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61. Nova knives - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: Sharpen a stick into a spear? And die by gunfire while doing so.
- by ArMaGeDoN The Cat - at 2012.12.19 23:59:00
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62. Nova knives - in General Discussions [original thread]
Name one thing they can do that weapons can't do better. They are the most underpowered weapon in Dust.
- by ArMaGeDoN The Cat - at 2012.12.19 23:54:00
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63. Iron sights aren't the problem. - in General Discussions [original thread]
Scheneighnay McBob wrote: SoTa PoP wrote: I just don't understand how a sci-fi game has the same weapon sights they used in 1914. But I love the sights, really. I just hate proto heavy prices :) Because people whined. Even minmatar aren't ...
- by ArMaGeDoN The Cat - at 2012.12.19 22:56:00
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64. Chromosome at 1080p? - in General Discussions [original thread]
DON RODIE II wrote: Firedog32 The Boss wrote: crazy space wrote: ps3 only supports 720 It supports 1080p I know this because I have a TV that is 1080p and one that is 720p only. Tried BF3 on both and I can def. say the 1080p one looks W...
- by ArMaGeDoN The Cat - at 2012.12.19 14:24:00
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65. Will maps be bigger at the full release? - in General Discussions [original thread]
Th3rdSun wrote: Django Quik wrote: There's been talk of bloody ridiculous huge maps that take hours to play and you actually need vehicles to cross because you'd never get to the battlefield on foot. Does that sound big enough for you OP? ...
- by ArMaGeDoN The Cat - at 2012.12.16 04:21:00
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66. Will maps be bigger at the full release? - in General Discussions [original thread]
Current ones are tiny compared to what Iv'e seen in other games. (Battlefield franchise as a whole) Heck a single district in Planetside 2 is bigger than the current maps.
- by ArMaGeDoN The Cat - at 2012.12.16 00:11:00
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67. WP for orbital strike - in General Discussions [original thread]
How many War Points do you need for an orbital strike?
- by ArMaGeDoN The Cat - at 2012.12.15 22:14:00
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68. Mass driver - in General Discussions [original thread]
Reav Hannari wrote: Killing people? More like getting me killed. I did 4 direct hits one a guy in an assault dropsuit and he didn't die.
- by ArMaGeDoN The Cat - at 2012.12.15 21:11:00
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69. Mass driver - in General Discussions [original thread]
Does it have any use other than it looking cool?
- by ArMaGeDoN The Cat - at 2012.12.15 21:02:00
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70. BPO's and the future of Dust. (long read) - in General Discussions [original thread]
NO BAD DJINN leukoplast BAD BAAAAAAAAAAAAD *Sprays him with water*
- by ArMaGeDoN The Cat - at 2012.12.14 11:04:00
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71. Message to CCP Wolfman - in General Discussions [original thread]
I have a friend who calls himself Wolfman. I wonder if there is any connection between the two.
- by ArMaGeDoN The Cat - at 2012.12.14 10:53:00
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72. Exile AR - First Look - in General Discussions [original thread]
Garrett Blacknova wrote: I think this is the current assault rifle, but without the attachments. Which means... ATTACHMENT SYSTEM IS COMING! ...maybe. SOONGäó SoonGêPGäó
- by ArMaGeDoN The Cat - at 2012.12.13 11:54:00
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73. well im done with this game - in General Discussions [original thread]
Lag? What lag? The only time I have lag is when my brother opens Utorrent.
- by ArMaGeDoN The Cat - at 2012.12.13 11:05:00
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74. Can we have the option to turn off the HUD in the next build? - in General Discussions [original thread]
KryptixX wrote: kinda pointless to make/release videos with NDA in place... Do you grasp the concept of adding content for future use?
- by ArMaGeDoN The Cat - at 2012.12.11 18:19:00
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75. Merc pack - in General Discussions [original thread]
Can you buy the Merc Pack multiple times? Or is it a one time thing? If its multiple, will the Merc pack be avilable after release?
- by ArMaGeDoN The Cat - at 2012.12.08 14:26:00
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76. Do you think... - in General Discussions [original thread]
Michael Cratar wrote: That the amarr AR will be a pulse laser? DISCUSS >:U Same AR, same stats, just different model, texture, sounds and effects. lolz
- by ArMaGeDoN The Cat - at 2012.12.08 12:55:00
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77. Dropsuit variants and Armor/Shields - in General Discussions [original thread]
Michael Cratar wrote: xxwhitedevilxx M wrote: Mikel Dracionas wrote: i agree but i thought they were fine before the patch. but, you know, hardcore/heavy players have an advantage already, if you give this advantage too, casuals will l...
- by ArMaGeDoN The Cat - at 2012.12.08 11:41:00
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78. Dropsuit variants and Armor/Shields - in General Discussions [original thread]
xxwhitedevilxx M wrote: Mikel Dracionas wrote: i agree but i thought they were fine before the patch. but, you know, hardcore/heavy players have an advantage already, if you give this advantage too, casuals will leave the game immediately...
- by ArMaGeDoN The Cat - at 2012.12.08 11:38:00
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79. Dropsuit variants and Armor/Shields - in General Discussions [original thread]
I know that it was flattened so prototype players wont be in god mode, but I think it was a little too severe. I think they should have more shields and armor, but not to the extent they were before the patch. Anyone agrees?
- by ArMaGeDoN The Cat - at 2012.12.08 10:54:00
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80. AR's need a nerf. - in General Discussions [original thread]
AR's are fine, just work too well at long range. HMG's should tear everything to shreds in close range - They do that AR's should kill everything in medium range - They do that Snipers should kill everything at long range - They do that BUT HMG's...
- by ArMaGeDoN The Cat - at 2012.12.08 10:37:00
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