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7301. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: I can use both proto ARs and proto ScRs, and I can tell you without a doubt that the AR is the superior weapon. The AScR is a joke compared to the AR, as the kick and muzzle flash severely impacts accuracy, and with havi...
- by Aeon Amadi - at 2013.09.13 09:05:00
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7302. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
D legendary hero wrote: Aeon Amadi wrote: -1 Assault Scrambler Rifle and Assault Rifle have roughly the same DPS and the Assault Scrambler Rifle, while having the same optimal, has a larger falloff range. If you're going to nerf the Assa...
- by Aeon Amadi - at 2013.09.13 08:53:00
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7303. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Powerh8er wrote: Im not sure this is correct. I feel my hmg has got better range than the Ar, maybe because most Ar users are good dancers, but not so good at shooting. This would probably be because your HMG gets more accurate over range =)...
- by Aeon Amadi - at 2013.09.13 08:35:00
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7304. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Beck Weathers wrote: ASR actualy has some major kick to it which throws off its AIm, which the AR is in dire need of. So no I'm curious to the proportion of players that actually use both. Every one that I know agrees that recoil and dispers...
- by Aeon Amadi - at 2013.09.13 03:33:00
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7305. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
I hear a lot of talk about recoil and dispersion but inevitably I always answer it the same way: Recoil does not make the Assault Rifle overpowered. Any weapon is going to be accurate as the dickens when aiming down the sights and when you imple...
- by Aeon Amadi - at 2013.09.13 02:21:00
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7306. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
-1 Assault Scrambler Rifle and Assault Rifle have roughly the same DPS and the Assault Scrambler Rifle, while having the same optimal, has a larger falloff range. If you're going to nerf the Assault Rifle, the only viable solution is a reducti...
- by Aeon Amadi - at 2013.09.13 01:57:00
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7307. CCP STOP SPAMMING MY CORPORATION!!!! - in Feedback/Requests [original thread]
First world problems
- by Aeon Amadi - at 2013.09.13 00:52:00
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7308. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Original post now updated to show all HMG variants and Scrambler Rifles. Enjoy
- by Aeon Amadi - at 2013.09.13 00:39:00
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7309. Legend in the making? You tell me. - in My DUST 514 [original thread]
Ahh...! You fight like a younger man, with nothing held back. Admirable... but mistaken. You don't fear death... You welcome it. Your punishment must be more severe. No-one cared who I was until I put on the mask...
- by Aeon Amadi - at 2013.09.12 22:09:00
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7310. We had a name, and now we have a face. - in General Discussions [original thread]
Mirataf wrote: Well thanks to the CCP gods who auctioned his clones and got him in charge of our matchmaking. You need to react and do an event where for 3days devs take it in turn to play as a dust character called ' Scotty the MM ' just so w...
- by Aeon Amadi - at 2013.09.12 16:07:00
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7311. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
ladwar wrote: Aeon Amadi wrote: bjorn morkai wrote: I'm not sure how much info you're going to get from the burst HMG. It does this weird thing where it gets more accurate at the end of its firing cycle. Kind of confusing. Accuracy doe...
- by Aeon Amadi - at 2013.09.12 16:07:00
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7312. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
Chilled Pill wrote: Suggested a 'Chance to scan' concept the other day when I was in a Scouts United squad. It will depend on the difference between Scan Precision of the active scanner VS the Profile of the ones being scanned. Got a -1 from Ma...
- by Aeon Amadi - at 2013.09.12 16:06:00
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7313. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Beren Hurin wrote: I could see DPS really start to matter in a different way if and when we do get PvE. If you have to have something like 1000 DPS to burn something down for a few seconds before its shields immediately come back, that would be...
- by Aeon Amadi - at 2013.09.12 16:04:00
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7314. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
bjorn morkai wrote: I'm not sure how much info you're going to get from the burst HMG. It does this weird thing where it gets more accurate at the end of its firing cycle. Kind of confusing. Accuracy doesn't actually affect efficacy though, ...
- by Aeon Amadi - at 2013.09.12 15:40:00
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7315. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
bjorn morkai wrote: HEY! Where the hell is my HMG!? What kind of fuckin useless chart is this!? Got no damn HMG! How the hell am I suppose to use this!? It's like having toast and you got all the butter an jam n ****, but no damn knife! Not eve...
- by Aeon Amadi - at 2013.09.12 15:35:00
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7316. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Oh, look! Another graph! Racial Logistics strengths and weaknesses radar chart, inspired by the (now dead) game Chromehounds. This is just a work-in progress. It's mostly just a clutter test to see how much I can add before it looks too jumbled ...
- by Aeon Amadi - at 2013.09.12 15:32:00
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7317. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Beren Hurin wrote: Aeon Amadi wrote: I'm actually working on another graph (Bar Graph) showing the DPS values of each weapon ranging from lowest to highest, that one is rather straight forward as it's just some basic division of RPM, althoug...
- by Aeon Amadi - at 2013.09.12 15:30:00
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7318. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Kage Roth wrote: Awesome work. Though I kind of lament the lack of the standard SR...That said, I know how much work these things are, so props for that. It's coming very soon actually, I just need to get off my *** and buy an Aurum SR and t...
- by Aeon Amadi - at 2013.09.12 15:25:00
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7319. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
SponkSponkSponk wrote: Nice graph, but it would be more meaningful to normalize them to 100% damage. Hard to do considering that weapons like the Scrambler Rifle deal proportional damage to both shields (120%) and armor (80%) I would have t...
- by Aeon Amadi - at 2013.09.12 14:33:00
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7320. Weapon Range Graph (most of them at least) - in General Discussions [original thread]
Nguruthos IX wrote: Aeon Amadi wrote: smartlayer wrote: Nice work I'm thinking about it since long but i'm lazy+bad at math I think to kill the phantasm or the fog of war about the gap of power between players at differents states of de...
- by Aeon Amadi - at 2013.09.12 14:32:00
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