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561. just had an equipment idea, - in General Discussions [original thread]
saxonmish wrote: Apothecary Za'ki wrote: saxonmish wrote: Apothecary Za'ki wrote: saxonmish wrote: how about small deployable turrets that can stick to walls and have a limited bullet supply lol id love to have something like a TU...
- by Apothecary Za'ki - at 2014.11.21 12:16:00
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562. [Idea] Are you Reciveing Reps? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Or we could just return the glow... Only a few people bitched about it, and ruined it for everyone else, who actually wanted it to stay. that too but i thought my idea wasnt too bad
- by Apothecary Za'ki - at 2014.11.21 12:15:00
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563. just had an equipment idea, - in General Discussions [original thread]
Echo 1991 wrote: I want a deployable scanner. Has a 40m radius and sends out a pulse every few seconds. Would rather that than the current scanner. thats what my "TUGS" idea was..
- by Apothecary Za'ki - at 2014.11.21 12:07:00
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564. Officer weapon event a wash out... - in General Discussions [original thread]
ch 21 wrote: Apothecary Za'ki wrote: ... back to Faction war! on a serious note salvage in pub matches is rare and useless at best and i havnt seen an officer weapon in months since before the thales nerf(before sniper balance) with the exc...
- by Apothecary Za'ki - at 2014.11.21 11:58:00
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565. Yayyyyy! Fun Night! - in General Discussions [original thread]
Thor Odinson42 wrote: No officer drops. My weekly win/loss went from 4.25 to 2.7. My weekly KDR fell by .8 forget about the non existant officer weapons and come back to FW... the only fun place left in dust :/
- by Apothecary Za'ki - at 2014.11.21 11:24:00
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566. BAN ADVANCED GEAR FROM PUBSI - in General Discussions [original thread]
KA24DERT wrote: I think it's just dumb that people can run ADV gear in pubs. I'm getting tired of these tryhard ADVANCE STOMPERS ruining my games. I don't understand how i'm supposed to run into walls, not bring uplinks, camp strategically ir...
- by Apothecary Za'ki - at 2014.11.21 11:23:00
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567. just had an equipment idea, - in General Discussions [original thread]
saxonmish wrote: Apothecary Za'ki wrote: saxonmish wrote: how about small deployable turrets that can stick to walls and have a limited bullet supply lol id love to have something like a TUGs from BF3.. and remove passive scanning excep...
- by Apothecary Za'ki - at 2014.11.21 11:22:00
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568. What's with the no-cloak elitism? - in General Discussions [original thread]
Dreis Shadowweaver wrote: Seriously, it seems like everyone just wants to tell me that I'm a scrub whilst saying how hardcore they are because they don't use a cloak. Not one person has given me a decent reason why they don't use a cloak; it's ...
- by Apothecary Za'ki - at 2014.11.21 11:17:00
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569. just had an equipment idea, - in General Discussions [original thread]
saxonmish wrote: how about small deployable turrets that can stick to walls and have a limited bullet supply lol id love to have something like a TUGs from BF3.. and remove passive scanning except those whoa re in your line of sight
- by Apothecary Za'ki - at 2014.11.21 11:14:00
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570. Officer weapon event a wash out... - in General Discussions [original thread]
... back to Faction war! on a serious note salvage in pub matches is rare and useless at best and i havnt seen an officer weapon in months since before the thales nerf(before sniper balance) with the exception of the FREE ones from the newsletter...
- by Apothecary Za'ki - at 2014.11.21 11:13:00
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571. CCP You should apologize for this event. - in General Discussions [original thread]
deezy dabest wrote: Looking at the rates various people are getting of officer weapon drops it is obvious that all you did was bumped up a number in the broken equation. I have no problem with drop rates being low as we are talking about office...
- by Apothecary Za'ki - at 2014.11.21 11:10:00
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572. Be honest - in General Discussions [original thread]
the over abundence of scouts are the reason why firefights have just been replaced with ganking from behind, granted its legit if its an NKer shanking a logi because thats tactical.. however having like 50% scouts total in a match just ruins the g...
- by Apothecary Za'ki - at 2014.11.21 11:07:00
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573. Be honest - in General Discussions [original thread]
Hakyou Brutor wrote: If there were no heavies I would never use my scout, honestly. I prefer assault, but I can't even get remotely close to killing a good proto heavy with my assault before he turns around and insta melts me. you dont need ...
- by Apothecary Za'ki - at 2014.11.21 11:05:00
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574. Be honest - in General Discussions [original thread]
xavier zor wrote: It would be so un-fun I would have to use my assault suit to slay for once good! scout isnt a slayer suit yet its too OP thus it became one
- by Apothecary Za'ki - at 2014.11.21 11:04:00
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575. [Idea] Are you Reciveing Reps? - in Feedback/Requests [original thread]
instead of the glow around the edge of the screen how about... My idea! (base image thanks to whoever.. the Leet MS Paint skills are mine tho!) possibly not as distracting as the old glow around the screen, but clear indication that Yes, yes y...
- by Apothecary Za'ki - at 2014.11.21 09:52:00
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576. "You Are Being Repaired" - in Feedback/Requests [original thread]
shaman oga wrote: Once there was a glowing gold aura, it has been eliminated. While the vast majority of the community want its return, someone thought it was annoying. Blame CPM insted of the glow maybe some HUD element.. like some > ...
- by Apothecary Za'ki - at 2014.11.21 09:37:00
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577. To Rattati: ARR final tweaks - in Feedback/Requests [original thread]
Zatara Rought wrote: If the kick is going to be lowered then the range needs to be brought down to other CQC intended rifles. 60 meter optimal range on a cqc intended weapon is insane. its a rail rifle its range needs to be the highest of ...
- by Apothecary Za'ki - at 2014.11.21 09:35:00
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578. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of bullets more difficult, and Sentinels lack of...
- by Apothecary Za'ki - at 2014.11.21 09:32:00
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579. If Extenders give strafe penalties: - in Feedback/Requests [original thread]
Auris Lionesse wrote: wait what? kincats are just sprint. since when do shields have move penalties? is that a hotfix? thats stupid get a dev in here so i can yell at him. this isnt how eve works ffs. shields should have no penalties. they do...
- by Apothecary Za'ki - at 2014.11.21 09:26:00
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580. CQC QQ neuters RR at Long Range - in Feedback/Requests [original thread]
Maitue Mae wrote: CCP Rattati wrote: DeathwindRising wrote: Zatara Rought wrote: MINA Longstrike wrote: 1) No the rail wasn't 'too good' in cqc. A person could defend themselves with it or attack others but that's the *point* of a...
- by Apothecary Za'ki - at 2014.11.21 09:23:00
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