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161. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
apparantly not in the pipeline for today's update
- by Adstellarum - at 2013.02.28 19:25:00
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162. Shield, Armor, Hull - in Feedback/Requests [original thread]
bump
- by Adstellarum - at 2013.02.28 19:19:00
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163. Request/Bug: swarm attack point on CA Railgun Installations - in Feedback/Requests [original thread]
this seriously needs to be looked at as they head to the base of the turret instead of maybe the center or top.. and if your are lucky you may be able to hit it with 1 or 2 of the swarm pack instead of all of them doing just a small tick
- by Adstellarum - at 2013.02.25 23:17:00
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164. Request: Logi dropsuits with sidearm slots - in Feedback/Requests [original thread]
nuff said
- by Adstellarum - at 2013.02.25 21:56:00
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165. Request: Corp Saved Fittings - in Feedback/Requests [original thread]
bump
- by Adstellarum - at 2013.02.25 20:33:00
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166. [request] all people a little tired by playing same maps - in Feedback/Requests [original thread]
they said new build in coming in april? shesh another month and then some change because i doubt it will be on april first.
- by Adstellarum - at 2013.02.24 23:39:00
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167. Bug: Dmg mods give 1% damage bonus per complex dmg mod - in Feedback/Requests [original thread]
so i can use a type 2 logi suit which has 3 high powered slots for simplicity sake i'm just going to use a charged sniper rifle... and then in the High powerd slots i load the 3 complex dmg into the high, now i go to check the suits stats and it w...
- by Adstellarum - at 2013.02.24 23:37:00
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168. Request: Corp Saved Fittings - in Feedback/Requests [original thread]
just like it is in eve where there are personal fits and corporation fits... I believe Dust should get this feature as well... also able to group fits together would be nice... like say i'm a logi for me I may want to group my suits according to w...
- by Adstellarum - at 2013.02.24 23:31:00
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169. [Request} Calendars. - in Feedback/Requests [original thread]
i like this idea but not just for that they should also allow for corpmatches to be planned weeks or even up to a month in advanced.
- by Adstellarum - at 2013.02.24 23:17:00
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170. change spawning in Ambush - in Feedback/Requests [original thread]
here is how they can fix the game and still have it be ambush... instead of just randomly placing you in a spot... you spawn above the map and fall into a zone (inertial dampner use required) you select which could very well give you a behind the ...
- by Adstellarum - at 2013.02.24 23:11:00
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171. Broken Positional Awareness - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Meeko Fent wrote: 3.Various sounds do not get softer when you go away, and when a Walking Armor plate walks up behind me, he should me some noise, as dropsuits have to be very heavy. I think heavies should make more...
- by Adstellarum - at 2013.02.23 23:17:00
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172. one REALLY useful request - in Feedback/Requests [original thread]
you will know when there is an eve player ready for orbital bombardment although at this time it is called Tactical strike.. when it lands it is red and has a larger area of effectiveness i've been told and can only be called in corp matches at th...
- by Adstellarum - at 2013.02.23 00:06:00
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173. Medium class vehicle suggestions - in Feedback/Requests [original thread]
for the artillery ammo they could make it so once the round hits the highest point in its arc to activate a rocket on it which would kill the fall time greatly making the rounds more reliable all that would be needed then is for the artillery mast...
- by Adstellarum - at 2013.02.23 00:03:00
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174. Request: Customizable Merc Quarters - in Feedback/Requests [original thread]
bump
- by Adstellarum - at 2013.02.22 19:50:00
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175. (request) damage mod stacking - in Feedback/Requests [original thread]
if and when ccp implements it, it will most likely be something like full, 50%, 25% and then 12% or something like that i think ccp has an even harsher one where it is full, 50%, 3% and then very marginal after that..... but actually right now whi...
- by Adstellarum - at 2013.02.22 01:25:00
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176. Request: Customizable Merc Quarters - in Feedback/Requests [original thread]
Give us the chance to change the way our merc quarters look and feel some things could be bought with either isk or aurum and some items maybe collectible kind of memorbila could be aurum only but not only just add decorations but also change the ...
- by Adstellarum - at 2013.02.21 22:51:00
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177. [ request] time clock - in Feedback/Requests [original thread]
+1... and it should display EVE time since that is when all corp battles are presented as
- by Adstellarum - at 2013.02.21 19:06:00
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178. [Request] Quick end to unbalanced matches. - in Feedback/Requests [original thread]
Natalia Romanov wrote: Ok, so let me get this straight. You want the ability for a team, that is already steamrolling, to be able to steam roll faster because its boring to wait? I'll tell you it's boring having your entire team red-lined and ...
- by Adstellarum - at 2013.02.21 18:55:00
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179. BUG: Redzone spawning in Ambush - in Technical Support/Bugs [original thread]
so in this ambush the map was the large 5 point map on my last spawn i had to cancel deployment just after i had mistakenly forgot that the cru was being camped and selected it so i pressed square for the random default one and ended up by the Eas...
- by Adstellarum - at 2013.02.21 18:26:00
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180. FIX THE FING COLLISION DMG - in Feedback/Requests [original thread]
well that maelstrom is after all a tier 3 BS, then i imagine you put on a few pieces of faction mods because i know a fully fitted t2 Mega is about 200 mil though it is a tier 2 BS... but that is completely off topic of this thread..a drop ship sh...
- by Adstellarum - at 2013.02.21 06:37:00
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