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201. (Bug) Dropship Kills Not Recognized - in Technical Support/Bugs [original thread]
maybe instead of it instantly blowing up when at 0 armor it they have 5 seconds before it blows up as that would give the dropship the realistic effect that the fuel line has caught fire... also i think that if a drop ship has shields and crashes ...
- by Adstellarum - at 2013.02.04 20:15:00
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202. Sticky:Ashland Skirmish - Map Feedback - in Ashland [original thread]
i've figured out how to enter E and it is not that hard... there is no wall in the programming to prevent people from going in that letter... haven't tried the other letters in that map or the other maps
- by Adstellarum - at 2012.11.14 17:16:00
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203. Sticky:Ashland Skirmish - Map Feedback - in Ashland [original thread]
MrBlobz wrote: Players can glitch into the null cannon E. I have yet to see this anywhere else, but I saw a player who would wait for us to come take the letter then pop out and kill one or two of us before retreating. it looked like he was imm...
- by Adstellarum - at 2012.11.12 16:01:00
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204. issues loading into games - in General Discussions [original thread]
myself and a few fellow corp members have been having trouble loading into games 2x now and we have played just minutes earlier in a different match anyone experiencing this as well now?
- by Adstellarum - at 2012.11.11 17:43:00
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205. Sticky:Skim Junction Skirmish - Map Feedback - in Skim Junction [original thread]
i haven't played this map but i did play one similar to it in a previous build where the attacker had to hack/destroy targets A and B to unlock the rest of the map which had points C, D, and E although i think once the original A and B were done t...
- by Adstellarum - at 2012.11.11 14:31:00
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206. Sticky:Manus Peak Skirmish - Map Feedback - in Manus Peak [original thread]
also can you open up the roads that are redline for infantry but are OK for vehicles as using a vehicle to hit across the map but not being able to get to it to take it out because you have 5 seconds to get to it then fire maybe 2 salvos and then ...
- by Adstellarum - at 2012.11.11 14:21:00
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207. Sticky:Ashland Skirmish - Map Feedback - in Ashland [original thread]
yea more enterable buildings would be nice not just for this map but many maps.. also maybe place some unmannable ground and Air turrets (i.e. ground to ground and ground to Air) and with cover initial spawn locations so that it is possible to not...
- by Adstellarum - at 2012.11.11 13:59:00
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