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1. (Request) Anti Vehicle Road Mines - in Feedback/Requests [original thread]
+1
- by Aniarch - at 2012.08.21 03:24:00
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2. New? Instability - in General Discussions [original thread]
Similar Issues.
- by Aniarch - at 2012.08.18 15:42:00
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3. Finishing Games Issue - in Technical Support/Bugs [original thread]
Since the new beta has started I have not been able to finish a single game. Playing militia assault on plateau and on the new capture and hold map - I have been booted when I re-spawn. Not the 1st or even a predicable number of re-spawns, but ...
- by Aniarch - at 2012.08.18 15:37:00
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4. [Suggestion] More than 2 teams in a battle - in Feedback/Requests [original thread]
All of the best balanced MMOs (except WOW - great or not is subjective but it has a huge following), have a 3 way system; Planetside, DAoC, etc. Its stops games from being one sided, I'm 100% in favor of three way maps... two attackers - one def...
- by Aniarch - at 2012.08.05 21:23:00
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5. [Request] Solo vehicles. - in Feedback/Requests [original thread]
... also the ability to remove turrets? Free up the CPU to fit better tank?
- by Aniarch - at 2012.08.04 21:03:00
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6. Stuck (Bug) - in Technical Support/Bugs [original thread]
I'm playing the skirmish map (plateau) and I'm stuck under the pipes by objective 'A' close to the attacker side. I've done this twice, the rocks pinch me up aqgainst the pillars under the bridge and then I'm unable to move.
- by Aniarch - at 2012.08.04 02:16:00
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7. Character Creation (do it backwards!) - in Feedback/Requests [original thread]
+1 Agree that it feels backwards. Additionally race doesn't do anything aesthetically/functionally, which makes it slightly pointless.
- by Aniarch - at 2012.08.03 11:13:00
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8. Two round burst sniper riffles - in Feedback/Requests [original thread]
+1 would like more variety in the sniper rifle arena. Like a Dragnov (spelling?) - semi auto.
- by Aniarch - at 2012.08.03 01:20:00
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9. [THATWOULDROCK] Ideas for EVE + Dust Integration - in Feedback/Requests [original thread]
When people build a PI, let me get my clone out and grab a pick axe and mine. That way they know they are getting the best clone labor available to fill their coffers. I'd do it cheap too.
- by Aniarch - at 2012.08.03 01:18:00
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10. Character Changing - in General Discussions [original thread]
Thanks for the info!
- by Aniarch - at 2012.08.02 22:26:00
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11. Character Changing - in General Discussions [original thread]
Did I miss it or is there not a way to change your character when your playing as another without exiting the game?
- by Aniarch - at 2012.08.02 21:41:00
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12. Mass drivers? - in General Discussions [original thread]
I"m sad that I spent the points to unlock it.
- by Aniarch - at 2012.08.01 22:04:00
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13. [Request] Different Ammo Variation's. - in Feedback/Requests [original thread]
Utilizing The existing ammo types (Hybrid charges, laser crystals, etc.) would add a huge level of customization to play. Making for extra long range snipers that are very accurate but do a little less damage or SMGs/Shotguns that are completely ...
- by Aniarch - at 2012.08.01 11:15:00
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14. ===[More Post-Mission Stats]=== - in General Discussions [original thread]
+1
- by Aniarch - at 2012.07.31 22:32:00
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15. (request) Staging Area - in Feedback/Requests [original thread]
Rather than spend the first 2 minutes before the game waiting in an orbital ship that doesn't contribute much to my readiness, have each map have a staging area where I can have vehicles called in, load up troops, (+whatever else) and move out fro...
- by Aniarch - at 2012.07.31 22:28:00
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16. Armor Hardners - in Feedback/Requests [original thread]
+1 Like having to manage power grid, etc.
- by Aniarch - at 2012.07.31 22:26:00
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17. Salvage? Cargo capacity / carrying capacity? - in Feedback/Requests [original thread]
So, When I go on a mission in eve I decide how much ammo I want to take with me, boosters, drones, etc. I would feel a lot better if this same system were here. It could be counter balanced by being able to pick up 'loot/salvage' for additional ...
- by Aniarch - at 2012.07.30 03:56:00
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18. Heavy Armor Variants - in Feedback/Requests [original thread]
Great, but we spawn like COD. When I can't tell where logistic characters are and I can't set up corp matches then how am I supposed to rely on anyone to repair? So until we have the ability to plan on map / or team with people we know - I will co...
- by Aniarch - at 2012.07.30 03:41:00
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19. [Feedback] Forge Guns: Lets get organized. - in Feedback/Requests [original thread]
It might just make more sense for the weapons to do different amounts of damage against vehicles than infantry. ...Mostly because I think having assault rifles do any significant damage to a tank is ridiculous.
- by Aniarch - at 2012.07.30 03:38:00
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20. Fix Low Player count Battle Balance - in Feedback/Requests [original thread]
Broken, but disagree on the airship. I usually hide in a corner with a Forge gun and take them down. It's broken because in a melee map there is NO focus on any kind of team work... melee maps seem kind of counter-intuitive. If I'm a clone figh...
- by Aniarch - at 2012.07.30 03:30:00
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