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6921. A change to biotics: better skill bonus - in Feedback/Requests [original thread]
There's supposedly a point beyond which sprint speed breaks hit detection. We were told by the Devs that this "breakpoint" is fairly close to the current maximum. * Note however, that numerous improvements have been made to HD since the time of t...
- by Adipem Nothi - at 2014.08.06 12:56:00
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6922. Whenever someone steals my Nova Knife kill - in General Discussions [original thread]
Crimson ShieId wrote: I had someone steal a knife kill from me once... Match was nearly over. Had been following a Gallente heavy for a short while... Jaws' Theme playing in my head... Nearly catch up, charging Nova Knives... All of a sudd...
- by Adipem Nothi - at 2014.08.06 12:53:00
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6923. Scout will still be sharing passive scans right?. - in General Discussions [original thread]
Disabling them turned out to be more difficult than expected. We don't expect it to happen in Charlie.
- by Adipem Nothi - at 2014.08.06 12:49:00
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6924. Trying out Dust again - in General Discussions [original thread]
Exmaple Core wrote: I really dont expect anyone to remember me lol Crazy talk
- by Adipem Nothi - at 2014.08.06 12:01:00
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6925. Assault Buff for Charlie? - in General Discussions [original thread]
ReGnYuM wrote: 1. No smart scout is ever going to go head to head with me, or maybe even back side if they're using a rifle. They also reduced backpedal speed to 85% of forward movement (it was at 100%), reduced strafe speeds across the boa...
- by Adipem Nothi - at 2014.08.06 03:23:00
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6926. Which is the best sniper in charlie? - in General Discussions [original thread]
Probably Symbioticforks
- by Adipem Nothi - at 2014.08.06 03:16:00
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6927. Assault Buff for Charlie? - in General Discussions [original thread]
* Adding a module slot * Increasing HP (by 100 or 150, I think) * Improving fitting capacity
- by Adipem Nothi - at 2014.08.06 03:11:00
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6928. Sentinels arent the "low damage" point-defense class. Logi... - in Feedback/Requests [original thread]
Snap! Winner: Mobius
- by Adipem Nothi - at 2014.08.06 03:06:00
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6929. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Adipem Nothi wrote: J0LLY R0G3R wrote: Yep, everyone will know I'm a Dork and Frabjous. XD aight there we go, I changed it a bit. XD I don't understand ... Googling "frabjous" ... "elegant, superb, joyous" Wa...
- by Adipem Nothi - at 2014.08.06 03:03:00
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6930. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Yep, everyone will know I'm a Dork and Frabjous. XD aight there we go, I changed it a bit. XD I don't understand ... Googling "frabjous" ... "elegant, superb, joyous"
- by Adipem Nothi - at 2014.08.06 01:16:00
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6931. Anyone can be a scout - in General Discussions [original thread]
Don't be mad at me, little scrub. I'm not responsible for how the scout has been defiled by the FotM-chasing "slayer l33t" crowd, and I don't owe you an explanation beyond what's already been provided: A Scout's job often requires equipment. Th...
- by Adipem Nothi - at 2014.08.05 22:43:00
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6932. Anyone can be a scout - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Hell I run a med logi scout myself even though I have a logi. It's just easier to dodge bullets while being able to rep and revive with those two slots. Because remember kids, scouts need two slots so they can use a cloak ...
- by Adipem Nothi - at 2014.08.05 22:20:00
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6933. Anyone can be a scout - in General Discussions [original thread]
Brick-tanked Scouts outperforming Assaults in the role of "Assault" is a problem ... whether or not they also perform recon functions.
- by Adipem Nothi - at 2014.08.05 22:12:00
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6934. Scout Registry / Killboard - in General Discussions [original thread]
I liked Demons more than Dark. Both are good games though.
- by Adipem Nothi - at 2014.08.05 21:10:00
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6935. Plasma cannon. - in Feedback/Requests [original thread]
Proto Swarms need a little more damage. But ... (Also, yes Plasma Cannon needs a hug.)
- by Adipem Nothi - at 2014.08.05 19:47:00
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6936. Combat Rifle... - in Feedback/Requests [original thread]
Cass Caul wrote: The game's design philosophy on dispersion is backasswards. FTFY
- by Adipem Nothi - at 2014.08.05 18:12:00
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6937. A look at rifle balance - in Feedback/Requests [original thread]
All Fine Rifles are too accurate from the hip.
- by Adipem Nothi - at 2014.08.05 17:48:00
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6938. tech question for a dev. (not a troll I swear) - in Feedback/Requests [original thread]
^ Nice CPM tags, Cross. o7
- by Adipem Nothi - at 2014.08.05 17:33:00
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6939. Combat Rifle... - in Feedback/Requests [original thread]
Hipfire effectiveness for should be inversely related to damage potential at range: * AR hipfire dispersion should be reliable * CR hipfire dispersion should be unreliable * ScR and RR hipfire dispersion should be god-awful Additionally, one's r...
- by Adipem Nothi - at 2014.08.05 17:20:00
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6940. Absurd ideas you've seriously wanted to suggest! - in General Discussions [original thread]
Anarchide wrote: I wanna be able to throw Quafe cans as grenade decoys. Nuka Cola Nades!
- by Adipem Nothi - at 2014.08.04 23:51:00
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