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1041. So you think you are Pro-skilled? - in General Discussions [original thread]
Talruum Tezztarozza wrote: There is also old saying said that (Buddhist proverb I believe) "The more you think you are smart, the dumber you become. The more you think you are dumb, the smarter you become" Dunno about that one, never heard it...
- by Altina McAlterson - at 2013.02.15 21:33:00
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1042. What Is Your Personal Best Orbital Strike ? - in General Discussions [original thread]
12+ on Manus Peak. But not in the bowl, it was on those two jagged rocks in the top right corner. The went from 20 to 10 clones in a matter of seconds all over the map and it seemed the entire team spawned in that one area. Beautiful thing to watch.
- by Altina McAlterson - at 2013.02.15 21:04:00
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1043. Armor Heavies. - in General Discussions [original thread]
Shield heavies are also at an advantage in 1v1 since the HMG does increased damage to armor and decreased damage to shields.
- by Altina McAlterson - at 2013.02.15 03:33:00
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1044. useless weapons thoughts - in General Discussions [original thread]
Bhor Derri wrote: Flux Nades. Armor Tanks. Breach Mass Driver. Assault Mass Driver. Red Dot Blob + Advanced Assault Mass Driver + Flux Grenade = Christmahanukwanzika. Rasputin La'Gar wrote: Right now, with the GEK, you pay 10,000 more ISK...
- by Altina McAlterson - at 2013.02.14 22:48:00
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1045. I know why I am dying so much - in General Discussions [original thread]
Raech Marcia wrote: Rei Shepard wrote: Halador Osiris wrote: Fox Gaden wrote: I have never played on a consul before and have not played a FPS since 1993. Being born in 1992, this comment makes me feel young. Being born in 1977 th...
- by Altina McAlterson - at 2013.02.14 21:25:00
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1046. TRUE TEA BAGGERS recruitment - in Corporation Recruitment [original thread]
Drifter MAGGOT wrote: Is this the same as TEA "Tea Baggers" on MAG? Yup.
- by Altina McAlterson - at 2013.02.14 09:00:00
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1047. Skill and Mod effects, compounded or additive? - in Rookie Training Grounds [original thread]
Synner Zerg wrote: [quote=Altina McAlterson]Ok, I've completely lost my mind on this thread. I'm sorry I told you to shut the **** up. I've acted like a total ass and it was mostly uncalled for. Hey, no hard feelings. I accept your apology ...
- by Altina McAlterson - at 2013.02.14 06:18:00
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1048. Skill and Mod effects, compounded or additive? - in Rookie Training Grounds [original thread]
Ok, I've completely lost my mind on this thread. I'm sorry I told you to shut the **** up. I've acted like a total ass and it was mostly uncalled for. I say "mtostly" because of this: Synner Zerg wrote: Well, you can play EvE and figure it o...
- by Altina McAlterson - at 2013.02.14 05:33:00
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1049. Skill and Mod effects, compounded or additive? - in Rookie Training Grounds [original thread]
Heavy Type-II has base armor stat of 650. With Mechanics V it has 812 armor. 650 x ( 1 + (.05 x 5)) = 812 650 x ( 1.05 x 1.05 x 1.05 x 1.05 x 1.05) = 829 Assault Type-II has base shield rate of 25. With Shield Boost Systems III the shield rate ...
- by Altina McAlterson - at 2013.02.14 03:55:00
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1050. HMG proficiency or advanced suit? - in Rookie Training Grounds [original thread]
GeneralButtNaked wrote: So with the reset in the skill cap, XP are going to be coming in nicely for the next two days. I just got HMG proficiency level 1, yesterday, have around 40k SP, so figure the cap plus two days of passive, I should hav...
- by Altina McAlterson - at 2013.02.13 20:07:00
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1051. Skill and Mod effects, compounded or additive? - in Rookie Training Grounds [original thread]
Synner Zerg wrote: Altina McAlterson wrote: Training level V of a skill that gives you 5% per level gives you a bonus of 25%. Correct, cause individual skill levels are stacked. Quote: A 10% mod and a 5% mod would give you 15% bonus. D...
- by Altina McAlterson - at 2013.02.13 20:01:00
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1052. Not a pro - in General Discussions [original thread]
Sontie wrote: Don't talk in absolutes. Sometimes it's a good idea to let them have the CRU and farm them, sometimes it isn't. If your facing good players, they can spawn in and kill you and then have a stead source of support from which to grin...
- by Altina McAlterson - at 2013.02.13 19:48:00
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1053. Not a pro - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: With all due respect, and I mean that, I believe one of the random spawn points is actually next to the CRU. I spawn there sometimes at start of match. that could explain it, but i know on several occassions ive h...
- by Altina McAlterson - at 2013.02.13 17:48:00
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1054. influx of proto - in General Discussions [original thread]
Welcome to DUST, mate. Glad to know you're enjoying it as much as the rest of us. Oh, almost forgot. I haven't received my "curbstomp" yet. Please find me in the field to attempt delivery.
- by Altina McAlterson - at 2013.02.13 11:01:00
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1055. Why brag about damage mods - in General Discussions [original thread]
James-5955 wrote: Stacking modules is supposed to make the effectiveness of them drop. 1 module is 100%, the 2nd is 86%, and the 3rd I forget. As it stands now if I put 3 complex damage mods on a fit, the modifier goes from 1.0 to 1.33. At...
- by Altina McAlterson - at 2013.02.12 21:08:00
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1056. Scoped ARs - in Rookie Training Grounds [original thread]
SYN BLACK XS wrote: Way to hijack my thread Chris haha. Do we know if there are any future plans to add/remove the guns currently available? Do they even announce that type of stuff (CCP)? There are more guns coming. A Scrambler Rifle and a n...
- by Altina McAlterson - at 2013.02.12 19:43:00
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1057. I never say (X) is overpowered... - in Feedback/Requests [original thread]
usrevenge2 wrote: the gek does like 2 more damage per shot over the normal AR it isn't that big of a deal, with skills you can push the normal AR over the gek. Skills that affect the standard AR would affect the GEK as well but modules can do...
- by Altina McAlterson - at 2013.02.12 19:41:00
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1058. I never say (X) is overpowered... - in Feedback/Requests [original thread]
Again, for the record I would like to reiterate my earlier post that the GEK only does, at most, 6.2% more damage than the militia AR. 2 seconds is a long time for me to be pounding rounds into someone's head before they die but let's go with that...
- by Altina McAlterson - at 2013.02.12 19:15:00
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1059. corporation pub chats - in General Discussions [original thread]
TEABAGGERS - True Tea Pub
- by Altina McAlterson - at 2013.02.12 18:00:00
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1060. More shield more noticeable? - in Rookie Training Grounds [original thread]
Beren Hurin wrote: Testing this wouldn't be hard. You get an 2 assault type 1 dropsuits with no or the same shield skills, dropsuit command skills, and dampening skills. You start a corp battle with some friendlies. Then you fit basic/militia ...
- by Altina McAlterson - at 2013.02.12 14:12:00
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