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3381. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: They really do need to change something, but I sense they don't think anything is wrong. I don't agree with splitting the playerbase to casuals / soloists right now if ever - that just does not seem like a good solutio...
- by Adipem Nothi - at 2015.05.22 03:09:00
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3382. Scout Registry / Killboard - in General Discussions [original thread]
Well gents, the Anomaly queue was awesome earlier today, but the past few I've played this evening have been decided by stompsquad.
- by Adipem Nothi - at 2015.05.22 03:04:00
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3383. Scout Registry / Killboard - in General Discussions [original thread]
Always appreciate dying to Breach ScP, Breach Flaylock or an Ion Pistol. Tip my hat to you guys; you're more patient than I'll ever be :-)
- by Adipem Nothi - at 2015.05.22 02:25:00
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3384. Scout Registry / Killboard - in General Discussions [original thread]
True Adamance wrote: ... my ground game ... cycling hardeners?
- by Adipem Nothi - at 2015.05.22 02:10:00
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3385. Dust's Pub matches are unplayable with only 120-300 second to do... - in General Discussions [original thread]
Oswald Rehnquist wrote: Adipem Nothi wrote: @ Oswald Have you tried the Anomaly queue (special contracts)? I have not, that's where you get to try the new stuff right? Negative. They are actual fights with warp portals; the matches s...
- by Adipem Nothi - at 2015.05.22 02:08:00
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3386. Dust's Pub matches are unplayable with only 120-300 second to do... - in General Discussions [original thread]
@ Oswald Have you tried the Anomaly queue (special contracts)?
- by Adipem Nothi - at 2015.05.22 02:04:00
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3387. Dust's Pub matches are unplayable with only 120-300 second to do... - in General Discussions [original thread]
My experience as well. 5+ stomps for every good fight.
- by Adipem Nothi - at 2015.05.21 22:29:00
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3388. Special petition - in General Discussions [original thread]
Very much enjoying this instant-deployment system.
- by Adipem Nothi - at 2015.05.21 22:28:00
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3389. Scout Registry / Killboard - in General Discussions [original thread]
Whoa! Getting into Anomaly matches is neat; same menu used for PC matches, and instant deployment! The portals themselves are pretty cool as well.
- by Adipem Nothi - at 2015.05.21 21:22:00
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3390. Scout Registry / Killboard - in General Discussions [original thread]
Completely forgot about the anomaly queue! Might log on later and give it a go.
- by Adipem Nothi - at 2015.05.21 19:44:00
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3391. How to identify scrub tankers - in General Discussions [original thread]
Ripley Riley wrote: Adipem Nothi wrote: Pilot Suit * Squishy, low-profile scout-like frame (w/cloak) * Sidearm only, no grenades * Needed to competently pilot a vehicle Vehicles piloted by a pilot travel at 100% of today's movement speed...
- by Adipem Nothi - at 2015.05.21 19:09:00
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3392. A way to balance imbalanced battled - in Feedback/Requests [original thread]
Love it. Also increase their EOM pay. Make it worth our while to beat back the stompers.
- by Adipem Nothi - at 2015.05.21 18:54:00
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3393. Scanning should reveal the scanner - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I've actually been thinking about this, and I've tweaked the idea a bit. Most agree scanning should have a drawback. Therefore somebody planted in a group, perma-tri-scanning should therefore face the biggest drawback. ...
- by Adipem Nothi - at 2015.05.21 16:59:00
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3394. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Adipem Nothi wrote: Dreis ShadowWeaver wrote: Ambush, per chance? Yes. Played a few Acq yesterday morning after a week-or-so break. Acq isn't as stompy as Ambush appears to be, but it was still stompy. From my perspecti...
- by Adipem Nothi - at 2015.05.21 16:48:00
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3395. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Adipem Nothi wrote: Kind of been in the same place lately. I like MM when its working, but until they can reward me for trying in a stomp, or actively penalizing stompers, then there is little point to playing. Pe...
- by Adipem Nothi - at 2015.05.21 16:41:00
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3396. strafing. - in Feedback/Requests [original thread]
As I recall, bulletweaving in Chrome was better accomplished by sprinting and bunnyhopping than by strafing. Either way, solid Hit Detection has never been among Dust's strengths. If HD improvement is low-hanging fruit, then go for it. Why not? If...
- by Adipem Nothi - at 2015.05.21 15:45:00
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3397. Scout Registry / Killboard - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Ambush, per chance? Yes. Played a few Acq yesterday morning after a week-or-so break. Acq isn't as stompy as Ambush appears to be, but it was still stompy. From my perspective, stompsquads are responsible for low ma...
- by Adipem Nothi - at 2015.05.21 15:16:00
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3398. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: This game is so backwards right now. I wait 5 minutes, restart the clock and then wait another 3 minutes to get into a match. I'm put up -- with other randoms -- against an officer stompsquad. Three mercs on my team go posi...
- by Adipem Nothi - at 2015.05.21 14:56:00
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3399. strafing. - in Feedback/Requests [original thread]
Thumb Green wrote: Yes, let's treat the symptom instead of the cause. I see you're following the old Dust team's philosophy and I agree, why actually fix the problem when we can just cover it up; so much easier that way. You know, it's kind of...
- by Adipem Nothi - at 2015.05.21 14:36:00
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3400. Scout Registry / Killboard - in General Discussions [original thread]
This game is so backwards right now. I wait 5 minutes, restart the clock and then wait another 3 minutes to get into a match. I'm put up -- with other randoms -- against an officer stompsquad. Three mercs on my team go positive. The other 10 go n...
- by Adipem Nothi - at 2015.05.21 14:30:00
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