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21. ISK and Salvage payout formula changes - in Feedback/Requests [original thread]
Remove salvage entirely.
- by Ankbar Latrommi - at 2014.07.22 15:35:00
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22. idea: significance to your race - in Feedback/Requests [original thread]
Oh, I thought you meant the truly old days when which bloodline you picked affected your starting stats, which then locked you in to being slow/fast with particular groups of skills.
- by Ankbar Latrommi - at 2014.07.22 15:33:00
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23. idea: significance to your race - in Feedback/Requests [original thread]
CCP slowly removed all meaning to race in Eve-O. Don't expect to see it in Eve-D.
- by Ankbar Latrommi - at 2014.07.22 14:26:00
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24. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Harpyja wrote: Ankbar Latrommi wrote: Tread Loudly 2 wrote: Well every player may not have BPO's but every player certainly has Blue Print suits No we don't. What a stupid thing to say. Truly. "Every player"??? Why the frack would I gi...
- by Ankbar Latrommi - at 2014.07.22 13:42:00
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25. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Well every player may not have BPO's but every player certainly has Blue Print suits No we don't. What a stupid thing to say. Truly. "Every player"??? Why the frack would I give CCP any money for this game and their sub...
- by Ankbar Latrommi - at 2014.07.22 13:05:00
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26. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP. I don't care much about this issue one way or the other. Except this part...
- by Ankbar Latrommi - at 2014.07.22 12:59:00
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27. [Request] Simple sell-back feature - in Feedback/Requests [original thread]
If there is not going to be a player market in the game, then we need at least an NPC buy-back option or direct trading with players. Calculating my isk rewards and including loot I'm not going to use with no way to off-load them is basically just...
- by Ankbar Latrommi - at 2014.07.21 20:10:00
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28. CCP Rattati's View On The Redline - in Feedback/Requests [original thread]
CCP Rattati wrote: Honestly, I don't know what exactly can be done, so take this with a grain of salt. I would just want to not grant WP and kills instigating from within the redline. It could still be a safe haven to flee into or rearrange for...
- by Ankbar Latrommi - at 2014.06.04 13:05:00
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29. NPE: What would you add? - in Feedback/Requests [original thread]
I guess an answer to myself now would be a popup which say, "Get Out!! Turn back now!!"
- by Ankbar Latrommi - at 2014.05.02 16:09:00
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30. Important HUD stuff for CCP Saberwing - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Low ammo icon: those who carry nanohives should see a special icon over those with low ammo to indicate the need for nanohives.
Uplinks could do this too, so you know when you need to put out more of your own.[...
- by Ankbar Latrommi - at 2014.02.25 19:24:00
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31. 1.8 Amarr scout vs Gal scout - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: Am I the only person that plays DUST that feels like any kind of armor HP/s is weird and doesn't belong? Quite possibly. Awry Barux wrote: At proto, the Amarr loses 4 PG in exchange for 10 CPU in comparison to...
- by Ankbar Latrommi - at 2014.02.24 19:08:00
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32. A change to shield regen. - in Feedback/Requests [original thread]
They should regen exactly like they do in Eve-O: percentage based, but that percentage is not static. It is strongest at about 36%. The numbers may not be the same, however. There are different tactics to consider in play here. A ship brought to i...
- by Ankbar Latrommi - at 2014.02.21 19:53:00
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33. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
if the numbers are good, I'd just like to point out that 100hp is less than 2 bullets from one of the rifles. Rifles which fire at what rpms? 400 rpm? So....6 seconds difference assuming half the bullets hit? 6 seconds possibly being the differen...
- by Ankbar Latrommi - at 2014.02.21 19:43:00
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34. Newb friendly squad - in Feedback/Requests [original thread]
smartlayer wrote: "It's the only way to be sure." is to have automated options assuming it's programmed well and correctly. (Looks back at CCP blunders...)
- by Ankbar Latrommi - at 2014.02.07 16:26:00
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35. NPE: What would you add? - in Feedback/Requests [original thread]
Vell0cet wrote: Eventually I'd like to see the initial academy replaced with a fully-interactive, story-based gameplay tutorial that draws inspiration from the original Halo and the first Portal. It would be great if it had some dark humor (the...
- by Ankbar Latrommi - at 2014.02.05 22:52:00
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36. NPE: What would you add? - in Feedback/Requests [original thread]
I wanted to also summarize those ideas which aren't really NPE. 1) PvE. (Everyone can participate in PvE, no matter the age of their character, so itGÇÖs not part of NPE.) My thought: Eve Online had PvE since the beginning and the NPE was horribl...
- by Ankbar Latrommi - at 2014.02.05 22:46:00
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37. NPE: What would you add? - in Feedback/Requests [original thread]
Maybe I should have been more specific. The NPE is the tutorial. Currently it consists of: (1) buy a skill, (2) level a skill, (3) get in a pub match, and (4) build your own fit. Anything after that is not the NPE. The first few months of a player...
- by Ankbar Latrommi - at 2014.02.05 22:43:00
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38. [REQUEST] TOPIC MODERATION BY TOPIC STARTER - in Feedback/Requests [original thread]
Aellir Dae wrote: Me as well, since I'm so intolerant to their rudeness that I allowed myself to break rules of this forum and insult them back. If I could grant you winner of all internets for you honesty and humility, I certainly would.
- by Ankbar Latrommi - at 2014.02.05 22:37:00
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39. payouts to profit from killing above your meta level - in Feedback/Requests [original thread]
band-aids are just a bad idea. It will be some time before the real root of the problem is fixed, and by then 1/3 to 3/4 of the population will no longer remember--emotionally at least--that the band aide was never meant to be in the game permanen...
- by Ankbar Latrommi - at 2014.02.05 20:19:00
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40. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Shyeer Alvarin wrote: OP Updated: Point 3d "3d: Alternatively, implement game-mode variants with meta-based restrictions. IE: MLT (Academy), STD (MLT/STD gear only. Suits with Adv/Proto are blocked), ADV (MLT/STD/ADV), and of course... Sandbox...
- by Ankbar Latrommi - at 2014.02.05 19:14:00
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