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1601. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: Pretty much. Disagreed. Imagine that. Adipem Nothi wrote: This isn't a "yes or no" wait time situation. There are degrees of wait times. At risk of over-simplification: (A) If I threw 100 nic...
- by Aeon Amadi - at 2015.07.03 14:18:00
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1602. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Building recoil might be an interesting solution. More your spam the trigger the higher the recoil. Maybe a multiplier.
- by Aeon Amadi - at 2015.07.03 14:07:00
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1603. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Heimdallr69 wrote: Adipem Nothi wrote: Aeon Amadi wrote: We need to quit acting as though every game mode needs to have some kind of safety mechanism. What if that safety mechanism's sole purpose is to prevent players from sitting in...
- by Aeon Amadi - at 2015.07.03 05:08:00
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1604. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Not having team deploy isn't going to stop people from Q-syncing, but it may just reduce the amount of people that leave matches in FW whenever they want to q-sync with their friends. I can understand that a lot of people may want to prevent ful...
- by Aeon Amadi - at 2015.07.03 03:59:00
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1605. To Rattati: revamping active scanners - in Feedback/Requests [original thread]
Adipem Nothi wrote: One Eyed King wrote: I think this looks like a very good balancing option. Especially considering team deploy in PC, and 8 man squads will have all those shared active scans, no matter what the level. Agreed. 15dB Foc...
- by Aeon Amadi - at 2015.07.03 03:15:00
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1606. MRW Thread - Dust 514 Edition - in General Discussions [original thread]
Nocturnal Soul wrote: Getting hit by a mcc missile seems completely reasonable when you used tinypic. I just grabbed the first link on google of 'Laughing Guy Meme', you think I'm going to take the time to upload that when it is already on t...
- by Aeon Amadi - at 2015.07.03 02:26:00
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1607. MRW Thread - Dust 514 Edition - in General Discussions [original thread]
MRW when I have to explain to my corp how I got killed by an Anti-MCC Turret as infantry in a PC match.
- by Aeon Amadi - at 2015.07.03 01:56:00
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1608. Yo CCP FRAME where is this weeks featured promo? - in General Discussions [original thread]
CCP Frame wrote: Promos are shifting their weekly format a little bit right now due to development focusing on 1.2 and all that. You will still see new SKINs and discounts, but not strictly speaking every single week. :) But don't worry - we wi...
- by Aeon Amadi - at 2015.07.03 01:43:00
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1609. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Zan Azikuchi wrote: Scheneighnay McBob wrote: I feel like you don't understand the "breach" label. Breach means (or is supposed to mean, before CCP decided the consistency is overrated) shorter range, higher DPS Well, not everything worke...
- by Aeon Amadi - at 2015.07.03 01:39:00
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1610. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Scheneighnay McBob wrote: I feel like you don't understand the "breach" label. Breach means (or is supposed to mean, before CCP decided the consistency is overrated) shorter range, higher DPS If we're going by legacy design, than the Breach...
- by Aeon Amadi - at 2015.07.03 01:38:00
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1611. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
CCP Rattati wrote: Aeon Amadi wrote: Few random thoughts/proposals/ideas I want to throw out there. Rail Rifle and Assault Rail Rifle: - Only changes these weapons need is to reduce their ADS recoil so that it isn't so hard to hit long-ra...
- by Aeon Amadi - at 2015.07.03 01:07:00
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1612. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Few random thoughts/proposals/ideas I want to throw out there. Rail Rifle and Assault Rail Rifle: - Only changes these weapons need is to reduce their ADS recoil so that it isn't so hard to hit long-range targets, per the weapon's design. Brea...
- by Aeon Amadi - at 2015.07.02 23:36:00
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1613. Is it just me or... - in General Discussions [original thread]
Heimdallr69 wrote: demens grimwulff wrote: Powerh8er wrote: Maybe a few mercs with too much isk in their wallet would choose to be a slayerlogi, but I cant see the slayerlogi as a new fotm. The equipment is the killer... but dropping...
- by Aeon Amadi - at 2015.07.02 18:44:00
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1614. Tactical movement: backpeddle sprint - in General Discussions [original thread]
23,000 years into the future and we still can't do this. I DEMAND REFORM!
- by Aeon Amadi - at 2015.07.02 18:35:00
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1615. Announcing intent to run for CPM2 - in General Discussions [original thread]
Got my +1! Oh, I'm still running btw ^_- Those issues have been resolved.
- by Aeon Amadi - at 2015.07.02 18:19:00
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1616. Assault rifle needs a buff. - in Feedback/Requests [original thread]
CCP Rattati wrote: It is true My proposal would be to lower the optimal range by 10m and jack up the DPS accordingly. Retains the same DPS at 40m but becomes fierce at <30m. http://i.imgur.com/LTOv5xd.png
- by Aeon Amadi - at 2015.07.02 18:16:00
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1617. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Interesting. I'm all for it but I'm concerned that it would make the utility of Flux Grenades over-powering compared to Locus Grenades. +1 either way.
- by Aeon Amadi - at 2015.06.28 13:57:00
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1618. The DK store will decide if PC changes will hit or miss - in General Discussions [original thread]
DiablosMajora wrote: Aeon Amadi wrote: CCP Rattati wrote: Not at all. DK is only there to provide a fun "just if you participate" unique flavor. PC is all about owning and fighting over districts for ISK and the perception of power. D...
- by Aeon Amadi - at 2015.06.28 13:53:00
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1619. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
Bright Cloud wrote: lol a armor tanker complains about scramblers melting its armor. Did you ever considered how painfull it is for a shield suit to get hit by it? No? Well then please shut up and take your first world problems with you. The...
- by Aeon Amadi - at 2015.06.28 13:35:00
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1620. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Aeon Amadi wrote: One Eyed King wrote: It is ironic that you read a post by one person, and just like you to neglect the rest of the conversation where everyone else is coming up with lots of alternate reasons to sug...
- by Aeon Amadi - at 2015.06.28 13:29:00
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