMaGeDoN The Cat - at 2012.12.14 11:15:00
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251. spawn bubble - in Feedback/Requests [original thread]
I believe this would be the best fix possible: https://forums.dust514.com/default.aspx?g=posts&t=47429&find=unread Even when you spawn on the MCC its still possible to spawn camp you, the bubble would just be an MCC on the ground.
- by ArMaGeDoN The Cat - at 2012.12.14 11:12:00
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252. BPO's and the future of Dust. (long read) - in General Discussions [original thread]
NO BAD DJINN leukoplast BAD BAAAAAAAAAAAAD *Sprays him with water*
- by ArMaGeDoN The Cat - at 2012.12.14 11:04:00
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253. Message to CCP Wolfman - in General Discussions [original thread]
I have a friend who calls himself Wolfman. I wonder if there is any connection between the two.
- by ArMaGeDoN The Cat - at 2012.12.14 10:53:00
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254. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
New skills: Orbital Drop Shielding (x2) Description: Improves your capacitor efficiency, allowing you to use more energy for Orbital Drop Shielding. Unlocks Orbital Drop Shielding (Standard at level I, Advanced at level III, Prototype...
- by ArMaGeDoN The Cat - at 2012.12.14 10:43:00
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255. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
New dropsuits! _____________________________ These dropsuits have class specific bonuses like ships in EVE do. Orbital assault Standard: 130 CPU and 30PG 150 Shields, 200 Armor Costs 15,000 ISK Requires the skills: Dropsuit Command III...
- by ArMaGeDoN The Cat - at 2012.12.14 00:00:00
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256. [req] Dual Comms for Squad Leaders - in Feedback/Requests [original thread]
Marcus Stormfire wrote: I also approve of this idea. +1 I know in Eve there is an entire hierarchy for the comm channels using "insert favorite voice comms here". In my opinion it would help out a bunch with the integration with Eve and Dust....
- by ArMaGeDoN The Cat - at 2012.12.13 21:56:00
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257. [req] Dual Comms for Squad Leaders - in Feedback/Requests [original thread]
I think there should be a command hierarchy. Grunts can only communicate in their own squad. Squad leaders may only communicate to the leader, and the leader can only communicate to the squad leaders. That way there is a clear understanding of wha...
- by ArMaGeDoN The Cat - at 2012.12.13 21:05:00
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258. Personal Teleportation System - in Feedback/Requests [original thread]
Great idea! Only maybe instead of doing it once and not being able to do it agian, you will have a 2 minutes cool down. Necrodermis wrote: no race has teleportation technology. it takes a battleship to power a micro jump drive. no dropsuit wi...
- by ArMaGeDoN The Cat - at 2012.12.13 20:59:00
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259. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
Moved modules here to have space for questions. Module ideas: Orbital Drop Shielding: Standard CPU/PG: 20/2 Advanced CPU/PG: 30/4 Prototype CPU/PG: 40/7 Goes into medium powered slot. It will basicly give you a protective shield for ...
- by ArMaGeDoN The Cat - at 2012.12.13 20:53:00
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260. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
The current spawning system works nicely, tho I have an idea you might like. (Which I took from Section 8 ) Summary: So the idea is like this, you choose where you spawn, and by choose I mean every single meter of the map, there are no limits...
- by ArMaGeDoN The Cat - at 2012.12.13 20:27:00
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