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4061. Asking the important questions first - in General Discussions [original thread]
Soraya Xel wrote: Aeon Amadi wrote: Yes, I'm sure our female community would be thrilled to see that objectification in-game. 'Tis a joke. Not a serious suggestion in the slightest. I joke about people living through tragic car fires,...
- by Aeon Amadi - at 2014.10.28 18:48:00
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4062. Asking the important questions first - in General Discussions [original thread]
RayRay James wrote: Aeon Amadi wrote: Soraya Xel wrote: Should take a poll: How many will buy the agent for increased vendor rate, and how many will buy the agent for a female hologram in their merc quarters? Should this open up like a w...
- by Aeon Amadi - at 2014.10.28 18:44:00
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4063. Asking the important questions first - in General Discussions [original thread]
Soraya Xel wrote: Should take a poll: How many will buy the agent for increased vendor rate, and how many will buy the agent for a female hologram in their merc quarters? Should this open up like a whole suit of monetization options? Clothing ...
- by Aeon Amadi - at 2014.10.28 18:37:00
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4064. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
Leadfoot10 wrote: Fox Gaden wrote: The best weapon in CQC and the best weapon at 60+ m should not be the same weapon! How can you possibly consider that to be balanced? But that's just it.... The RR hasn't been the best weapon in CQC fo...
- by Aeon Amadi - at 2014.10.28 18:31:00
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4065. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
STYLIE77 wrote: Confirmed, half way through magazine you are facing the sky. AR and CR are NOTHING like this in terms of hip fire kick. It is ridiculous tbh... -Because they are CQC weapons which depend on hipfire-.........................
- by Aeon Amadi - at 2014.10.28 17:59:00
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4066. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
MINA Longstrike wrote: Aeon Amadi wrote: Yeah, actually. That's exactly how it should work. I use the Gallente Assault Rifle and that's what I have to do every-time the battle changes to long range. Long range is where Caldari excel and righ...
- by Aeon Amadi - at 2014.10.28 17:58:00
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4067. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
NextDark Knight wrote: CCP Rattati wrote: I hope it worked, because the numbers I was looking at today were worse than I thought, the RR has been OP for far too long, eluding me like a hobbit Make these stats public on a web dump. Stats ...
- by Aeon Amadi - at 2014.10.28 17:46:00
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4068. Rail rifle hit by excessive overnerf - in General Discussions [original thread]
MINA Longstrike wrote: Fox Gaden wrote: NextDark Knight wrote: I think you guys on the CPM that are trying to curve the weapon into a role. As a caldari player, there is no point for me to run up and hack an objective if I have to turn ar...
- by Aeon Amadi - at 2014.10.28 17:44:00
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4069. NPC Vendor / PC ISK Generation - in General Discussions [original thread]
postapo wastelander wrote: Aeon Amadi wrote: Quote: A note of warning since you will be able to sell AUR items (except for Boosters) for ISK, including BPOs. BPOs will, however, be priced relative to the market ISK price of the BPO item. ...
- by Aeon Amadi - at 2014.10.28 17:30:00
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4070. NPC Vendor / PC ISK Generation - in General Discussions [original thread]
Quote: A note of warning since you will be able to sell AUR items (except for Boosters) for ISK, including BPOs. BPOs will, however, be priced relative to the market ISK price of the BPO item. We believe that this will not unsettle the ISK econ...
- by Aeon Amadi - at 2014.10.28 17:24:00
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4071. Market Database Dumb (Prepare your wallets... Also, new stuff?) - in General Discussions [original thread]
Iron Wolf Saber wrote: Lots of these are old. CCP Rattati wrote: The Mk II Defender and Frontline were announced in the Hotfix Delta Devblog, and are aimed at helping New Players understand the difference between a pretty good fit (th...
- by Aeon Amadi - at 2014.10.26 01:56:00
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4072. Market Database Dumb (Prepare your wallets... Also, new stuff?) - in General Discussions [original thread]
Cross Atu wrote: Aeon Amadi wrote: Yup. I'm doing another one of these. I haven't checked the singularity server yet but if someone feels like beating me to it they're more than welcome. Here's the stuff I pulled on Tranquility (live server)...
- by Aeon Amadi - at 2014.10.25 02:46:00
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4073. Quafy scouts = Wow - in General Discussions [original thread]
Forlorn Destrier wrote: JIMvc2 wrote: Vitharr Foebane wrote: screw Quafe where is mah d*mn Templar scout =.= You are correct. I have my templar Assault, heavy, logi but why no scout >__< Because Amarr scouts didn't exist when ...
- by Aeon Amadi - at 2014.10.25 02:39:00
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4074. Market Database Dumb (Prepare your wallets... Also, new stuff?) - in General Discussions [original thread]
Forlorn Destrier wrote: Your character looks cross eyed. You should really get that checked out. Synthetic eyes have a tendency to do that.
- by Aeon Amadi - at 2014.10.25 02:37:00
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4075. Market Database Dumb (Prepare your wallets... Also, new stuff?) - in General Discussions [original thread]
Yup. I'm doing another one of these. I haven't checked the singularity server yet but if someone feels like beating me to it they're more than welcome. Here's the stuff I pulled on Tranquility (live server). As always, remember the Magic Crystal...
- by Aeon Amadi - at 2014.10.25 02:35:00
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4076. ANOTHER LAV BUG!!! - in General Discussions [original thread]
CCP Rattati wrote: Known and despised, very hard to fix bug Noticed that it likes to happen whenever the vehicle isn't on flat-ground, as in it's propped up against something. Kinda like this.
- by Aeon Amadi - at 2014.10.24 04:29:00
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4077. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Malleus Malificorum wrote: True Adamance wrote: Malleus Malificorum wrote: Aeon Amadi wrote: Shield Regulators Ferroscale Plates Reactive Plates Cardiac Regulators Kinetic Catalyzers Myrofibral Stimulants Profile Dampeners Range Enhanc...
- by Aeon Amadi - at 2014.10.24 04:23:00
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4078. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Aeon Amadi wrote: Bradric Banewolf wrote: CCP Rattati wrote: No Then give logis back the sidearm. I mean if scouts, on a light frame, can carry all that gear? Why can't logis on a medium frame? You gotta ad...
- by Aeon Amadi - at 2014.10.24 00:42:00
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4079. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
MINA Longstrike wrote: Aeon Amadi wrote: Sure, I'd be down for it. I really don't think it's that big of a deal, honestly. I think people forget that Shields in and of themselves innately have faster regeneration and this is especially true...
- by Aeon Amadi - at 2014.10.24 00:37:00
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4080. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
MINA Longstrike wrote: Aeon Amadi wrote: MINA Longstrike wrote: Arkena Wyrnspire wrote: Innate reps will never be as effective as modular reps and they never should be. I see no problem with having the least armour oriented race not h...
- by Aeon Amadi - at 2014.10.23 18:32:00
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