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5841. How to counter GTA5 launch? - in General Discussions [original thread]
soulreaper73 wrote: Aero Yassavi wrote: Two different target audiences, granted with some overlap. I personally couldn't care less about GTAV. Nothing really has to be done, whatever overlap there is will play GTAV for awhile but it will eve...
- by Aero Yassavi - at 2013.09.02 14:28:00
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5842. Practice Maps - in General Discussions [original thread]
At fan fest they said they were working on something like this. Yeah, I too question what "working on" means since it doesn't seem like it would be that difficult to do, but what do I know?
- by Aero Yassavi - at 2013.09.02 14:25:00
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5843. Wondering if other snipers have their own twisted ways of killing poor clones... - in General Discussions [original thread]
Whenever I sneak up on a sniper, I make sure to only take them down to 10% armor at first because I love to watch them squirm. Then I finish them.
- by Aero Yassavi - at 2013.09.02 14:18:00
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5844. a little concerned - in General Discussions [original thread]
As long as you didn't go past Advanced Amarr Sentinel I wouldn't really say you've gone to far to warrant not turning back. In the long run the points required to go from Level 1-3 are small compared to Level 1-5. Though hopefully CCP will simpl...
- by Aero Yassavi - at 2013.09.02 14:13:00
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5845. Announcement:Unscheduled Server Downtime - in General Discussions [original thread]
Well, since the server is down anyways might as well implement 1.4 now
- by Aero Yassavi - at 2013.09.02 14:10:00
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5846. If i put strong small turrets on my tank - in General Discussions [original thread]
Acturus Galaxy wrote: negative49er wrote: Will you use it wisely I can imagine obnoxious players jumping in and empty the ammo shooting at nothing just because they can and find fun in harassing the tanker. This is my biggest fear and I d...
- by Aero Yassavi - at 2013.09.02 14:08:00
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5847. Servers down - in General Discussions [original thread]
So it's not just me
- by Aero Yassavi - at 2013.09.02 14:02:00
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5848. How to counter GTA5 launch? - in General Discussions [original thread]
Two different target audiences, granted with some overlap. I personally couldn't care less about GTAV. Nothing really has to be done, whatever overlap there is will play GTAV for awhile but it will eventually run its course while in the meantime D...
- by Aero Yassavi - at 2013.09.02 13:58:00
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5849. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Personally not worried about the 3000 WP cap since I've never scored over that many points in a round before, but there is a valid concern because of how you define a match. Say I earn 3500 WP in a match of skirmish. Then I play two Ambush matches...
- by Aero Yassavi - at 2013.09.02 12:46:00
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5850. Map Mysteries - in General Discussions [original thread]
Sounds like you discovered the socket system. It is entirely intentional. All of the maps (well, all besides Ashland and Line Harvest) are comprised of a bunch of these holes you speak of. The holes come in three sizes, small, medium, and large, a...
- by Aero Yassavi - at 2013.09.02 09:02:00
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5851. I reinstalled Dust today - in General Discussions [original thread]
Obviously you think it offers something. The people who think Dust offers nothing compared to other games don't tell the forums that they installed and uninstalled Dust, they simply uninstall and move on with their lives.
- by Aero Yassavi - at 2013.09.01 22:43:00
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5852. "Dust Five-Fourteen" - in General Discussions [original thread]
Princeps Marcellus wrote: CCP Logibro wrote: It's 5 1 4. Don't let CCP Praetorian catch you saying it any other way. The results will not be pretty. Y'know, it would be a lot easier to remember "5 1 4" if we had a reason for why we should...
- by Aero Yassavi - at 2013.09.01 22:41:00
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5853. Modules position high/low imbalance - in General Discussions [original thread]
Also going to point out how frustrating it can be when all the fitting modules are low slots.
- by Aero Yassavi - at 2013.09.01 22:38:00
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5854. Orbitals: How should we earn them? - in General Discussions [original thread]
I agree the current method of OBs is stupid and immersion breaking. In an effort to bring back the immersion while not breaking the gameplay, imagine this: We are fighting on a bunch of planets that ultimately we aren't very familiar with (consid...
- by Aero Yassavi - at 2013.09.01 22:37:00
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5855. "Dust Five-Fourteen" - in General Discussions [original thread]
Government CheeseBurger wrote: Doc Noah wrote: CCPs fault for not understanding the english language. 12345 is twelve thousand three hundred fourty five not 1 2 3 4 5 Actually you are not supposed to use "and" when saying that.. See abo...
- by Aero Yassavi - at 2013.09.01 22:21:00
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5856. Assault dropships aiming is great, small rails are OP, and they have too much HP - in General Discussions [original thread]
I do find the aiming to be good. Not great, but definitely not as bad as it is claimed to be.
- by Aero Yassavi - at 2013.09.01 22:18:00
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5857. "Dust Five-Fourteen" - in General Discussions [original thread]
WhiteMage7322 wrote: It is Five hundred and fourteen. Dust five hundred and fourteen. If you want to get really technical with it, in the English language "five hundred and fourteen" means "500 and 14." The number "514" is pronounced "five ...
- by Aero Yassavi - at 2013.09.01 22:15:00
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5858. I lost a lot of Tanks to a lot of stupid things. - in General Discussions [original thread]
True Adamance wrote: Spkr4theDead wrote: It's not a heavy, your armor was barely going up. It is a heavy. I spent about half an hour with my buddy Aero trying ti fit the Heavy repper in the tank. Has a pulse of about 342 armour or someth...
- by Aero Yassavi - at 2013.09.01 22:01:00
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5859. I can't aim properly with the Assault Dropship - in General Discussions [original thread]
Alldin Kan wrote: Aero Yassavi wrote: Not trying to knock on you or anyone else, but have you ever considered that piloting a dropship should not be an easy task? I in no way expect as many people to be able to do well in a dropship than can...
- by Aero Yassavi - at 2013.09.01 20:46:00
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5860. Vehicle/Weapon Difficulty Rating (10 Very Easy, 1 Very Difficult) Community Input - in General Discussions [original thread]
Takahiro Kashuken wrote: Swarms should be dead last Tanks i would put to 5/4 area mainly due to the high amount of SP needed to make basic survivable against adv/proto AV when you run away with everything turned on Disagree. If difficulty wa...
- by Aero Yassavi - at 2013.09.01 20:21:00
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