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21. DEATH BY LADDER - in Feedback/Requests [original thread]
If I could jump on this and make an actual concrete request, I would like to see you jump on ladders without having to press a button. This is how most shooters work, and would be much less annoying than the current model.
- by Altessan Vigarde - at 2012.11.24 00:29:00
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22. [request] purchasing ammo - in Feedback/Requests [original thread]
Taladegabone Pickenstein wrote: Hey everyone, I am new on the forum, but I wanted to add this request. If there is already a thread about it, just lead me in the right direction. What does everyone think of the idea that you have to purchase y...
- by Altessan Vigarde - at 2012.11.24 00:22:00
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23. [Request] Implmenent Noc's retreating MCC idea - in Feedback/Requests [original thread]
The bigger problem I see here besides "gaming" the system, is that upon full release of the game you will have to buy an MCC in order to battle, and MCC's will range in the multiple millions of ISK, so it may be more advantageous for a team that i...
- by Altessan Vigarde - at 2012.11.24 00:14:00
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24. request - the lightning gun - in Feedback/Requests [original thread]
Mobius Kaethis wrote: When I saw your title I wanted to log in a bash you for requesting either A) an old-school quake weapon that doesn't really fit with the game or B) A sniper rifle ala unreal tournament that just replicates something we alr...
- by Altessan Vigarde - at 2012.08.27 00:49:00
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25. Shot gun - in Feedback/Requests [original thread]
fenrir storm wrote: Now dont get me wrong I know shotguns have a limited effective range (I use one in real life regularly) so surley it should be able to pop players out to 40 yards / 32ish meters with a couple of shots. In real life peo...
- by Altessan Vigarde - at 2012.08.26 19:22:00
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26. I've really, really tried my best, but I just can't play this game anymo... - in Feedback/Requests [original thread]
I have to go to sleep. See you in the morning.
- by Altessan Vigarde - at 2012.08.26 05:10:00
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27. [request] turrets skills that actually do something. - in Feedback/Requests [original thread]
When you hop on a turret right now, it doesn't matter if you're level five on that turret or level zero, it does the same damage, reheats at the same rate, pivots just as fast and is just as accurate. All acquiring skills in turrets allows someone...
- by Altessan Vigarde - at 2012.08.26 04:04:00
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28. Suicide button - in Feedback/Requests [original thread]
kyle ski wrote: I believe we should test the next build with the removal of the suicide button. I only mention this because I have never been revived... not once. No incentive to load nano injectors when everyone suicides out. The alternative...
- by Altessan Vigarde - at 2012.08.25 20:29:00
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29. Suggestions - in Feedback/Requests [original thread]
J0hn Bolmara2 wrote: -Merge the standing screen with the reward screen at the end of a match -Sometimes playing as the triage I have to spam the R1 button to get a revive, also sometimes the bodies fall underground making it even harder to get ...
- by Altessan Vigarde - at 2012.08.25 15:55:00
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30. [Request] Dual Hand Guns - in Feedback/Requests [original thread]
dust badger wrote: http://dust.ccpgamescdn.com/www/img/dropsuits/minmatar2.png concept art or the future ? The ability for logistics to dual wield weapons would actually make that class playable.
- by Altessan Vigarde - at 2012.08.24 21:51:00
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31. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
There's been a lot of talk about boarding, how much it would wreck Eve, how much Eve players hate it, and how it just isn't feasible with Eve. I have thought up a number of ways Boarding could potentially be handled that would work with Eve and ho...
- by Altessan Vigarde - at 2012.08.24 18:46:00
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32. Request - Revives dont count as deaths - in Feedback/Requests [original thread]
Dewie Cheecham wrote: [quote=Martyr Dumb] Edit: Actually, the game ought to end only when the last merc is dead. Respawning just stops when the counter hits 0. One determined guy can wreak havoc. It is not a survival tactic to just hide. becau...
- by Altessan Vigarde - at 2012.08.23 15:36:00
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33. The New Build From The Perspective From An LAV Driver - in Feedback/Requests [original thread]
As a non-LAV driver, these all seem like good ideas, except maybe or #2. Personally I like the idea someone put forward for deployable flare modules that counteract swarm launchers.
- by Altessan Vigarde - at 2012.08.23 15:00:00
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34. DUST is a joke - in Feedback/Requests [original thread]
OP has valid points but is also an kitten who owes everyone beers. Minimap needs objectives on it, good point but a small fix. Hit detection, at least for me, has improved greatly these last few days. His best point is with the spotting syst...
- by Altessan Vigarde - at 2012.08.23 13:39:00
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35. Squad cohesion - The group benifits - in Feedback/Requests [original thread]
Icy Tiger wrote: Later on, we will have Command suits, which provide bonuses to Squad formations. the work in a radius around the player. Sauce?
- by Altessan Vigarde - at 2012.08.22 22:34:00
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36. Gravity - in Feedback/Requests [original thread]
Skyhook Johnson wrote: 1G across the galaxy seems too unrealistic for me... And since New Eden's temperate planets all have different radii and masses (hence different values for gravitational pull), it would make sense for gravity to vary acro...
- by Altessan Vigarde - at 2012.08.22 15:49:00
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37. Squad Ideas for better teamwork? - in Feedback/Requests [original thread]
The Warbot wrote: Fivetimes Infinity wrote: I'd kind of like a squad spawn system, I think. Maybe the squad leader could make use of a special type of equipment which allows people to spawn off of him, like a mobile, unlimited drop uplink? I...
- by Altessan Vigarde - at 2012.08.22 05:52:00
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38. [request] name pops up when in range - in Feedback/Requests [original thread]
theschizogenious wrote: i have trouble being able to readily apply the max effective range of my beloved breach rifle and so would like it if when the name of a person pops up it would serve as an indicator of them being in the range of your gu...
- by Altessan Vigarde - at 2012.08.22 05:16:00
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39. request and feedback + issues - in Feedback/Requests [original thread]
Vexen86 wrote: Request Players should get something for kill assists. Or get one kill for every two assists. I get plenty of kill asists . Cheaper skill point requirements. I feel that spending hours upon hours just to level up skills is a lit...
- by Altessan Vigarde - at 2012.08.22 02:53:00
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40. Breach Nerf or Hit detection? - in Feedback/Requests [original thread]
I use the breach shotgun and lately when I shoot someone, closerange, it doesn't do any damage. Was the Breach shotgun nerfed or should I chalk this up to the poor hit detection?
- by Altessan Vigarde - at 2012.08.22 02:31:00
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