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201. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: There would actually be only 20 barrels. Each barrel would have probably 60 rounds, for a total of 1200 rounds every reload. It just fires the barrels in a sequence. And of course they would be tiny tiny bullets. Probably 3 ...
- by Alaika Arbosa - at 2014.12.07 15:41:00
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202. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Alaika Arbosa wrote: Fizzer XCIV wrote: Jeez. Stackfire guns. Alright. Imagine a lot of barrels. Its more than 1 barrel. Like 20-30 barrels. And here's the distinctive part. They are not magazine fed, at all. The bul...
- by Alaika Arbosa - at 2014.12.07 04:20:00
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203. To Rattati: Bandwidth numbers make no sense. - in Feedback/Requests [original thread]
Sequal Rise wrote: Alaika Arbosa wrote: Z3dog wrote: Alaika Arbosa wrote: already been over this, the numbers are backwards. Still doesn't make sense if you ask me, all Logis should have the same amount of bandwidth. all logis shou...
- by Alaika Arbosa - at 2014.12.07 04:05:00
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204. To Rattati: Bandwidth numbers make no sense. - in Feedback/Requests [original thread]
Z3dog wrote: Alaika Arbosa wrote: already been over this, the numbers are backwards. Still doesn't make sense if you ask me, all Logis should have the same amount of bandwidth. all logis should have the same bandwidth at standard, advanc...
- by Alaika Arbosa - at 2014.12.06 18:24:00
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205. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Jeez. Stackfire guns. Alright. Imagine a lot of barrels. Its more than 1 barrel. Like 20-30 barrels. And here's the distinctive part. They are not magazine fed, at all. The bullets are already inside the barrels when you r...
- by Alaika Arbosa - at 2014.12.06 18:09:00
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206. concern involving bandwidth - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Alaika Arbosa wrote: Lazer Fo Cused wrote: Alaika Arbosa wrote: Still, why are any of the suits getting higher bandwidths? 1. You have to ask? 2. Amarr and Caldari have bonuses related to deployable equipment,...
- by Alaika Arbosa - at 2014.12.06 17:53:00
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207. To Rattati: Bandwidth numbers make no sense. - in Feedback/Requests [original thread]
already been over this, the numbers are backwards. Still doesn't make sense if you ask me, all Logis should have the same amount of bandwidth.
- by Alaika Arbosa - at 2014.12.06 17:36:00
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208. [Idea] Apex without anythink - in Feedback/Requests [original thread]
Sequal Rise wrote: Alaika Arbosa wrote: No, no "clear" PRO APEX BPOs. If they're PRO BPOs they should be prefitted just as they are now. If they're clear BPOs they should be STD and no better. That's exactly what I said ^^ And toxin stu...
- by Alaika Arbosa - at 2014.12.06 17:33:00
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209. concern involving bandwidth - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Alaika Arbosa wrote: Still, why are any of the suits getting higher bandwidths? 1. You have to ask? 2. Amarr and Caldari have bonuses related to deployable equipment, Minmatar and Gallente on the other hand do not b...
- by Alaika Arbosa - at 2014.12.06 16:38:00
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210. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
I nearly agreed with the OP until he brought up Breakin's KDR . I then realized that he's just a stooge that doesn't realize this is a game meant to be played for fun and not some measure of a persons worth. KDR <<<<<<<<...
- by Alaika Arbosa - at 2014.12.06 16:35:00
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211. [Idea] Apex without anythink - in Feedback/Requests [original thread]
Aderek wrote: Alaika Arbosa wrote: No, no "clear" PRO APEX BPOs. If they're PRO BPOs they should be prefitted just as they are now. If they're clear BPOs they should be STD and no better. So, proto with standard rifle is ok, but proto wi...
- by Alaika Arbosa - at 2014.12.06 16:27:00
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212. concern involving bandwidth - in Feedback/Requests [original thread]
Still, why are any of the suits getting higher bandwidths?
- by Alaika Arbosa - at 2014.12.06 16:20:00
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213. min weapons - in Feedback/Requests [original thread]
OMG!!!! An RE Launcher, why have I never thought of this!?!?!?!?!?!?!?!?!?!? I picture this as hybrid of a crossbow and a skeet trap that flings the REs upto 175m in an arc. I think this would make a good Minmatar analogue to the Caldari Swarm ...
- by Alaika Arbosa - at 2014.12.06 16:18:00
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214. [Idea] Apex without anythink - in Feedback/Requests [original thread]
No, no "clear" PRO APEX BPOs. If they're PRO BPOs they should be prefitted just as they are now. If they're clear BPOs they should be STD and no better.
- by Alaika Arbosa - at 2014.12.06 16:10:00
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215. concern involving bandwidth - in Feedback/Requests [original thread]
My question is this.... Why do any of the suits need to be getting the higher bandwidth? Yes, I run MinLogi and I am still questioning why I am getting more bandwidth than anyone else.
- by Alaika Arbosa - at 2014.12.06 16:08:00
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216. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Alaika Arbosa wrote: Fizzer XCIV wrote: GÇóMinmatar ShotgunGÇó Fires an insanely fast stream spray of bullets. Heavily rewards the ability to track enemies in close quarters. Takes dakkadakka to the most extreme. E...
- by Alaika Arbosa - at 2014.12.06 16:03:00
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217. [Request] Add EWAR stats to dropsuit fitting loadout screens - in Feedback/Requests [original thread]
IIRC, it is in the patch notes for 1.10 They'll be there on tuesday. Yep 1.10 Patch Notes DevBlog wrote: The following dropsuit attributes have been added to the Fitting Information screen, as modified by Skills and Modules: - Scan Precisio...
- by Alaika Arbosa - at 2014.12.05 19:15:00
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218. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: GÇóMinmatar ShotgunGÇó Fires an insanely fast stream spray of bullets. Heavily rewards the ability to track enemies in close quarters. Takes dakkadakka to the most extreme. Essentially a valve that releases solid uranium...
- by Alaika Arbosa - at 2014.12.05 13:36:00
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219. Buff Prox Explosives - in Feedback/Requests [original thread]
Finn Colman wrote: Alaika Arbosa wrote: You bring up a good point. Why not solve that point by taking existing models and using them to add Flux variants of both PE and RE? Also, you only do the math for PRO PE, which isn't really the grea...
- by Alaika Arbosa - at 2014.12.05 13:06:00
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220. Buff Prox Explosives - in Feedback/Requests [original thread]
True Adamance wrote: I'll always use the best variant of something in a series because its likely the most commonly used tool competitively vs something of equal tier. 3600 per remote @ ADV vs armour 14400 Explosive Damage all up vs armour (u...
- by Alaika Arbosa - at 2014.12.05 01:31:00
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