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421. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
CCP Rattati wrote: Mobius Kaethis wrote: I built this spreadsheet , I built this spreadsheet on rock and roll. FTFY Aside from that, please keep your ideas on only changing current stats and functionality. I kind of agree with the SCP s...
- by Apothecary Za'ki - at 2014.08.19 06:38:00
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422. True KD - in Feedback/Requests [original thread]
Big Swool wrote: How about they account deaths when someone backs out a battle so if you do back out you lose ISK, SP, and K/D. Seems good the only ones that would object is people with their bullshit k/d. Ok come now haters lol REAL players ...
- by Apothecary Za'ki - at 2014.08.19 06:17:00
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423. Tech 2 Dropsuits/Equipment - in Feedback/Requests [original thread]
Ekrano Fergus wrote: Scouts, Assaults, Logis, Commandos, and Sentinels are already technically T2. The Basic Light, Medium, and Heavy frames would be considered T1. by tech 2 he means meta level ie Mil(meta 1)->std(meta 2)->adv(meta 3)...
- by Apothecary Za'ki - at 2014.08.19 05:33:00
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424. Tech 2 Dropsuits/Equipment - in Feedback/Requests [original thread]
True Adamance wrote: NO! No links on standard T2 dropsuits. If you want Links specialised modules and suits are needed for it. look at eve.. you can run links on non command ships but they are more effective on Tech3s but more so on the pro...
- by Apothecary Za'ki - at 2014.08.19 05:28:00
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425. [Request] Can You make LAVs something more than they are now? - in Feedback/Requests [original thread]
LAV dont need a buff.. they just need a SWARM TURRET.. yes thats right.. a swarm launcher.. as a turret but cut down its lock range to maybe 100-125m as normal swarm is 175m atm i think.
- by Apothecary Za'ki - at 2014.08.16 18:17:00
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426. Eve pilots being able to spawn their buddies into the battle they ne... - in Feedback/Requests [original thread]
Legion is that way ->
- by Apothecary Za'ki - at 2014.08.16 18:15:00
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427. Rattati: Small turrets on HAVs - in Feedback/Requests [original thread]
they just need to switch the small hardpoints so the one places on the large turret is the DEFAULT while the scrubby useless front mounted one is secondary
- by Apothecary Za'ki - at 2014.08.16 17:56:00
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428. Beach Faylock idea! - in Feedback/Requests [original thread]
ROMULUS H3X wrote: Need flaylocks to do 100percent damage to vehicles, or at least the breach version i read on the forum they already do 120%(because explosive) but since the damage vs armor. or something
- by Apothecary Za'ki - at 2014.08.16 17:54:00
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429. Hotfix Delta- Early Discussion - in Feedback/Requests [original thread]
had a quick skim.. SMG is already like that and assault variant is like light weapon fitting but with 50 or so less dps so it seems fair and sometimes with certain loadouts we can only fit an SMG. MAGSEC may need a little look maybe tighter disp...
- by Apothecary Za'ki - at 2014.08.16 06:41:00
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430. Suggestion for frame skill bonuses - in Feedback/Requests [original thread]
interesting post from the OP.. but i seem to recall dosnt officer gear need basic skill at 5 and then the appropreate skill to 5 and prof 1 to fit? (think it was on a dropsuit i saw it) ie. basic racial dropsuit 5.. then i think it was assault sui...
- by Apothecary Za'ki - at 2014.08.16 02:07:00
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431. LP store is going to start leeching off corp wallets (Tax) - in Feedback/Requests [original thread]
bamboo x wrote: I think it's great that LP was buffed and all but... Zero tax. And everyone's going to be doing it to get their proto instead of with ISK. Should there be a tax on FW? there sort of is a tax.. no isk payout+isk costs beign r...
- by Apothecary Za'ki - at 2014.08.16 02:03:00
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432. Squad play incentives - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: you guys should add more incentive to play as a squad. things like squad support bonuses the modify the war point payouts for suppor acions like resuplies, kill assists, squad drop uplink spawns, squad vehicl...
- by Apothecary Za'ki - at 2014.08.15 19:49:00
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433. Feedback regarding the Anti-Logi update AKA 'charlie' - in Feedback/Requests [original thread]
L4 burst HMG does 1323 dmg per burst granted if all the shells hit. yes as a dedicated logi it feels like were now the laughing stock of the dropsuits.. a bit like assault suits were in alpha and bravo updates till Charlie. i just have my finger...
- by Apothecary Za'ki - at 2014.08.15 19:02:00
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434. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
Fox Gaden wrote: I am evaluating the New Bust HMG for my HMG Sentinel guide . The Burst HMG was not nerfed or buffed in Hotfix Charli, it was completely rebuilt from the ground up. As I stated in the HMG changes thread , so many variables we...
- by Apothecary Za'ki - at 2014.08.15 18:59:00
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435. BRING BACK the BPOs Petition - in Feedback/Requests [original thread]
the whole reason they will not is due to the lack of risk vs great reward(isk) associated with BPO gear.. i mean if you want BPO stuff.. you can get recruiting people.. just remember.. dust is working on balancing vehicles, weapons, modules, suit...
- by Apothecary Za'ki - at 2014.08.15 18:50:00
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436. Meta considered in public matches.... - in Feedback/Requests [original thread]
instead of gear limitations id rather they fixed match makeing.. -introduce average points per match gauge -match people up by their average points per match -problem.. potentially solved.. this way protostompers will get more WP per match and en...
- by Apothecary Za'ki - at 2014.08.15 18:46:00
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437. Factional Warefare "Punish" button - in Feedback/Requests [original thread]
i have had minor experience of FW and from what i can pertain is that if your not running for min/gal the blueberry's will most likely be newbies who dont know better or just trolls.. i kept getting shot in the back or run over in the last amarr F...
- by Apothecary Za'ki - at 2014.08.15 18:42:00
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438. Ask Hello games... - in Feedback/Requests [original thread]
consoles are too limited
- by Apothecary Za'ki - at 2014.08.15 18:38:00
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439. Remove scouts light weapon slot, sidearms only - in Feedback/Requests [original thread]
RogueTrooper 2000AD wrote: Wall hacks Invisibility Very quick 2 equipment slots Able to carry 2hk-3hk weapon Able to tank a lot of HP which is what most of these so called scouts are doing. The only people who would have a problem with t...
- by Apothecary Za'ki - at 2014.08.15 18:10:00
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440. Delta [commandos] - in Feedback/Requests [original thread]
Coleman Gray wrote: Alena Ventrallis wrote: Commandos are about suppression. Suppression is done by volume of fire. Thus, commandos should have a 20% bonus to magazine and max ammo size per level. This gives them the ability to actually supp...
- by Apothecary Za'ki - at 2014.08.15 18:06:00
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