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7001. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: Aeon Amadi wrote: But that can't be right - that would be ENORMOUS compared to just 200 meters of scan distance. That'd be almost 16,000,000 meters. no dude, you're doing the math twice... incorrect. 200m scan radius =...
- by Aeon Amadi - at 2013.09.30 05:36:00
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7002. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Ah, well then assuming a circle, pi*(200m)^2=125,664m^2 is completely correct for surface area. And no-one thinks this is bat **** insane considering it's precision being 28db???
- by Aeon Amadi - at 2013.09.30 05:35:00
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7003. Best reasoning I've heard to date. - in General Discussions [original thread]
Maybe if they split the bonuses on the suit skills between the specialization suit and it's frame it would make more sense - or hell, giving the frame bonuses at all would make sense. I have Gallente Medium Frame to 5 solely because I thought tha...
- by Aeon Amadi - at 2013.09.30 05:34:00
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7004. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Aeon Amadi wrote: ]We can't assume volume because the scanner has no z axis, though. So it has to be surface area. Are we making this assumption for easier mathematical analysis? Because it must have some Z axis if...
- by Aeon Amadi - at 2013.09.30 05:29:00
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7005. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: Aeon Amadi wrote: Rogatien Merc wrote: Aeon Amadi wrote: Rogatien Merc wrote: No worries. But absolutely nothing to test dude. I gave you the formula and it is quite simple. Was confused because a 'cone' is a 3...
- by Aeon Amadi - at 2013.09.30 05:28:00
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7006. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: Aeon Amadi wrote: Rogatien Merc wrote: No worries. But absolutely nothing to test dude. I gave you the formula and it is quite simple. Was confused because a 'cone' is a 3d object, not the 'pie slice' (?) that i thin...
- by Aeon Amadi - at 2013.09.30 05:25:00
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7007. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Aeon Amadi wrote: But that can't be correct - that's almost 126 kilometers of effective scan area..... 3D volumes are rather large. Even a mere 10 meter by 10 meter cube is a cubic kilometer, and we are talking a...
- by Aeon Amadi - at 2013.09.30 05:24:00
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7008. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: now if you wanted to be really cool you could figure out the 4-dimensional 'green space' of area secured by a scanner in seconds per meters squared per percentage of relevant dB bandwidth covered assuming immediate re-scan ...
- by Aeon Amadi - at 2013.09.30 05:23:00
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7009. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: No worries. But absolutely nothing to test dude. I gave you the formula and it is quite simple. Was confused because a 'cone' is a 3d object, not the 'pie slice' (?) that i think you meant. In the pic you linked, the area ...
- by Aeon Amadi - at 2013.09.30 05:16:00
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7010. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: note the edit... anyway, it's not a 2d cone either. a 2d cone would be a triangle. a cone is just a triangle spinning like a top in 3d. but that is wrong too. the reason it is a 'pie slice' is because it is based on a scan...
- by Aeon Amadi - at 2013.09.30 05:09:00
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7011. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Kira Lannister wrote: Too many big words in this thread. STHAP Bill Nill the science guy would be disappointed with you =<
- by Aeon Amadi - at 2013.09.30 04:56:00
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7012. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: What? Scanner is a pie-slice at a given radius of a given arc in degrees centered on the user. By spinning in a circle, those slices make a full circle. The area of a circle is pi r squared. [[[EDIT: Ignore the following, i...
- by Aeon Amadi - at 2013.09.30 04:53:00
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7013. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: z coordinates of enemy mercs/equipment do not appear to be taken into account based on my experience (stand next to a tall tower with an enemy on it and they show up when scanned) ... through spinning in a circle, the scan...
- by Aeon Amadi - at 2013.09.30 04:40:00
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7014. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
I'm going to start off with a preface admitting that I am concerned with the fact that a previous test could have been grossly wrong and I am apologizing to the community directly for that error if it exists. I'm pretty sure CCP is going to look a...
- by Aeon Amadi - at 2013.09.30 04:31:00
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7015. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Aqua-Regia wrote: Aeon Amadi wrote: CCP Logibro, you should see if we can get some tutorial resets for our main characters so we don't have to make a fraudulent account solely to see the new tutorials and provide feedback You can just del...
- by Aeon Amadi - at 2013.09.29 23:10:00
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7016. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Banning Hammer wrote: CCP Logibro wrote: Banning Hammer wrote: CCP Logibro wrote: Hey guys, quick update. We've got some info posts on vehicles nearly ready to go out, but there's so much of it that it's going to take a little longer ...
- by Aeon Amadi - at 2013.09.29 23:07:00
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7017. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
CCP Logibro, you should see if we can get some tutorial resets for our main characters so we don't have to make a fraudulent account solely to see the new tutorials and provide feedback
- by Aeon Amadi - at 2013.09.29 03:26:00
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7018. CCP: (Importantish)Question on New Player Tutorials - in General Discussions [original thread]
I-Shayz-I wrote: Create a new PSN account and try it on there. Bam, a brand new character with passive sp. Meh. I've always felt like that was abusing the system.
- by Aeon Amadi - at 2013.09.29 00:02:00
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7019. CCP: (Importantish)Question on New Player Tutorials - in General Discussions [original thread]
R F Gyro wrote: What is the difference between a delete/recreate and a reset? Delete/Recreate: Lose all SP allocated to that character along with any assigned BPO items like the 'Exile' Assault Rifle Reset: No loss, just forced to go throug...
- by Aeon Amadi - at 2013.09.28 21:10:00
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7020. CCP: (Importantish)Question on New Player Tutorials - in General Discussions [original thread]
Arkena Wyrnspire wrote: Nocturnal Soul wrote: Aeon Amadi wrote: Any chance we can have existing characters reset (important to note that I do NOT mean ISK/SP) so that older players can try out the new player tutorials without having to de...
- by Aeon Amadi - at 2013.09.28 15:35:00
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