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141. The rubberband lag we are seeing in game - in General Discussions [original thread]
Devadander wrote: Alcina Nektaria wrote: DozersMouse XIII wrote: I've noticed this rubberbanding is happening whenever someone joins battle late. Check for yourself next time you play a few games And please confirm if you're seeing what ...
- by Alcina Nektaria - at 2015.12.04 01:41:00
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142. Perma Scanning - in General Discussions [original thread]
sizwe sizzle wrote: Mortishai Belmont wrote: There are actually modules you can use to prevent getting scanned, they are called dampeners. They are a low slot item and they are purchasable to the public. I use assault dropsuits so if t...
- by Alcina Nektaria - at 2015.12.03 19:37:00
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143. The rubberband lag we are seeing in game - in General Discussions [original thread]
DozersMouse XIII wrote: I've noticed this rubberbanding is happening whenever someone joins battle late. Check for yourself next time you play a few games And please confirm if you're seeing what I'm seeing. I'll definitely keep my eyes open...
- by Alcina Nektaria - at 2015.12.03 19:36:00
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144. Battle Finder Times - in General Discussions [original thread]
I'd like to know when people are having such problems joining battles because whenever I actually play it only takes me less than a minute (whether in a squad or not) to join a match
- by Alcina Nektaria - at 2015.12.03 18:03:00
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145. Is Equipping The Needle Worth It If Running Solo? - in General Discussions [original thread]
Ahkhomi Cypher wrote: Summa Militum wrote: I have over 89 million skill points sitting on 1.6 million unallocated. I think it is time to skill into Tanks. Oooooooooh I thought you were a relatively new player (under a year old). You ...
- by Alcina Nektaria - at 2015.12.03 18:01:00
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146. Perma Scanning - in General Discussions [original thread]
1. With the amount of people who use Active Scanners, I personally find it unnecessary to run multiple scans. 2. I think people forget about the vehicles that roam around with scanners mods. 3. If you are using more than one scanner on a suit, you...
- by Alcina Nektaria - at 2015.12.03 16:46:00
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147. Is Equipping The Needle Worth It If Running Solo? - in General Discussions [original thread]
If you actually plan to use it, then absolutely. I can't tell you how many times I've laid there calling for help only to see a million needles pass me by. Moral of the story; if you are actually going to pick people up then yes. If you aren't, t...
- by Alcina Nektaria - at 2015.12.03 16:35:00
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148. Sweet Sweet TK - in General Discussions [original thread]
Doing FW with some guys about a month or two ago and there was a Redberry in front of me. Meanwhile behind the enemy, wrathus bane was running in his fat apex sentinel with hatsune behind him with a rep tool. I had no idea it was wrathus, or that ...
- by Alcina Nektaria - at 2015.12.02 14:50:00
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149. Why are you losing / why have you lost interest in dust? - in General Discussions [original thread]
Summa Militum wrote: Alcina Nektaria wrote: Nirwanda Vaughns wrote: also its moved over to a more Pay to Win mode now that the Lab doesn't produce officer weapons. Now the only way to get a reasonable amount of any kind of officer gear is...
- by Alcina Nektaria - at 2015.12.02 14:42:00
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150. Why are you losing / why have you lost interest in dust? - in General Discussions [original thread]
Nirwanda Vaughns wrote: also its moved over to a more Pay to Win mode now that the Lab doesn't produce officer weapons. Now the only way to get a reasonable amount of any kind of officer gear is from strongboxes, yes we can get it from EOM salv...
- by Alcina Nektaria - at 2015.12.01 20:26:00
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151. Why are you losing / why have you lost interest in dust? - in General Discussions [original thread]
I lost interest in this game because of the player base. As it happens, all the people who made the game worth playing and enjoyable have moved on to PS4 or PC for better gaming experiences. All that is left are the whiney little bitches who cry...
- by Alcina Nektaria - at 2015.12.01 18:45:00
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152. this event... - in General Discussions [original thread]
deezy dabest wrote: Alcina Nektaria wrote: Today is stalk deezy day because all he has to say is pretty on point ****. Even a blind squirrel finds an acorn some time or another. Such wisdom
- by Alcina Nektaria - at 2015.12.01 16:52:00
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153. Question to devs - in General Discussions [original thread]
postapo wastelander wrote: Alcina Nektaria wrote: postapo wastelander wrote: Blah blah blah conversation where once AGAIN postapo doesn't actually read the constructive answer to his questions I REPEAT The backgrounds of the maps ar...
- by Alcina Nektaria - at 2015.12.01 16:30:00
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154. this event... - in General Discussions [original thread]
Today is stalk deezy day because all he has to say is pretty on point ****.
- by Alcina Nektaria - at 2015.12.01 16:22:00
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155. Question to devs - in General Discussions [original thread]
postapo wastelander wrote: Blah blah blah conversation where once AGAIN postapo doesn't actually read the constructive answer to his questions I REPEAT The backgrounds of the maps are content that already exists; SOCKETS ON OTHER MAPS. If...
- by Alcina Nektaria - at 2015.12.01 16:14:00
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156. Question to devs - in General Discussions [original thread]
postapo wastelander wrote: Alcina Nektaria wrote: postapo wastelander wrote: Alcina Nektaria wrote: However, adding insight to this i don't think that would free up anything. It would reduce lag, but all the redline space is just repea...
- by Alcina Nektaria - at 2015.12.01 16:02:00
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157. Question to devs - in General Discussions [original thread]
postapo wastelander wrote: Alcina Nektaria wrote: However, adding insight to this i don't think that would free up anything. It would reduce lag, but all the redline space is just repeated maps that already exist. But it takes some proce...
- by Alcina Nektaria - at 2015.12.01 15:49:00
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158. Question to devs - in General Discussions [original thread]
However, adding insight to this i don't think that would free up anything. It would reduce lag, but all the redline space is just repeated maps that already exist.
- by Alcina Nektaria - at 2015.12.01 15:45:00
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159. Question to devs - in General Discussions [original thread]
Echo 1991 wrote: Raven-747 wrote: postapo wastelander wrote: If we cut maps behind redlines with assets and all that useless thingies, will it make some place for implements? By my (really short knowledge) it should make all processing fa...
- by Alcina Nektaria - at 2015.12.01 15:43:00
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160. Read - in General Discussions [original thread]
2Berries wrote: Grape Monster. You leave Grimace out of this!
- by Alcina Nektaria - at 2015.11.25 16:57:00
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