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61. [Feedback] Tank turret rotation and stationary turret rotation is too slow - in Feedback/Requests [original thread]
Gaechti wrote: I guess you tried rail turrets? Did you notice there are modules to increase its rotation speed? FYI: Missile / Blaster turret have different rotation speeds The base is waaaay too slow. And also, fix the damn mouse rotation ...
- by ArMaGeDoN The Cat - at 2012.12.28 16:29:00
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62. Target Painting - in Feedback/Requests [original thread]
The Oposum wrote: Make the Scanner possible to do that! Right now, i dont have the feeling that the Scanner is doing anything at all. I watch the Minimap and it dosnt show me thats something happend if you know what i mean. The scanner is b...
- by ArMaGeDoN The Cat - at 2012.12.28 15:51:00
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63. [Feedback] Tank turret rotation and stationary turret rotation is too slow - in Feedback/Requests [original thread]
Tank and stationary turret rotation is too slow. Also, rotating the turret with a mouse is tedious, takes one gazzilion swipes to do a 180. That's all. -Dusty the Dust Bunny
- by ArMaGeDoN The Cat - at 2012.12.28 15:50:00
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64. [Suggestion] Lock on success rate - in Feedback/Requests [original thread]
Currently, if you get a lock-on using a swarm launcher, you WILL hit the target unless there is something in the way of the missiles. This is unfair to the tank drivers and discourages aggressive tank play. My suggestion is to have a chanse based ...
- by ArMaGeDoN The Cat - at 2012.12.28 15:46:00
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65. SMGs are getting worse with every build - in Feedback/Requests [original thread]
And in turn CCP made SMG's sidearms. Not going to be as a effective as primary weapons. Plus SMG's are actually buffed, you hit targets more easily meaning that more bullets hit the target AND AR's have been nerfed, giving room for SMG's
- by ArMaGeDoN The Cat - at 2012.12.27 13:40:00
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66. A good one.. (request) - in Feedback/Requests [original thread]
Kaathe wrote: ArMaGeDoN The Cat wrote: Kaathe wrote: You can still counter them by staying far away, pull out your long range weapon of choice, and pick them off from a safe distance. Heavys are slow, you can out run them and hide quicker...
- by ArMaGeDoN The Cat - at 2012.12.27 13:34:00
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67. The abillity to activate our inertia dampeners way sooner - in Feedback/Requests [original thread]
Why can't we activate our inertia dampeners sooner? I'm not asking for it to activate in like a small dent, but something like 2.5-3 meters should be enough. Its not like you can jump on the enemy and "WTFPWNEDYOURASS" them, since there is a long ...
- by ArMaGeDoN The Cat - at 2012.12.27 13:08:00
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68. [Feedback]Selecting spawn points using keyboard - in Feedback/Requests [original thread]
yup +1
- by ArMaGeDoN The Cat - at 2012.12.27 13:04:00
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69. Odd choices for dropsuit types / dropsuit ideas. - in Feedback/Requests [original thread]
Sven Usvek wrote: When I first logged into Dust I found myself scratching my head. First off I imagined that each race would have their own dropsuit for every type out there. (Amar would have a light, mid, heavy, and tech along with all the oth...
- by ArMaGeDoN The Cat - at 2012.12.26 18:22:00
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70. [Rquest] make it more noticeable when your corp messages you - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: Check notification. It get's highlighted. So does corp, but unless you're paying attention you will almost always miss it.
- by ArMaGeDoN The Cat - at 2012.12.26 18:21:00
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71. Where did all the color go? - in General Discussions [original thread]
Alduradvoratrelundar Dvora wrote: Alucard Fang wrote: What I'm wondering is, what happened to the graphics? I like the graphics now. But that trailer shown at Sony E3 2011 was much better. And if you go even farther back to 2009. That looked...
- by ArMaGeDoN The Cat - at 2012.12.26 17:13:00
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72. Your best 'I'm taking you with me' moment - in General Discussions [original thread]
An Epic fight. I don't remember the name of the map, but I remember the enemy was at A and we were defending B. The battle went on, we were fighting and we were evenly matched, so the reinforcments from behind kept the battle fueled. And then, an ...
- by ArMaGeDoN The Cat - at 2012.12.26 17:00:00
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73. [Request] Ability to jump of ladders when you are in the middle of climbing them - in Feedback/Requests [original thread]
... Press X
- by ArMaGeDoN The Cat - at 2012.12.26 16:35:00
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74. Hardcore Mode - in Feedback/Requests [original thread]
Go back to COD sir. Or the "ULTRA REALISM LENS FLARE AND DIRT IN YOUR EYE" Battlefield 3.
- by ArMaGeDoN The Cat - at 2012.12.26 16:32:00
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75. [Suggestion] Revamp animations - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: Sluggish? You mean if you have higher tier Repair module and Armor will make you even slower. I believe the animation looked better than previous build (Codex). Also, the hit detection is way better. Just feels off. Fee...
- by ArMaGeDoN The Cat - at 2012.12.26 16:29:00
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76. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
Octavian Vetiver wrote: Ulysses Knapse wrote: Octavian Vetiver wrote: Nah, not incendiary. That's a solid projectile coming out of those ARs. The round heats up as it comes out due to friction inside the barrel and the air surrounding it....
- by ArMaGeDoN The Cat - at 2012.12.26 12:58:00
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77. [Suggestion] Revamp animations - in Feedback/Requests [original thread]
xProSkillz04x wrote: Their Not that Bad Right now and remeber its still in beta theyll probably make it better by release I know its not that bad, just not as good as it could be.
- by ArMaGeDoN The Cat - at 2012.12.26 12:55:00
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78. [Rquest] make it more noticeable when your corp messages you - in Feedback/Requests [original thread]
bump
- by ArMaGeDoN The Cat - at 2012.12.26 12:55:00
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79. A good one.. (request) - in Feedback/Requests [original thread]
Kaathe wrote: You can still counter them by staying far away, pull out your long range weapon of choice, and pick them off from a safe distance. Heavys are slow, you can out run them and hide quicker then they can walk. There's no need to restr...
- by ArMaGeDoN The Cat - at 2012.12.26 12:54:00
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80. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
Blondie Roads wrote: I think the op has been eating paint chips, and runs a scout suit. Keep the voices inside your head to yourself. I'm an assult.
- by ArMaGeDoN The Cat - at 2012.12.26 12:51:00
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