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121. New content in 1.3. - in General Discussions [original thread]
So I'm fairly sure CCP said that the short cycle releases would include new content and not just be fixes. What happened to that? All I see is tweaks to existing content.
- by Aqil Aegivan - at 2013.07.31 10:49:00
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122. Rats are said to be the first to leave a ship that is sinking. - in General Discussions [original thread]
WTS: Tickets on the Titanic.
- by Aqil Aegivan - at 2013.07.22 18:24:00
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123. Is the PS Vita thing still a thing - in General Discussions [original thread]
T3chnomanc3r wrote: ... typically they've left this kind of app work to the fan base to do which is where the crApple & 'droid apps based on CREST will come from. For the record, they did announce at fanfest that they're developing an e...
- by Aqil Aegivan - at 2013.07.21 10:35:00
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124. The Irony - in General Discussions [original thread]
Kevlar Waffles wrote: lok rark wrote: is This website about a PS3 game wont work with PS3. Ie I cant log in from my playstation. Really you can read every detail and cant do $hit to respond. you 9gag scum I.E.
- by Aqil Aegivan - at 2013.07.15 13:03:00
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125. Will there be a sequel to Templar one? - in General Discussions [original thread]
Empyrean age was the previous installment.
- by Aqil Aegivan - at 2013.07.10 03:11:00
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126. How about weapon group bonus skills? - in General Discussions [original thread]
Cody Sietz wrote: ^holy damn. The first half is just another great approach to new skills. Love it. The 2nd half seems like it could work, but it would literally change the entire game. It's similar to the way EVE works. Skilling into Min...
- by Aqil Aegivan - at 2013.07.10 03:00:00
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127. I've got a jar of griiiiiipes! - in General Discussions [original thread]
Are you sure nanocircuitry has no bonus? Maybe it has an unlisted CPU bonus.
- by Aqil Aegivan - at 2013.07.10 01:18:00
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128. No Really, why are you even talking about adding an AA-HAV? - in General Discussions [original thread]
Beren Hurin wrote: When dropships will allow people to shoot out of them. Imagine dropships with commandos armed with proto swarm launchers and either mass drivers, or plasma cannons, or other splash damage. They are about to become the gunboa...
- by Aqil Aegivan - at 2013.07.08 22:05:00
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129. 1.3 - in General Discussions [original thread]
Taeryn Frost wrote: In the end I guess I feel there's more forum raging and pouting as opposed to constructive criticism. Just my opinion. That's true, possibly more true of GD than the whole forum but generally, sure. If your original mean...
- by Aqil Aegivan - at 2013.07.07 19:27:00
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130. 1.3 - in General Discussions [original thread]
Taeryn Frost wrote: After reading a lot of posts I'm fairly confident that lots of this forum will complain no matter what, in any and all circumstances. Not too sure that incentivizes the Devs to want to increase their communication level. ...
- by Aqil Aegivan - at 2013.07.07 18:43:00
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131. CCP? no it should be CPP! - in General Discussions [original thread]
Iron Wolf Saber wrote: I thought it was 23351 AD in New Eden or something. http://web.ccpgamescdn.com/eve_com/img/timeline/mercs_molden_heath.jpg BTW I want the gun to the far right. He's not meant to be in shot. He's a stage hand with t...
- by Aqil Aegivan - at 2013.07.06 22:23:00
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132. CCP, I have a question about your EVE Collector's Box... - in General Discussions [original thread]
Kara Macmillian wrote: I do hope the Planetside 2 team is paying you. They're probably paying him with PS2 XP.
- by Aqil Aegivan - at 2013.07.06 00:55:00
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133. [Lore] Where to find article about first gen clones? - in General Discussions [original thread]
You can also find some details amongst the EVE chronicles (although wading through them with the minimal tags they have is fairly daunting). Amongst them you will find useful stories like 514 .
- by Aqil Aegivan - at 2013.07.04 17:44:00
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134. [Lore] Where to find article about first gen clones? - in General Discussions [original thread]
Atikali Havendoorr wrote: Hi folks! As the subject line reads, where can I find a good article about the first generation cloned soldier implants? Have just heard bits and pieces around the time of the Templar manhunt, but never got the full s...
- by Aqil Aegivan - at 2013.07.04 17:30:00
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135. Top 4 bad Game Design Issues? - in General Discussions [original thread]
Prius Vecht wrote: Contact Grenades - I could see flashbangs as contact but frags? now we have people using grenades in CQC which means someone failed game design 101. even worse they do loads of damage when most ez mode weapons only wound. Req...
- by Aqil Aegivan - at 2013.07.04 15:48:00
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136. Sticky:Ashland Skirmish Feedback - in Skirmish Gamemode [original thread]
Earlier today I was able to walk freely through a stack of crates adjacent to the C hack point (the westernmost stack).
- by Aqil Aegivan - at 2013.07.03 12:01:00
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137. i wish... - in General Discussions [original thread]
Nanites making nanites without built in limits? Seems like a good idea.
- by Aqil Aegivan - at 2013.06.30 20:50:00
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138. What are shield energizers? - in General Discussions [original thread]
Zeylon Rho wrote: Fanfest presentation said: They're like the current shield RECHARGER, but they give you a bigger boost. They also REDUCE your current shields. They sound awful.
- by Aqil Aegivan - at 2013.06.26 09:05:00
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139. Tank Resistances - in General Discussions [original thread]
Winsaucerer wrote: Aqil, one more test case: With 10% damage reduction from skills, a 15% module, and a 10% module, the game shows 29.56% as my final resists. That 's appropriate if the stacking penalty associates the highest penalty with th...
- by Aqil Aegivan - at 2013.06.19 06:42:00
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140. Tank Resistances - in General Discussions [original thread]
Can someone who uses a tank tell me if the resistance figures here (in column E) are accurate?
- by Aqil Aegivan - at 2013.06.19 05:20:00
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