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481. I am so bored - in General Discussions [original thread]
For better fights: * Narrow the power gap * Rework pub pay * Improve NPE
- by Adipem Nothi - at 2015.11.09 14:19:00
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482. laser - in General Discussions [original thread]
Return absolutely everything to Chrome stats?
- by Adipem Nothi - at 2015.11.09 01:51:00
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483. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
Vektus Alvoraan wrote: Adipem Nothi wrote: Vektus Alvoraan wrote: The needles need an alternative bonus. Agreed. CalLogi Bonus - Combat Stims: Players revived by CalLogi resist 15% incoming damage for up to 5 seconds. CalLogi Level ...
- by Adipem Nothi - at 2015.11.08 22:35:00
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484. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: 1. It's OK. Farm it out! 2. One thing I'd suggest is that perhaps a way to make this more inline with proto gear (supposedly) being much more expensive for an incremental increase is to make ADV = STD + 30%. 3. Or, for...
- by Adipem Nothi - at 2015.11.08 21:17:00
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485. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: IE the line of module benefit per tier should be close to linear, but the line of module price per tier should be geometric, or exponential Completely agree. Incremental improvements at exponentially increasing costs.
- by Adipem Nothi - at 2015.11.08 16:55:00
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486. @ Kevall Longstride - NPE Roadmap? - in The Council's Chamber [original thread]
Crickets?
- by Adipem Nothi - at 2015.11.08 16:21:00
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487. The silence speaks again.. - in General Discussions [original thread]
Yeeeuuuupppp wrote: Adipem Nothi wrote: Yeeeuuuupppp wrote: ... a game that is already lacking in content ... Find for me a shooter with more content than DUST. Literally almost any other fps. http://i.imgur.com/enbd0pG.png
- by Adipem Nothi - at 2015.11.08 02:30:00
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488. The silence speaks again.. - in General Discussions [original thread]
Yeeeuuuupppp wrote: ... a game that is already lacking in content ... Find for me a shooter with more content than DUST.
- by Adipem Nothi - at 2015.11.08 02:02:00
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489. Cheats why? - in General Discussions [original thread]
Exact same reason folks run FoTM.
- by Adipem Nothi - at 2015.11.08 02:01:00
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490. Don't port Dust to PS4 - in General Discussions [original thread]
Here's a wild-and-crazy idea: Improve NPE.
- by Adipem Nothi - at 2015.11.07 22:43:00
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491. Triage Ward - in The Locker Room [original thread]
Booby Tuesdays wrote: Go big or go home. ] Sounds good to me! Sheet added. o7
- by Adipem Nothi - at 2015.11.07 22:18:00
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492. Scout Registry / Killboard - in General Discussions [original thread]
Kid Chilled wrote: Arkena Wyrnspire wrote: Adipem Nothi wrote: I think I'm following, and I see no reason not to also introduce a Type C Cloak if we're entertaining the prospect of a Type B Cloak: Type A - large duration, small profile ...
- by Adipem Nothi - at 2015.11.07 20:28:00
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493. Scout Registry / Killboard - in General Discussions [original thread]
Kid Chilled wrote: Can you quote the stats again? Google Doc: Active Scan Stats
- by Adipem Nothi - at 2015.11.07 20:25:00
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494. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Adipem Nothi wrote: I think I'm following, and I see no reason not to also introduce a Type C Cloak if we're entertaining the prospect of a Type B Cloak: Type A - large duration, small profile bonus Type B - small d...
- by Adipem Nothi - at 2015.11.07 20:20:00
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495. Scout Registry / Killboard - in General Discussions [original thread]
Kid Chilled wrote: Llast 326 wrote: XxBlazikenxX wrote: Llast 326 wrote: Adipem Nothi wrote: One last thing! Assume that there was a cloak variant with a very large scan profile bonus that came with the tradeoff of very short cloak...
- by Adipem Nothi - at 2015.11.07 20:13:00
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496. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Adipem Nothi wrote: Llast 326 wrote: Adipem Nothi wrote: One last thing! Assume that there was a cloak variant with a very large scan profile bonus that came with the tradeoff of very short cloak reserves. If the vari...
- by Adipem Nothi - at 2015.11.07 18:39:00
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497. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Whilst I'm still working on numbers for an actual proposal, here are some efficacy vs fitting resource statistics which you may find interesting. https://docs.google.com/spreadsheets/d/10vGwCgcJttu1KhzueqtxXbajZrIeoGLX...
- by Adipem Nothi - at 2015.11.07 18:33:00
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498. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Adipem Nothi wrote: One last thing! Assume that there was a cloak variant with a very large scan profile bonus that came with the tradeoff of very short cloak reserves. If the variant's damp bonus were sufficient to permit ...
- by Adipem Nothi - at 2015.11.07 18:16:00
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499. Proxy mines - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: Proxy mines need a larger blast radius. (+3 meters) Some LAVs can run over them fast enough that the mines do not detonate on time. Does anyone know of any in-game footage documenting this scenario? Can any LAV at full...
- by Adipem Nothi - at 2015.11.07 17:47:00
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500. I'm curious... - in General Discussions [original thread]
Knives. You're going to die. Just assume go out looking like a bad***.
- by Adipem Nothi - at 2015.11.07 17:45:00
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