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201. if scouts are supposed to be stealthy - in General Discussions [original thread]
Echo 1991 wrote: Adipem Nothi wrote: maybe deadcatz wrote: MexXx Dust-Slayer wrote: maybe deadcatz wrote: How long will the sh!t stay in the fan? You made a scout thread, what did you expect? I expected a sh!tstorm. That's why...
- by Adipem Nothi - at 2016.01.08 17:02:00
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202. if scouts are supposed to be stealthy - in General Discussions [original thread]
maybe deadcatz wrote: MexXx Dust-Slayer wrote: maybe deadcatz wrote: How long will the sh!t stay in the fan? You made a scout thread, what did you expect? I expected a sh!tstorm. That's why I made it. Didn't expect it to actually go...
- by Adipem Nothi - at 2016.01.08 16:46:00
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203. if scouts are supposed to be stealthy - in General Discussions [original thread]
MexXx Dust-Slayer wrote: Adipem Nothi wrote: You're also going to be scanned and painted to squad tacnet every time you get within shotgun range of a MedFrame. They don't even need a precision enhancer. Doesn't the proto damp get you under...
- by Adipem Nothi - at 2016.01.08 16:37:00
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204. Scout Registry / Killboard - in General Discussions [original thread]
Joel II X wrote: It's not the suit's fault it has crap EWAR. It only has 2 lows and the only EWAR in highs is precision enhancers, which you need at least 3 CPX of to pick up a scout with a single damp on. Absolutely agree. The suit is not t...
- by Adipem Nothi - at 2016.01.08 16:28:00
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205. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: **** PS4 still has old gen keeping it down. Just now are the finally developing games for next gen. So I think it's always a backlog. Again if developers don't so something with the tech....I know modders will. I'd argu...
- by Adipem Nothi - at 2016.01.08 16:10:00
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206. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Adipem Nothi wrote: Interesting reads: https://www.reddit.com/r/IAmA/comments/3zt7ul/i_am_palmer_luckey_founder_of_oculus_and_designer/ http://www.wareable.com/oculus-rift/the-best-oculus-rift-games http://www.pol...
- by Adipem Nothi - at 2016.01.08 15:57:00
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207. impose fines for leaving battle - in General Discussions [original thread]
Maken Tosch wrote: I don't believe in imposing fines on those who leave the battle as all it will encourage is just AFKing in the MCC or somewhere on the ground with a rubber band on their controller so that the server won't be able to sense in...
- by Adipem Nothi - at 2016.01.08 06:29:00
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208. 1.3 Ideas/Specualtions - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Adipem Nothi wrote: If Rattati is still calling the shots, I imagine they'll focus on what's most important: * Performance * New Player Retention and products that will potentially remove the name Lag 514 i...
- by Adipem Nothi - at 2016.01.08 06:12:00
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209. 1.3 Ideas/Specualtions - in General Discussions [original thread]
If Rattati is still calling the shots, I imagine they'll focus on what's most important: * Performance * New Player Retention
- by Adipem Nothi - at 2016.01.08 06:02:00
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210. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
@ Minotaur One benefit of having more steps over fewer is that "returns" are paid at a tighter interval. Players who are frequently rewarded for their progress will likely find the grind more bearable. The time required to move from start to fini...
- by Adipem Nothi - at 2016.01.08 05:51:00
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211. Scout Registry / Killboard - in General Discussions [original thread]
Interesting reads: https://www.reddit.com/r/IAmA/comments/3zt7ul/i_am_palmer_luckey_founder_of_oculus_and_designer/ http://www.wareable.com/oculus-rift/the-best-oculus-rift-games These have me a little less concerned about a lack of Oculus t...
- by Adipem Nothi - at 2016.01.08 03:11:00
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212. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Vicious Minotaur wrote: Even given what has been already suggested (admittedly, I skimmed), I still question the game design reasons to keep Militia/Standard gear around. Why does this gear exist? Person A: "To let new players have cheap gear ...
- by Adipem Nothi - at 2016.01.08 02:37:00
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213. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Agreed, (although that only holds true for the Majority of weapons, AV weapons are 10% per tier and Sniper Rifles are a few damage per tier...then a few hundred jumping up to officer) All for making exceptions when a...
- by Adipem Nothi - at 2016.01.07 23:28:00
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214. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Alena Ventrallis wrote: Adipem Nothi wrote: Thaddeus Reynolds wrote: Part of the issues surrounding Militia Suits/Fits is that Militia Items have higher fitting costs then their Standard Counterparts...that's a...
- by Adipem Nothi - at 2016.01.07 23:22:00
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215. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Adipem Nothi wrote: Thaddeus Reynolds wrote: Part of the issues surrounding Militia Suits/Fits is that Militia Items have higher fitting costs then their Standard Counterparts...that's all well and good, but it mea...
- by Adipem Nothi - at 2016.01.07 23:19:00
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216. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Adipem Nothi wrote: Radiant Pancake3 wrote: Nothiiiiii! I was expecting a lecture type response not just a like... Meh, it'll come sooner or later... Can't cook up a lecture for every chucklehead who's said something stu...
- by Adipem Nothi - at 2016.01.07 23:11:00
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217. Removal of Clone sales from PC. - in General Discussions [original thread]
Give us proper Raids, and I'll help you with that ISK problem. There's no sustainable incentive to fight under the current system. Peaceful farming is more profitable than war. What PC needs is mechanically opposing interests. Empire vs Rebelli...
- by Adipem Nothi - at 2016.01.07 22:45:00
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218. Scout Registry / Killboard - in General Discussions [original thread]
PG/CPU Reference: https://docs.google.com/spreadsheets/d/169YJyKF3runfGwojC2j9xVU1E95W0O_nxXPaQ_8mDJo/edit?usp=sharing Credit: Thaddeus Reynolds
- by Adipem Nothi - at 2016.01.07 22:34:00
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219. Scout Registry / Killboard - in General Discussions [original thread]
Radiant Pancake3 wrote: Nothiiiiii! I was expecting a lecture type response not just a like... Meh, it'll come sooner or later... Can't cook up a lecture for every chucklehead who's said something stupid about Scouts. There's not enough time ...
- by Adipem Nothi - at 2016.01.07 22:19:00
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220. Helping newbros: buffing STD/ADV - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Part of the issues surrounding Militia Suits/Fits is that Militia Items have higher fitting costs then their Standard Counterparts...that's all well and good, but it means that Militia Suits actually need more CPU/PG pe...
- by Adipem Nothi - at 2016.01.07 22:07:00
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