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81. Buff Minmatar scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: Anmol Singh wrote: Buff Minmatar scout What are your thoughts as to why? Because running kincats is too pg extensive on the scout. While other scouts have 90+ pg with skills maxed, the minmatar has 81. If I fit 3 com...
- by Anmol Singh - at 2014.08.15 02:09:00
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82. Buff Minmatar scout - in Feedback/Requests [original thread]
Jack 3enimble wrote: Anmol Singh wrote: Give it another bonus: 10% CPU/PG fitting cost reduction to Kinetic Catalyzers And take away what bonus? none.
- by Anmol Singh - at 2014.08.15 01:53:00
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83. Buff Minmatar scout - in Feedback/Requests [original thread]
Give it another bonus: 10% CPU/PG fitting cost reduction to Kinetic Catalyzers
- by Anmol Singh - at 2014.08.14 22:20:00
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84. Hotfix Charlie Comments - in Feedback/Requests [original thread]
Pokey Dravon wrote: 5000 Warpoints 6 Man-Squad 833 WP/Person That's not even counting the +20% for FRAGO, +20% for commission. Between kills, assists, hack assists, and support actions...if your squad of 6 can't manage over 833 WP each, you'...
- by Anmol Singh - at 2014.08.14 04:20:00
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85. [Request] Delta: The laws of physics cannot be denied (strafing) - in Feedback/Requests [original thread]
BL4CKST4R wrote: There is an issue which has been on going for a very long time now, an issue having to do with strafing. Whenever you strafe in this game there is no loss in momentum, meaning when you change speeds you always stay at top speed...
- by Anmol Singh - at 2014.08.14 02:26:00
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86. Supply Depot Vehicle Accessibility - in Feedback/Requests [original thread]
Harpyja wrote: I remember CCP addressing the issue that some supply depots would be unreachable for vehicles in 1.7 and that they were going to relocate those supply depots. Has that plan been dropped or put on hold? It's rather annoying when...
- by Anmol Singh - at 2014.08.11 15:38:00
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87. PC Isk Revitalization - in Feedback/Requests [original thread]
501st Headstrong wrote: I don't mind a more expensive skirmish. I just would like the rewards to be far greater I want isk. :)
- by Anmol Singh - at 2014.08.10 14:01:00
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88. Vehicle Recall Suggestion - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Um, recall/call new is dumb and should take a while. Switching pre-Charlie took about 10 seconds (call new; recall, get in) meant that cooldowns were essentially unimportant. Post-Charlie, recalling might actually be l...
- by Anmol Singh - at 2014.08.09 02:50:00
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89. rethinking proficiency - in Feedback/Requests [original thread]
Shadow Archeus wrote: instead of most weapons getting generic damage buffs why not improve the function of weapons instead... pistols all pistol prof needs to add 1 shot to the magazine per level rifles rifles need their current damage bonus...
- by Anmol Singh - at 2014.08.09 02:48:00
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90. Question for Rattati - in Feedback/Requests [original thread]
When in the patch notes it says repair rate for installations, is that armor repair or shield?
- by Anmol Singh - at 2014.08.08 03:26:00
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91. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: Issue: Scouts and Assaults, even after the eventual buff to assaults suit, will have roles that are too similar. Why? Because if there is no change to the scout suit there will be nothing stopping scouts from stacking hp ...
- by Anmol Singh - at 2014.06.27 02:27:00
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92. Good job with blaster and rail turret nerf, but... - in Feedback/Requests [original thread]
CCP Rattati wrote: KEROSIINI-TERO wrote: Well L Blaster is bad, and not so bad at the same time. Initially you can get good shots but accuracy rapidly decreases real fast - and that is good. Now, having had a deep thoughts on the L turret...
- by Anmol Singh - at 2014.06.27 02:25:00
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93. -.- - in Feedback/Requests [original thread]
Every single CQC or medium range (40m) map is full of freking heavies... WTF!!! The fk with their death ray. NERF THAT ****...
- by Anmol Singh - at 2014.06.26 18:35:00
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94. how to balance shield and armor tanks... - in Feedback/Requests [original thread]
Godin Thekiller wrote: OR Fit a missile or Rail and stay the **** away form me. Anyways, they need to make the passive regen on those a little bit better. That's how you fix them. Reason why we're faster is because we need the speed; you don't...
- by Anmol Singh - at 2013.06.09 16:41:00
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95. how to balance shield and armor tanks... - in Feedback/Requests [original thread]
Brutus Va'Khan wrote: Everyone knows that the shield generators use by Caldari are giant. To make it worse, the design specs put the generator where the engine is, requiring a weaker, smaller engine in order to fit everything. CCP logic. wtf?
- by Anmol Singh - at 2013.06.09 13:08:00
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96. how to balance shield and armor tanks... - in Feedback/Requests [original thread]
Talos Alomar wrote: Can I use an analogy too? I promise it will be overly complex. It's like we are comparing a Semi (no trailer) to a bus. the Semi has more pick up and go, and can go faster longer because it's pretty much all engine - put s...
- by Anmol Singh - at 2013.06.09 12:59:00
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97. how to balance shield and armor tanks... - in Feedback/Requests [original thread]
SickJ wrote: Anmol Singh wrote: gsomething that weighs more accelerates faster and goes faster than something that weighs less makes no sense according to physics My brother will be glad to hear that his 50cc dirtbike has better acceler...
- by Anmol Singh - at 2013.06.09 12:53:00
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98. how to balance shield and armor tanks... - in Feedback/Requests [original thread]
give tanks 5% pg per level skill back then make shield tanks faster and faster acceleration, something that ways more accelerates faster and goes faster than something that weighs less makes no sense according to physics then give shield remote ...
- by Anmol Singh - at 2013.06.09 00:33:00
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99. BUFFFFFFFFFFFF!!!!!!!!!!!!! - in Feedback/Requests [original thread]
shield tanks plz, they are a piece of **** on the field, so are armor but they are slow as **** on the field... shields can barley take any damage, their reppers are gay and resistance is terrible aswell, 10 seconds of protection with 30 seconds ...
- by Anmol Singh - at 2013.04.16 03:08:00
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