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1021. Of Course People Are Going to Leave Battle - in General Discussions [original thread]
mr musturd wrote: Aeon Amadi wrote: Alcina Nektaria wrote: Your points are well made. However, staying in the match to fight can prove to be fun. I know I've been in terribly losing matches before, but I stayed just for the lols of killin...
- by Aeon Amadi - at 2015.08.04 16:04:00
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1022. Of Course People Are Going to Leave Battle - in General Discussions [original thread]
Alcina Nektaria wrote: Your points are well made. However, staying in the match to fight can prove to be fun. I know I've been in terribly losing matches before, but I stayed just for the lols of killing people. What few realize is that peopl...
- by Aeon Amadi - at 2015.08.04 15:46:00
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1023. Of Course People Are Going to Leave Battle - in General Discussions [original thread]
Let's take a look at this objectively real quick. When I get into a match I look at a few things: 1) Did I get in at the start of the match or am I being thrown in as filler for someone else that already left? (players usually don't leave battle...
- by Aeon Amadi - at 2015.08.04 15:20:00
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1024. concerning the BP and head shots - in General Discussions [original thread]
Sicerly Yaw wrote: if more people used the Ion Pistol or other weapons like it itd be more evident that the BP isn't the only one capable of magic head shots same can be said for scrambler rifles If the Ion Pistol performed as well as th...
- by Aeon Amadi - at 2015.08.04 14:10:00
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1025. concerning the BP and head shots - in General Discussions [original thread]
Apparently, the only way this debate will ever be solved is if CCP releases data on all the weapons, showing their Headshot to Kill ratio. Otherwise it's always going to be just two sides, one saying: "Here's my evidence complete with video as...
- by Aeon Amadi - at 2015.08.04 14:09:00
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1026. Obligatory Reaction to Gunjack - in General Discussions [original thread]
howard sanchez wrote: Excellent Point, Paulus; None of us should 'pew-pew' CCP's option to make a profit. That's their raison de'tre (or however you say that). It's good for companies to increase income and profits. It's good for customers...
- by Aeon Amadi - at 2015.08.04 13:15:00
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1027. EVE GUNJACK Reveal Trailer - in General Discussions [original thread]
Regis Blackbird wrote: Aeon Amadi wrote: If we're to believe the current CPM, Gunjack was made in the spare time of three devs and took absolutely nothing from the development of Dust 514 and whatever else CCP Shanghai likes to keep secret. ...
- by Aeon Amadi - at 2015.08.03 17:06:00
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1028. EVE GUNJACK Reveal Trailer - in General Discussions [original thread]
If we're to believe the current CPM, Gunjack was made in the spare time of three devs and took absolutely nothing from the development of Dust 514 and whatever else CCP Shanghai likes to keep secret. Because we all know development in secret work...
- by Aeon Amadi - at 2015.08.03 15:09:00
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1029. Fix no show PCs... - in General Discussions [original thread]
Kain Spero wrote: Aeon Amadi wrote: Kain Spero wrote: Karras Hearn wrote: I'm not saying there shouldn't be consequences for no-showing, I'm saying that those consequences should be in the form of the cost of attacking not by punishi...
- by Aeon Amadi - at 2015.08.03 15:03:00
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1030. Aeon Amadi for CPM2 - in Arcurio Square Speakers Corner [original thread]
KEROSIINI-TERO wrote: Aeon is a good candidate. In my opinion, he too is good for the progress of Dust. Read that as "he is -too- good for the progress of Dust" and was like
- by Aeon Amadi - at 2015.08.03 14:56:00
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1031. Fix no show PCs... - in General Discussions [original thread]
Kain Spero wrote: Karras Hearn wrote: I'm not saying there shouldn't be consequences for no-showing, I'm saying that those consequences should be in the form of the cost of attacking not by punishing them after the fact. Because punishing ...
- by Aeon Amadi - at 2015.08.03 00:10:00
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1032. Potential Way to Impact Active/Passive Scanners - in General Discussions [original thread]
So far there is a lot of support for this idea :D I'm excited ^_^
- by Aeon Amadi - at 2015.08.02 23:26:00
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1033. Fix no show PCs... - in General Discussions [original thread]
Kain Spero wrote: Benjamin Ciscko wrote: Since some of you believe this is working as intended I will tell you why it is flawed since the first step to solving a problem is identifying it. The whole idea of PC is huge risk huge reward, so wh...
- by Aeon Amadi - at 2015.08.02 21:45:00
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1034. Fix no show PCs... - in General Discussions [original thread]
hails8n wrote: Karras Hearn wrote: So many people in this thread seem to be forgetting that this is new Eden we are fighting in. This is a place where anything goes (within the bounds of game mechanics). Can you imagine the riots there would...
- by Aeon Amadi - at 2015.08.02 21:42:00
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1035. Searching for battle for 30 minutes - in General Discussions [original thread]
Protected Void wrote: Skirm + Acq. Added ambush after 20 minutes. Still no luck. Automatic server. This happens to me 7/10 play sessions. Whenever I get into a squad, I get into matches in these game modes within five minutes. Or if I add the ...
- by Aeon Amadi - at 2015.08.02 21:15:00
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1036. Fix no show PCs... - in General Discussions [original thread]
Leither Yiltron wrote: Aeon Amadi wrote: Kain Spero wrote: If a corp completely no shows the CP wallet should be frozen for a period of X days (no CP in and no ability to spend CP) or a CP penalty to the wallet equivalent to the CP cost ...
- by Aeon Amadi - at 2015.08.02 21:00:00
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1037. Potential Way to Impact Active/Passive Scanners - in General Discussions [original thread]
CCP Rattati!!!! Come check dis out!
- by Aeon Amadi - at 2015.08.02 19:46:00
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1038. Potential Way to Impact Active/Passive Scanners - in General Discussions [original thread]
deezy dabest wrote: Aeon Amadi wrote: Started thinking...So we can't get rid of team shared passive scans because of a backend issue. Active scans are all the rage (hemmorhoid removals abundant) but it's sort of argumentative as to how to fi...
- by Aeon Amadi - at 2015.08.02 17:41:00
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1039. Potential Way to Impact Active/Passive Scanners - in General Discussions [original thread]
Bradric Banewolf wrote: Seems legit! Instead of nerfing the already suffering gallente race, you're causing the guys without the scanner to still use their own abilities. They can benefit, but very little depending on roles. The gal logi bonu...
- by Aeon Amadi - at 2015.08.02 16:47:00
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1040. Potential Way to Impact Active/Passive Scanners - in General Discussions [original thread]
demens grimwulff wrote: Aeon Amadi wrote: demens grimwulff wrote: Or, you could make the mini-map a function based off of the scan range of the suit... 15m range = 30 m mini-map 50m range = 100 m mini-map This would provide some usefuln...
- by Aeon Amadi - at 2015.08.02 15:33:00
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