Pages: 1 2 [3] 4 5 |
41. I Am "Mass"-iveley Pissed Off - in Feedback/Requests [original thread]
YO CCP, if u want mass drivers to be tested, you should give us milita MDs so more people will use them, most of the people experimenting with guns havent specd into anyhting yet so militia mass drivers would cause more people to try them
- by Alshadow - at 2012.09.07 17:19:00
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42. I Am "Mass"-iveley Pissed Off - in Feedback/Requests [original thread]
once this gun works as intended everyones gonna cry nerf any way so we'll prolly never get a good MD
- by Alshadow - at 2012.09.03 20:30:00
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43. Taser Guns =D - in Feedback/Requests [original thread]
lol that was a pretty funny vid
- by Alshadow - at 2012.09.03 20:28:00
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44. Vehicle Lock - in Feedback/Requests [original thread]
then let keep crashing, lavs arent the same as dropships
- by Alshadow - at 2012.09.03 16:42:00
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45. logsitics related stuff - in Feedback/Requests [original thread]
mcbob mcbob wrote: Just a question: do people go logistics for reasons besides helping other players? Because from my recent experience, they never actually try to help anyone on their team. I constantly see "stand by, triage unit in vicinity" ...
- by Alshadow - at 2012.09.03 16:39:00
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46. new gun variant ideas - in Feedback/Requests [original thread]
alot of the variants now arent really all that great so post any ideas you have for new gun variants here heres mine support: would be for ARs mostly, could be for smg shotgun or hmg, support would have slightly (breach fire rate, and burst dama...
- by Alshadow - at 2012.09.03 16:33:00
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47. logsitics related stuff - in Feedback/Requests [original thread]
happy face
- by Alshadow - at 2012.09.03 15:17:00
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48. logsitics related stuff - in Feedback/Requests [original thread]
i play hard core logistics and i got some things i would like to say about bein a logi this build repair tools: they dont really feel like a sure way to get points, and they are surprisingly expensive now, i recomend changing how points are recie...
- by Alshadow - at 2012.09.03 14:43:00
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49. Soon(TM) - in Feedback/Requests [original thread]
i just want to know some details about laser rifles, im not an eve player but from what i understand the lasers in the game will probably be some kind of chanelled beam for long ranges, and i want to know if this will be a light or heavy weapon
- by Alshadow - at 2012.08.29 20:44:00
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50. Logistics and thoughts - in Feedback/Requests [original thread]
Corban Lahnder wrote: I have a question, what constitutes a logi? Problem is right now any tom **** and harry can pick up a rep tool and use it as well as a nanite injector, as long as they have the skills to use it and they have the cpu pg to...
- by Alshadow - at 2012.08.29 20:41:00
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51. Where are the mines - in Feedback/Requests [original thread]
throw an AV genade on the ground?
- by Alshadow - at 2012.08.29 00:34:00
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52. rocket launcher and missile launchers - in Feedback/Requests [original thread]
Stile451 wrote: You are aware that if there is a missile launcher it will only be able to lock onto vehicles. OBJECTION
- by Alshadow - at 2012.08.29 00:33:00
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53. [Request] Rebalancing Small Turrets - in Feedback/Requests [original thread]
rocket turrets them selves are totally fine right now, other than hit detection (a global issue) blasters need to have an area of damage rather than splash damage, by that i mean each individual shot does full damage in like a .5meter radius of ...
- by Alshadow - at 2012.08.28 23:32:00
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54. Request AV mine, claymore? - in Feedback/Requests [original thread]
if AV mines were powerful and imune to damage, but were vary obvious to see and had markers on them at certain ranges and also hackable (or defuseable or whatever u want) then that would be a massive change to the AV role
- by Alshadow - at 2012.08.27 21:19:00
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55. Turn speed cap and DS3 dead zones - in Feedback/Requests [original thread]
there was a setting in starhawk that i fkn loved where u could set if u wanted the sensitivity to speed up massively when the stick was pushed all the way, and another that would slow it down massively if u barely moved it
- by Alshadow - at 2012.08.27 21:15:00
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56. [Request] Assault Suit Upgrade - in Feedback/Requests [original thread]
if this happened then they would have to make av nades not 1 hit LAVs
- by Alshadow - at 2012.08.27 21:02:00
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57. {Request} Add Ability to scan with the Forge Gun - in Feedback/Requests [original thread]
i was unaware tht u couldnt scan with them.... i feel like this is more of a mistake and not just a feature they didnt add on purpose
- by Alshadow - at 2012.08.27 20:58:00
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58. LMGs - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: So how exactly would the HMG be superior to this? You know, considering the HMG does have heat build-up and requires you to wear the heavy dropsuit? This reads like "it's an HMG, except better in every way". Maybe I'm ...
- by Alshadow - at 2012.08.27 20:56:00
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59. [request] ranged nanite injector - in Feedback/Requests [original thread]
i would think if there would be a revival nade (wich i love the idea of having a support grenade) it would have to just target one person, and it would literally target them, that way u cant revive a pile of people and ofcourse you could only have...
- by Alshadow - at 2012.08.26 21:06:00
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60. request - the lightning gun - in Feedback/Requests [original thread]
Xavier Hastings wrote: Evane Sa'edi wrote: would have a high recharge rate for each bolt but no ammo restriction as the suit provides the power for the weapon. Only if it takes away from your shield. taking away from the shield i...
- by Alshadow - at 2012.08.26 21:03:00
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