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4661. Announcement:Weapon stats! - in General Discussions [original thread]
Disturbingly Bored wrote: Aero Yassavi wrote: 0.2 seconds guys, not .02 seconds. There is a major difference. Tempo 300 does represent 0.2 seconds between beats though. Also, though it may not seem like much while listening, that is even ti...
- by Aero Yassavi - at 2013.10.25 18:11:00
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4662. Announcement:Weapon stats! - in General Discussions [original thread]
Disturbingly Bored wrote: Theresa Rohk wrote: a .02 charge up time is pretty significant, as is the seizure mechanic on the scrambler, so I expect the gun is pretty well balanced around that to offset its better stats. Have faith, and wai...
- by Aero Yassavi - at 2013.10.25 17:35:00
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4663. An Ode to the Assault Rifle, May you Rest in Peace - in General Discussions [original thread]
I believe you guys are overreacting. I looked at some mechanics and some numbers and to me it sounds like the AR will still have the clear edge in combat that revolves around the near proximity of an objective. I will definitely enjoy how many peo...
- by Aero Yassavi - at 2013.10.25 17:17:00
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4664. Announcement:Weapon stats! - in General Discussions [original thread]
Maximus Stryker wrote: Aero Yassavi wrote: Aero Yassavi wrote: Ok guys, I'm not really big into balancing numbers but I love looking at mechanics and I think I may realized what's going to be the big difference when selecting your weapons...
- by Aero Yassavi - at 2013.10.25 17:10:00
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4665. Announcement:Weapon stats! - in General Discussions [original thread]
Ok I did some maths Rail rifle charge up time is 0.2 seconds. Assault rifle ROF is 750 shots per minute. That means the AR will get 2.5 shots off in the time it takes the rail to charge. This is a discrete problem (you can't fire half a bullet), ...
- by Aero Yassavi - at 2013.10.25 17:01:00
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4666. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Booker DaFooker wrote: been away for a day but so glad this has become the threadnaught it deserves to be! Love some of the additional ideas coming up and the enthusiasm for potential capsuleer involvement, BUT don't lose sight of the fact th...
- by Aero Yassavi - at 2013.10.25 16:50:00
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4667. Announcement:Weapon stats! - in General Discussions [original thread]
Aero Yassavi wrote: Ok guys, I'm not really big into balancing numbers but I love looking at mechanics and I think I may realized what's going to be the big difference when selecting your weapons. When you're in that close combat range, which ...
- by Aero Yassavi - at 2013.10.25 16:45:00
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4668. Announcement:Weapon stats! - in General Discussions [original thread]
Ok guys, I'm not really big into balancing numbers but I love looking at mechanics and I think I may realized what's going to be the big difference when selecting your weapons. When you're in that close combat range, which a lot of action around ...
- by Aero Yassavi - at 2013.10.25 16:38:00
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4669. Announcement:Weapon stats! - in General Discussions [original thread]
Rabbit C515 wrote: Good Job! Then Where is the Laser Rifle? Also will CCP adjust the magnification of scope? since their range are increased. Laser rifle is not part of the same class of weapons. Just because it says "rifle" doesn't mean yo...
- by Aero Yassavi - at 2013.10.25 16:15:00
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4670. Announcement:Weapon stats! - in General Discussions [original thread]
Daxxis KANNAH wrote: Aero Yassavi wrote: Also the rail rifle is going to have a 0.2 second charge up time before every shot, so that means every shot is effectively going to lag 0.2 seconds which sounds like a fair trade off to me. The rail...
- by Aero Yassavi - at 2013.10.25 16:13:00
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4671. Announcement:Weapon stats! - in General Discussions [original thread]
Swarm launcher lock range has me worried. Fizzer94 wrote: Cosgar wrote: Fizzer94 wrote: It seems the DPS on the Rail Rifles is about the same at the DPS on Blaster Rifles. I was expecting it to be lower as a tradeoff for its range. Maybe...
- by Aero Yassavi - at 2013.10.25 16:04:00
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4672. I'm a bitter vet - in General Discussions [original thread]
Kasira Vorrikesh wrote: Aero Yassavi wrote: Oh and also, I am dead serious, this is a big issue. I know people think we're trolling because the word "skirt," but we're not laughing. There needs to be consistency throughout each races line of...
- by Aero Yassavi - at 2013.10.25 15:42:00
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4673. come on ccp - night maps - in General Discussions [original thread]
Actually, there are a couple moods which are set during the middle of the night, but the lights from the infrastructure and stars keep it from being pitched black. And really, pitched black doesn't really occur in nature unless you're in some fore...
- by Aero Yassavi - at 2013.10.25 15:36:00
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4674. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Kazeno Rannaa wrote: Llast 326 wrote: CCP please do implement the ideas in this thread, it will add to the game. My suggestion would be once a working model is in place do a beta run within the community by adding it as an option in the spec...
- by Aero Yassavi - at 2013.10.25 15:33:00
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4675. Did you know? - in The Locker Room [original thread]
Did you know that on a PlayStation controller, square to circle is further apart than X to triangle? You are now enlightened.
- by Aero Yassavi - at 2013.10.25 04:23:00
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4676. Noobish questions - PRofile DAmpeners - in General Discussions [original thread]
Yes, there is a stacking penalty. The description doesn't mention it, but it exists. Do keep in mind though that the stacking penalty only applies to the modules. So don't apply any penalty to bonus from the scout suit, the bonus from the actual d...
- by Aero Yassavi - at 2013.10.25 04:09:00
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4677. Video: Minmatar 5 with system hacking 5 plus 1 to 4 complex breakers. Math? - in General Discussions [original thread]
Stacking penalties apply to modules, not passive bonuses. Also bonuses are compounded together. So it should be Regular: 10 seconds Minmatar Logi 5 Hacking 5: 10 * 0.75 * 0.75 = 5.625 seconds With 1 Complex: 5.625 * 0.75 = 4.21827 seconds With 2 ...
- by Aero Yassavi - at 2013.10.25 04:03:00
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4678. Video: Minmatar 5 with system hacking 5 plus 1 to 4 complex breakers. Math? - in General Discussions [original thread]
Kind of off topic, but the hacking bonus really should be the racial bonus for the Minmatar scout, since hacking is something scouts can do quite well when sneaking behind enemy lines. Minmatar logistics should get some other bonus. But I'll stop ...
- by Aero Yassavi - at 2013.10.25 03:51:00
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4679. Summit Hallways - in Intergalactic Summit [original thread]
Overhearing the conversation, Aero heads their way before they depart. He places his hand on Kador's shoulder and looking at Void Echo proclaimed, "We Amarrians do not take any joy in killing. Be it a traitor or just one clone of an immortal, all...
- by Aero Yassavi - at 2013.10.25 03:49:00
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4680. I'm a bitter vet - in General Discussions [original thread]
Meeko Fent wrote: Gimme my racial gear, balance that, make FW something special, and I don't care when the other crap comes along. Heck, just give me my racial gear and I'll probably be a lot more patient with everything else.
- by Aero Yassavi - at 2013.10.25 03:38:00
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