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1161. So where is the balance? - in General Discussions [original thread]
Tzaar Bomba wrote: If youre going to be carried by your team mates your whole life whats the point of you investing any SP into an individual soldier? There is none, you might as all pull a russia and just flood enemy positions with militia fit...
- by Alldin Kan - at 2013.01.14 22:52:00
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1162. So where is the balance? - in General Discussions [original thread]
Tzaar Bomba wrote: Yes alldin you mean the guy in the imperfects that is constantly surrounded by team mates and doesnt advance unless hes sure the coast is clear? That alldin? Cause im talking about applying a solo aspect. You know, without su...
- by Alldin Kan - at 2013.01.14 22:50:00
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1163. So where is the balance? - in General Discussions [original thread]
Tzaar Bomba wrote: As it stands it takes 1 infantry to take out 1 tank. They hide better, can climb into areas tanks cant get to, and can cut distances in half by climbing over hills. Tanks may take more then one shot to kill, but tanks, especi...
- by Alldin Kan - at 2013.01.14 22:38:00
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1164. There should be a flame thrower weapon - in Feedback/Requests [original thread]
We need a compressed version of these posts on Wolfman's thread.
- by Alldin Kan - at 2013.01.14 22:15:00
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1165. [Bug] Incorrect ammo count for Mass Drivers (Capacity) - in Technical Support/Bugs [original thread]
Lock thread, had misunderstanding.
- by Alldin Kan - at 2013.01.13 16:37:00
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1166. [Feedback] Passive SP increased? - in Feedback/Requests [original thread]
Is Passive gain temporarily increased or will the increase be permanent? With booster it appears to go up by 1 every 2 seconds.
- by Alldin Kan - at 2013.01.13 14:15:00
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1167. Everyone is complaining about grenade spam. - in General Discussions [original thread]
KingBabar wrote: The only thing that needs to be done to the nades: Give us back the 4 sec fuse. Spamming will be almost useless, we will have time to dodge them now. This will reward the players who cook, aim and time the nades properly, as ...
- by Alldin Kan - at 2013.01.13 02:42:00
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1168. 1.8+ million ISK in one match - in General Discussions [original thread]
semperfi1999 wrote: Sleepy Zan wrote: xprotoman23 wrote: Sleepy Zan wrote: Sev Alcatraz wrote: drained a corp wallet in 2 days challenge accepted and completed so many sagaris's blown up for no reason lol Noc still beats you, s...
- by Alldin Kan - at 2013.01.10 04:18:00
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1169. Open Beta Dates posted today? - in General Discussions [original thread]
SoTa PoP wrote: Alldin Kan wrote: No... no, please no... I just got my Proto Heavy... let me get the SP for the Gastun's HMG... Oh man - I feel terrible for you. Proto Heavy is the worst investment in this game. lol Quiet you.
- by Alldin Kan - at 2013.01.07 14:59:00
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1170. Open Beta Dates posted today? - in General Discussions [original thread]
No... no, please no... I just got my Proto Heavy... let me get the SP for the Gastun's HMG...
- by Alldin Kan - at 2013.01.07 14:36:00
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1171. We need grenade repellent modules - in General Discussions [original thread]
SoTa PoP wrote: mikegunnz wrote: You can't argue, nades are ridiculous now. 2/3 times, someone is losing a gunfight... BAM! Just toss your nades and you'll take them with you. Nades were good before. (in terms of timer) If a player was good ...
- by Alldin Kan - at 2013.01.05 20:56:00
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1172. We need grenade repellent modules - in General Discussions [original thread]
DEADPOOL5241 wrote: Alldin Kan wrote: All I get hit by is grenades that blow up in one second. Now that everyone knows about this broken timer, every 1v1 encounter has some guy throwing it at the feet to easily get kills, dent my shields or ...
- by Alldin Kan - at 2013.01.05 20:53:00
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1173. Feedback on actual problems with DUST514 - in Feedback/Requests [original thread]
Grenades are now easy mode... Back on Precursor we had something called "explosion delay". Locus grenades now blow up in 1 second upon bouncing off a surface.
- by Alldin Kan - at 2013.01.05 20:36:00
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1174. What does accuracy mean? - in General Discussions [original thread]
S Park Finner wrote: Spread? Kick? Recoil? If it's .57, then .57 of what? The base Laser rifle has an accuracy rating of 53.7. How do you get more accurate than a line of light? Spread, lower count means bigger spread. A weapon having it at ...
- by Alldin Kan - at 2013.01.05 20:13:00
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1175. We need grenade repellent modules - in General Discussions [original thread]
The dark cloud wrote: it was the moment when the armor dropped to 1000~1400HP *rep activates Dark I got back at 6k Armor with dual hardeners 10 secs later... I'll try playing some games now, hopefully the grenade spam is toned down a bit.
- by Alldin Kan - at 2013.01.05 20:11:00
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1176. We need grenade repellent modules - in General Discussions [original thread]
The dark cloud wrote: i was today as gunner in his tank and we allmost got killed by militia swarms and AV grenades. Thats why i wouldnt spec into armor tanks. Since when were you under the impression that I was ever truly in danger? o.0
- by Alldin Kan - at 2013.01.05 20:04:00
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1177. anybody has aswell extreme laggy matches? - in General Discussions [original thread]
Washlee wrote: What is this lag you speak of x.x Remember the broken framerate we had a few weeks back? That just cost me an expensive tank. -.-
- by Alldin Kan - at 2013.01.05 19:49:00
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1178. We need grenade repellent modules - in General Discussions [original thread]
All I get hit by is grenades that blow up in one second. Now that everyone knows about this broken timer, every 1v1 encounter has some guy throwing it at the feet to easily get kills, dent my shields or kill me in armor. I just want to try out my ...
- by Alldin Kan - at 2013.01.05 19:45:00
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1179. anybody has aswell extreme laggy matches? - in General Discussions [original thread]
The dark cloud wrote: Since the downtime i experience extreme rubbish matches with rubber banding, people drop dead after 2-3 secs after i shot them in the face with a shotgun. And its not just me CCP i tested my connection and there is no drop...
- by Alldin Kan - at 2013.01.05 19:33:00
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1180. heavies - in General Discussions [original thread]
Just started using my new heavy fit, but ended up getting team killed every time or blown up by explosives. Price seems kind of high, even more so with the amount of Aurum I put into them (blame CCP for low SP gain).
- by Alldin Kan - at 2013.01.05 15:36:00
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