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4921. Rail Rifles win Ambush - in General Discussions [original thread]
The first Fine Rifle I skilled to Proficiency 5 was the Rail Rifle. I've since skilled AR, CR and ScR to Prof(4). At range, the ScR kills more quickly and reliably than the RR. At close/medium range, the ACR and CR kill more quickly and reliably ...
- by Adipem Nothi - at 2014.09.14 17:11:00
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4922. Think about the tanks in this buff to swarms - in General Discussions [original thread]
MarasdF Loron wrote: Omg, you actually count ambush as an actual game mode? TDM is as horrifying as game modes can get. Don't dare to talk about ambush here. Why? Anything else you want to exclude from the discussion?
- by Adipem Nothi - at 2014.09.14 17:03:00
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4923. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Maybe I'll run a speed tanked needle fit. Dirty needle coming your way at 11.11m/s. Better get to that spawn screen fast. Don't particularly want to play but kind of want the hate mail. No weapon. Just run around with the...
- by Adipem Nothi - at 2014.09.13 02:22:00
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4924. Scout Registry / Killboard - in General Discussions [original thread]
Right-wing Extremist wrote: Let's get serious, Bastards. I need that million SP. mk.0 You can count on me for a few thousand
- by Adipem Nothi - at 2014.09.13 01:33:00
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4925. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: As far as balancing changes go, I don't care anymore, our feedback seems to not really matter.. Humbug! Compared with the first year of Uprising? You're just mad because I made you play Ambush :-)
- by Adipem Nothi - at 2014.09.12 06:26:00
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4926. Scout Registry / Killboard - in General Discussions [original thread]
First Prophet!
- by Adipem Nothi - at 2014.09.12 03:37:00
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4927. Amarr scout - in General Discussions [original thread]
Indeed.
- by Adipem Nothi - at 2014.09.11 17:02:00
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4928. Scout Registry / Killboard - in General Discussions [original thread]
o/ bastards! Honeymooning through Saturday at the Valentin Imperial Maya in Playa del Carmen. Absolutely beautiful place. Would highly recommend. Weather's been perfect up until today. Rained in for now. A chance to catch up on Forums :-) @ Swa...
- by Adipem Nothi - at 2014.09.11 14:37:00
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4929. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: J0LLY R0G3R wrote: Last dust post, many thanks for all the laughs and all the help along the way. I'll check in the destiny barbershop here and there. Hada blast running with ya and running into ya. XD But why? Has the g...
- by Adipem Nothi - at 2014.09.08 14:37:00
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4930. Scout Registry / Killboard - in General Discussions [original thread]
Elaina Everdark wrote: Have you guys ever heard of/played with Demon Buddah? I remember my brother playing with him a lot a couple months ago, and he shredded my alt up last night. I don't think I've seen him on the forums though. He's a beast ...
- by Adipem Nothi - at 2014.09.07 21:21:00
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4931. @Judge Radamanthus. Do you support jetramming? - in General Discussions [original thread]
Soulja Ghostface wrote: Atiim wrote: How is it "bullocks" exactly? You have invested X amount of sp into swarm launchers to effectively fight vehicles. 0 sp and cheaper than a a broken shoebox gorgon does the job better. As a longtime sw...
- by Adipem Nothi - at 2014.09.06 18:07:00
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4932. Scout Registry / Killboard - in General Discussions [original thread]
Jace Kaisar wrote: mollerz wrote: Adipem Nothi wrote: One Eyed King wrote: Adipem Nothi wrote: @ Gav / Appia Totally agree; the shotgun needs the old proficiency bonus restored (RoF). It also needs an increase from 5m optimal range...
- by Adipem Nothi - at 2014.09.06 13:01:00
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4933. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Adipem Nothi wrote: @ Gav / Appia Totally agree; the shotgun needs the old proficiency bonus restored (RoF). It also needs an increase from 5m optimal range. But the shotgun won't get what it needs until we've corrected...
- by Adipem Nothi - at 2014.09.05 23:41:00
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4934. Scout Registry / Killboard - in General Discussions [original thread]
@ Gav / Appia Totally agree; the shotgun needs the old proficiency bonus restored (RoF). It also needs an increase from 5m optimal range. But the shotgun won't get what it needs until we've corrected its over performance. Fixing fire-from-cloak f...
- by Adipem Nothi - at 2014.09.05 23:21:00
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4935. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Adipem Nothi wrote: Mollerz makes excellent points. Want to invoke sprint bug? Fumble with your EQ. Works like a charm : / Suggestions, gentlemen? Yes. I say at the very least no added cloak delay until the sprint bu...
- by Adipem Nothi - at 2014.09.05 22:52:00
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4936. Scout Registry / Killboard - in General Discussions [original thread]
Mollerz makes excellent points. Want to invoke sprint bug? Fumble with your EQ. Works like a charm : / Suggestions, gentlemen?
- by Adipem Nothi - at 2014.09.05 22:30:00
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4937. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: voidfaction wrote: Adipem Nothi wrote: That might work :-) But Flux or Locus or otherwise, more likely than not moot (client update). I think the "real" fix will be found in a brief, forced delay between decloak and doing ...
- by Adipem Nothi - at 2014.09.05 21:08:00
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4938. Scout Registry / Killboard - in General Discussions [original thread]
@ Appia I've not sniped enough be comfortable weighing in on this. I defer to you, symbiotic, void and jace. I truly don't know enough to add anything of value to the debate. Kodho, tyjus vacca and Keeriam Miray are active and informed. Would re...
- by Adipem Nothi - at 2014.09.05 16:49:00
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4939. Scout Registry / Killboard - in General Discussions [original thread]
That might work :-) But Flux or Locus or otherwise, more likely than not moot (client update). I think the "real" fix will be found in a brief, forced delay between decloak and doing sh!t.
- by Adipem Nothi - at 2014.09.05 13:07:00
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4940. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: Adipem Nothi wrote: @ How to fix cloak My two cents: 1) Add 1-2 second delay between decloak and action, such that a decloak sequence is fully removed from attack sequence. 2) Add distinctive decloak sound effect and/o...
- by Adipem Nothi - at 2014.09.05 12:13:00
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