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8301. Is there a schedule for the comming patches? - in General Discussions [original thread]
CCP Eterne wrote: Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate p...
- by Aeon Amadi - at 2013.06.12 12:04:00
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8302. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
xaerael Kabiel wrote: Aeon Amadi wrote: iceyburnz wrote: Are you also going to hold your breath until you face turns blue? Or perhaps scream and scream and scream until your sick? Refuse to eat your dinner? I'm just saying we need...
- by Aeon Amadi - at 2013.06.12 12:01:00
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8303. I can't do it any more....... - in General Discussions [original thread]
Jin Robot wrote: Just shut up and leave you little drama queen. We need new player retention to be higher than quitting ratios. Being a douche about it just shows you're not concerned with that retention.
- by Aeon Amadi - at 2013.06.12 12:00:00
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8304. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
iceyburnz wrote: Are you also going to hold your breath until you face turns blue? Or perhaps scream and scream and scream until your sick? Refuse to eat your dinner? I'm just saying we need transparency. If your neighbor yells at your ...
- by Aeon Amadi - at 2013.06.12 11:55:00
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8305. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
Just saying, apparently it's way too difficult to type out five or so paragraphs so why don't we just take away the sense of obligation? Really though, should just do away with them or actually release them. Enough with the promises of more dev b...
- by Aeon Amadi - at 2013.06.12 11:51:00
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8306. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
CCP Eterne wrote: We are working on getting dev blogs out about all the new stuff we'll be releasing in our next patch Where have we heard this be- OH YEAH! Always! Btw, were still waiting on that Dropsuit dev blog from April. You're like ...
- by Aeon Amadi - at 2013.06.12 11:44:00
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8307. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Zatara Rought wrote: Aeon Amadi wrote: You realize 30 HP is like, one Militia Assault Rifle round, right? It dishes out 12.5 rounds a second. If anything, I'd still say that shield tankers got an advantage. As an experiment, I threw on 3 C...
- by Aeon Amadi - at 2013.06.12 09:11:00
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8308. In response to the couple of recent shotgun is UP threads.... - in General Discussions [original thread]
My only issue is that matches with heavy lag will cause utilizes to go crazy. I actually swung nova knives at someone hacking a turret once, got the hit indicator (the red x) and did 0 damage
- by Aeon Amadi - at 2013.06.12 09:08:00
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8309. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Zatara Rought wrote: Aeon Amadi wrote: Jastad wrote: Aeon Amadi wrote: Jastad wrote: and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) ...
- by Aeon Amadi - at 2013.06.12 08:58:00
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8310. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Jastad wrote: Aeon Amadi wrote: Jastad wrote: and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) % of more damage PROTO ARMOR PLATE 25% of da...
- by Aeon Amadi - at 2013.06.12 08:33:00
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8311. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Jastad wrote: and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) % of more damage PROTO ARMOR PLATE 25% of damage red and 10% speed red PROTO SHIE...
- by Aeon Amadi - at 2013.06.12 08:08:00
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8312. Commando Suits (why you should have told us a long time ago) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Commandos have TWO light slots. They told us at Fanfest. Interesting enough. I was wondering when you'd ch...
- by Aeon Amadi - at 2013.06.12 07:24:00
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8313. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Just theoretically fit a Caldari Logi (proto) with 5 Complex Shield Extenders and 4 Complex Ferroscale Plates. Certain skills at level five allow the following stats: 5HP/s passive armor repair (caldari medium frame skill) 20HP/s passive shield ...
- by Aeon Amadi - at 2013.06.12 06:48:00
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8314. Commando Suits (why you should have told us a long time ago) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Commandos have TWO light slots. They told us at Fanfest. Interesting enough. I was wondering when you'd chime in Kagehoshi. Two lights definitely gives it a u...
- by Aeon Amadi - at 2013.06.12 05:57:00
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8315. Commando Suits (why you should have told us a long time ago) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Commandos have TWO light slots. They told us at Fanfest. Interesting enough. I was wondering when you'd chime in Kagehoshi. Two lights definitely gives it a unique role - albeit a very bizarre one. Even still, ...
- by Aeon Amadi - at 2013.06.12 04:11:00
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8316. Commando Suits (why you should have told us a long time ago) - in Feedback/Requests [original thread]
Godin Thekiller wrote: Aeon Amadi wrote: Cross Atu wrote: The Commando Suit was previously discussed during FanFest which in addition to those attending in person was also streamed via twitch and posted on youtube. While I wholeheartedly...
- by Aeon Amadi - at 2013.06.12 04:00:00
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8317. Commando Suits (why you should have told us a long time ago) - in Feedback/Requests [original thread]
Cross Atu wrote: The Commando Suit was previously discussed during FanFest which in addition to those attending in person was also streamed via twitch and posted on youtube. While I wholeheartedly agree that more of this information should be ...
- by Aeon Amadi - at 2013.06.12 03:42:00
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8318. Commando Suits (why you should have told us a long time ago) - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=n_LlH2c5dyA 1:33 shows the suit in the fitting window and I believe later on they show it (and the pilot suit) in the skill tree beside their associated suits. They also show the new armor plates but theres alread...
- by Aeon Amadi - at 2013.06.12 03:26:00
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8319. Commando Suits (why you should have told us a long time ago) - in Feedback/Requests [original thread]
So I see that Commando (formerly Crusader and before that Command suits) and Pilot suits are being implemented. Noticing the fit in the trailer I decided to pause the video and see what the load-out looked like and I have to say I'm not sure exa...
- by Aeon Amadi - at 2013.06.12 03:16:00
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8320. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
Nevermind, found it.
- by Aeon Amadi - at 2013.06.12 02:56:00
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