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2181. Delts AMA - in General Discussions [original thread]
1. Excluding yourself, who are your 5 favorite CPM2 candidates? Why? 2. What do you do for a living? What are your hobbies outside of video games? 3. What are your thoughts on the state of monetization? Too much? Too little? What specific change...
- by Adipem Nothi - at 2015.07.18 14:22:00
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2182. Putting skill into the swarms - in Feedback/Requests [original thread]
TheEnd762 wrote: Make the person using them invulnerable to damage while they track and you've got a deal. There's already skill needed to use swarms. It's called "not dying before the missiles launch" and "getting off more than two volleys bef...
- by Adipem Nothi - at 2015.07.18 13:51:00
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2183. Searching for battle times - in General Discussions [original thread]
Talos Vagheitan wrote: Might be necessary to finally remove Skirmish from pubs. PROS -Would consolidate more players into the other Pub matches, reducing wait times. -Would help matchmaking (larger pools of players) -Probably would fill m...
- by Adipem Nothi - at 2015.07.18 04:58:00
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2184. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Darken-Sol wrote: You wish ... we had ... larger balls ? If more tankers did, I suspect conversations like this one would play out with far less fanfare and far more efficiency.
- by Adipem Nothi - at 2015.07.18 04:52:00
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2185. [Idea] Dynamic Scan Profiles - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Still, there are many ways we could improvise and still make EWAR more dynamic without putting strain on the server. Performance is an issue, unfortunately. But I agree. Jebus proposed adding a secondary benefit to pr...
- by Adipem Nothi - at 2015.07.18 04:41:00
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2186. [Idea] Dynamic Scan Profiles - in Feedback/Requests [original thread]
Love how you think, Talos!
- by Adipem Nothi - at 2015.07.18 04:28:00
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2187. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Quasar Storm wrote: Do you know what a compressed blaster is? I don't play many single player games these days. Is that the best gun to use against the bosses?
- by Adipem Nothi - at 2015.07.18 03:49:00
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2188. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Quasar Storm wrote: On the blaster note, I think CCP should just make them AI. Those are the turrets you camp CRUs with for free kills, right? Aren't they already pretty good at mopping up infantry (and everything else) as is? If Large Blas...
- by Adipem Nothi - at 2015.07.18 03:41:00
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2189. Scout Registry / Killboard - in General Discussions [original thread]
First Prophet wrote: Miles O'Rourke wrote: I came in here the other day, asking for advice on a scout fit for hacking and stealth. I was given the fit of 2x Complex Code Breakers, 1x Complex Dampener and 1x Complex KinCat on a gk.0. I haven...
- by Adipem Nothi - at 2015.07.18 03:19:00
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2190. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Devadander wrote: A one hardener limit would doom shield HAV. Spitballing: What meta shift would you expect if Armor Hardeners only were limited to one / loadout?
- by Adipem Nothi - at 2015.07.18 01:29:00
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2191. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: If a veteran with a prototype amarr assault ran with a scrambler rifle against a bunch of academy bros, obviously his kill/spawn is going to skew results. The larger the dataset, ...
- by Adipem Nothi - at 2015.07.18 00:58:00
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2192. Scout Registry / Killboard - in General Discussions [original thread]
First Prophet wrote: I'll sell it at a 30 mill. I'll pay 30M. Anyone want to bid 31M?
- by Adipem Nothi - at 2015.07.18 00:39:00
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2193. Scout Registry / Killboard - in General Discussions [original thread]
First Prophet wrote: Also anyone want to buy a Thukker Min-L skin from me? I hate the way it looks and I could use more ISK. How much?
- by Adipem Nothi - at 2015.07.18 00:27:00
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2194. Nerf impenetrable Madrugars already - in General Discussions [original thread]
General Mosquito wrote: Adipem Nothi wrote: General Mosquito wrote: Where is the data you presented? Balance boils down to Kill / Spawn Efficiency. I've assumed (and I've said as much) that Madrugar Kill / Spawn Efficiency is disprop...
- by Adipem Nothi - at 2015.07.18 00:25:00
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2195. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Aeon Amadi wrote: If a veteran with a prototype amarr assault ran with a scrambler rifle against a bunch of academy bros, obviously his kill/spawn is going to skew results. The larger the dataset, the less anomalies like this will have the p...
- by Adipem Nothi - at 2015.07.18 00:21:00
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2196. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Devadander wrote: What am I missing? Period: Uprising 1.0 - 1.5 Hypothesis: Cal/Gal Slayer Logis + AR are super duper OP. Test Method: Run MN Logi + MD over a dozen pub matches. Conclusion: ? Period: Uprising 1.8 - HF Alpha Hypothesis: Upa...
- by Adipem Nothi - at 2015.07.18 00:14:00
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2197. Nerf impenetrable Madrugars already - in General Discussions [original thread]
General Mosquito wrote: Where is the data you presented? Balance boils down to Kill / Spawn Efficiency. I've assumed (and I've said as much) that Madrugar Kill / Spawn Efficiency is disproportionately high. If the data isn't on my side, th...
- by Adipem Nothi - at 2015.07.18 00:05:00
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2198. Putting skill into the swarms - in Feedback/Requests [original thread]
Blaster Maddies are OP. Let's fix 'em before dismantling one of their supposed counters.
- by Adipem Nothi - at 2015.07.17 22:34:00
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2199. Triage Ward - in The Locker Room [original thread]
Tried running my CalLogi without plates; sad joke. Same goes for CalAssault, albeit by lesser degree. My Cal Heavy and Cal Sent tend to fare a 'bit better without dual tanking, though I play these units from long range (I doubt they'd hold up well...
- by Adipem Nothi - at 2015.07.17 22:05:00
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2200. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Alcina Nektaria wrote: ... so either tanks need to be nerfed, av needs a buff, or the number of vehicles allowed in each match should be severely reduced. AV-wise, would have to be very careful about what to buff and how to buff it, as incre...
- by Adipem Nothi - at 2015.07.17 21:50:00
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