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1761. Small change to breach mass driver. - in Feedback/Requests [original thread]
I wouldn't mind seeing the Breach MD turn into an AV weapon. +1.
- by Aeon Amadi - at 2015.06.20 19:53:00
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1762. [Feature] Uplink Status in HUD - in Feedback/Requests [original thread]
Love this idea. Will hash up some UI concepts when I get home.
- by Aeon Amadi - at 2015.06.20 19:51:00
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1763. Helping the Rail Rifle - in Feedback/Requests [original thread]
I'm not so fond of the reduced charge-time because I think it is unnecessary considering what the RR is for. At longer ranges, you can just hold your fire until the enemy has left cover and is too far away from it before you open fire. I will de...
- by Aeon Amadi - at 2015.06.20 19:49:00
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1764. Merc for Hire - in The War Room [original thread]
Heimdallr69 wrote: You have like 10m more sp than me =ƒÿÜ #Gears of war master race Yeeeh but you have better gun-game, so
- by Aeon Amadi - at 2015.06.20 19:46:00
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1765. Merc for Hire - in The War Room [original thread]
S'happenin'. So, normally, I accept contracts through NF but the pickings have been kinda slim lately. Opening up for contracts on an individual basis. Credentials: - Former director for ANONYMOUS - Extensive PC experience from PFBHz, ANONYMOU...
- by Aeon Amadi - at 2015.06.20 19:36:00
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1766. Why run for CPM this year? - in General Discussions [original thread]
There is still a lot of work to be done and I don't think we're ready to give up just yet. We're right on the cusp of perhaps the best Dust 514 has ever been and if we can just hold out long enough to make it there, there is a very real possibil...
- by Aeon Amadi - at 2015.06.20 19:18:00
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1767. Whatever happened to... - in General Discussions [original thread]
VAHZZ wrote: That is a pretty good idea, but here is the thing. That would be OP. People already bumfuck the crap out of dropuplink spam, there is like 20 of them little buggers on the field, maybe more, most of the time. Mostly in the same co...
- by Aeon Amadi - at 2015.06.20 18:06:00
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1768. Whatever happened to... - in General Discussions [original thread]
The concept for drop-uplinks that acted as sensor beacons with a large scan radius and what not? Those would have been incredibly useful to change things up a bit as far as strategy and tactics.
- by Aeon Amadi - at 2015.06.20 17:58:00
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1769. Spitballing Warbarge Upgrade ideas. - in General Discussions [original thread]
postapo wastelander wrote: Aeon Amadi wrote: Warbarge Upgrade Ideas: - Increases Daily Missions by 1 (max level 5) - Increase LP gain by 1% per level (max level 5) - Provides an additional 1% on all sales of Player Assets to Vendors per lev...
- by Aeon Amadi - at 2015.06.20 17:52:00
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1770. New shield modules. - in Feedback/Requests [original thread]
IMO, Shield Extenders need to have their PG/CPU costs re-evaluated. The amount of HP gained for such high fitting costs is a little extreme and discourages full on shield tanking. I can add extenders and get a bunch of HP but my regen capabiliti...
- by Aeon Amadi - at 2015.06.20 15:29:00
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1771. How is the Assault HMG not OP? - in General Discussions [original thread]
DarK KNigHT007 wrote: Its not op 1)The heat build-up is high 2)its bit hard to use in cqc against **strafe assault and scouts But will that argument still hold true after the strafe speed nerfs, is the question.
- by Aeon Amadi - at 2015.06.20 15:25:00
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1772. Caldari scouts - in General Discussions [original thread]
Nocturnal Soul wrote: Aeon Amadi wrote: Doesn't seem to stop players like Saxonmish from making it extremely effective. Hey now, if you're gonna represent Team Green you're going to have to shove it down people's mouth. Echelon Entertainm...
- by Aeon Amadi - at 2015.06.20 14:26:00
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1773. In the dark days of Dust - in General Discussions [original thread]
Magnus Belmont wrote: thor424 wrote: Magnus Belmont wrote: I vote for no one getting voted. Most pointless thing CCP has came up with. Yeah, it's dumb for CCP to get free labor from dedicated players willing to donate their time. ...
- by Aeon Amadi - at 2015.06.20 14:23:00
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1774. Eve offline telling a sad story - in General Discussions [original thread]
Varoth Drac wrote: I don't think CCP are deliberately keeping us in the dark, I think it's that they themselves don't yet know what to do, so there's nothing to tell us. Which, to be honest, is even more worrying. Could start by telling us w...
- by Aeon Amadi - at 2015.06.20 14:07:00
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1775. Caldari scouts - in General Discussions [original thread]
Doesn't seem to stop players like Saxonmish from making it extremely effective.
- by Aeon Amadi - at 2015.06.20 13:45:00
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1776. I Give Up: I'm Becoming a Demolitions Expert - in General Discussions [original thread]
I don't want to come off as rude (I truly don't) but it took you that long to realize how shoddy the Gal Assault is at it's own role? Lol, we've been breaching about this for years (literally!) now. At any rate, I can give you some tips on deali...
- by Aeon Amadi - at 2015.06.20 13:15:00
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1777. The unbridled popularity of the Assault Rail Rifle - in General Discussions [original thread]
As I've said in a separate thread, long-range weaponry will always be in high demand because of the narrow damage disparity in the rifles. You can suplement the weakness of a long-range weapon with damage mods, so bumping it up and putting it on p...
- by Aeon Amadi - at 2015.06.20 13:04:00
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1778. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
CCP Rattati wrote: Cat Merc wrote: Woah, I thought you're giving suits names like ships in EVE. Now I'm totally lost Dropsuit + Gear = Loadout create a named Loadout for each "normal" Dropsuit (i.e. Adv Gallente Assault ) Out of cu...
- by Aeon Amadi - at 2015.06.20 12:13:00
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1779. Spitballing Warbarge Upgrade ideas. - in General Discussions [original thread]
VAHZZ wrote: "Open Merc Quarters Door" Should not be for warbage, it ahould be free. I want to walk into a lobby... Was a joke x3
- by Aeon Amadi - at 2015.06.20 06:23:00
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1780. Spitballing Warbarge Upgrade ideas. - in General Discussions [original thread]
Warbarge Upgrade Ideas: - Increases Daily Missions by 1 (max level 5) - Increase LP gain by 1% per level (max level 5) - Provides an additional 1% on all sales of Player Assets to Vendors per level (max level 5) - Increases loyalty rank point gai...
- by Aeon Amadi - at 2015.06.20 05:16:00
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