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4201. Proof that scouts are OP - in General Discussions [original thread]
maluble wrote: Lol 5m, ive been killed at 20m by a sg and u had a good amount of hp. Not since Chrome. Grab a shotgun and point it at stationary target. Walk backwards and watch your efficiency readout. Observe what happens at 5m, and keep...
- by Adipem Nothi - at 2015.02.20 17:46:00
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4202. Scout Registry / Killboard - in General Discussions [original thread]
We're still badmouthed on occasion, but I've yet to get a good reason from anyone as to why other than that we're mean to outsiders. I find this point debatable as we're also mean to insiders. Just think back to every time Gav or Quil posted somet...
- by Adipem Nothi - at 2015.02.20 17:37:00
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4203. Proof that scouts are OP - in General Discussions [original thread]
Mossellia Delt wrote: Minassaults running shotguns are worse. MN Assault absolutely makes for a better shotgunner, but he has higher odds of being scanned down before getting into range. He needs at least 2 KinCats to shotgun, and he needs 3 ...
- by Adipem Nothi - at 2015.02.20 17:15:00
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4204. Proof that scouts are OP - in General Discussions [original thread]
@ Fox My gut feeling is that we went a 'bit too far with Scout nerfs and a 'bit too far with Assault buffs. Rattati has hinted at upcoming changes to backpedal speed; this could bring Assault v Scout closer to balance.
- by Adipem Nothi - at 2015.02.20 16:52:00
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4205. Proof that scouts are OP - in General Discussions [original thread]
HOLY PERFECTION wrote: Dude the scouts "job " is to hack objectives. As well as provide reconisions, not to slay 1300 armor heavys with three shots. I beg to differ. Please explain: * Nova Knives * bad Scout passive scans * passive scans w...
- by Adipem Nothi - at 2015.02.20 16:32:00
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4206. [Petition] We don't want 4 man squads! - in General Discussions [original thread]
@ Social Aspect Could add Isk payouts to FW alongside large squad and platoon support. This would make the mode more attractive to players who prefer large squads. It'd transform FW into "pre-PC" and resolve issues with low participation and long...
- by Adipem Nothi - at 2015.02.20 15:48:00
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4207. [Petition] We don't want 4 man squads! - in General Discussions [original thread]
Ripley Riley wrote: Atiim wrote: And how does reducing squad sizes to 4 stop people from "getting together and stomping people with no chance"? It doesn't. If mercs want to get in squads of 4 with proto HMG proto sentinels then they are goi...
- by Adipem Nothi - at 2015.02.20 15:22:00
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4208. [Petition] We don't want 4 man squads! - in General Discussions [original thread]
I don't find that Pubs are boring or broken when matchmaking works. Further, I think that blending vets with noobs is a good thing, provided they are evenly distributed (or roughly) on either side.
- by Adipem Nothi - at 2015.02.20 15:11:00
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4209. [Petition] We don't want 4 man squads! - in General Discussions [original thread]
Pagl1u M wrote: [Petition] We don't want 4 man squads! If it'll fix matchmaking -- and it likely will -- then I'm all for it. There's a huge thread explaining all the "whys" in Development Archives. 100% in favor of 4 man squads. If it d...
- by Adipem Nothi - at 2015.02.20 13:52:00
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4210. Whats the point in having 2 slots? - in General Discussions [original thread]
At max passives, I can fit REs/Cloak or Uplink/Cloak on my Dragonfly along with decent modules and STD weaponry. The Uplink fit requires a PG Extender, but I fit Complex KinCat and Complex CardReg alongside a Proto Uplink on it.
- by Adipem Nothi - at 2015.02.20 13:49:00
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4211. Proof that scouts are OP - in General Discussions [original thread]
Fox Gaden wrote: Scouts are fine. Nova Knives, Shotguns, and Remote Explosives are all counters to HMG Sentinels. The problem is that Assault suits do not have an advantage against Scouts. For proper Rock/Paper/Scissors balance the Assault sui...
- by Adipem Nothi - at 2015.02.20 13:26:00
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4212. Proof that scouts are OP - in General Discussions [original thread]
Izlare Lenix wrote: 1. SGs and REs have none of these draw backs on any suit and their limited range is nullified by scout speed. 2. Knives are the only high alpha weapon with multiple negatives that give them balance. SGs and REs only have...
- by Adipem Nothi - at 2015.02.20 13:22:00
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4213. Proof that scouts are OP - in General Discussions [original thread]
Try that shotgun on a MN Assault.
- by Adipem Nothi - at 2015.02.20 13:20:00
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4214. Scout Registry / Killboard - in General Discussions [original thread]
Appears that some of the Forum Access were resolved.
- by Adipem Nothi - at 2015.02.20 12:39:00
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4215. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: @ Ion hate The only thing I have a problem with is the empty clip/charge instead of reload glitch. I found it applies damage way late on occasion as well. Not sure how I triggered the delay, but it happened a few times. I...
- by Adipem Nothi - at 2015.02.19 23:50:00
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4216. Scout Registry / Killboard - in General Discussions [original thread]
Forgot to mention. The one thing the MN Assault doesn't have going for it is fitting capacity. It's pretty tight on PG.
- by Adipem Nothi - at 2015.02.19 23:18:00
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4217. Scout Registry / Killboard - in General Discussions [original thread]
Assault Review, Day II! Meet Chuck Norris Early Impressions: Hitbox like a CalScout Mobility like a MinScout HP like a pre-nerf FoTM GalScout In the hands of a glass cannon Scout, the shotgun is UP. In the hands of Chuck Norris, the shotgun...
- by Adipem Nothi - at 2015.02.19 22:23:00
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4218. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: At the very least, they need to increase the reward for the top 5 to 8 on the losing side and give people incentive to make an effort even when things aren't going their way. That would be really cool. Carrot > Stick....
- by Adipem Nothi - at 2015.02.19 16:56:00
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4219. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: I'm so tired of feeling like I'm the only one that wants to win the battle. I've raised the issue of payouts and winners getting something extra a ton of times along with others and don't understand why CCP refuses to even ackno...
- by Adipem Nothi - at 2015.02.19 16:20:00
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4220. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Why not drop the damps entirely, go with 3x kincats and HP instead? I have a Minmatar Logi shotgun fitting. It has 3x kincats, 1x precision, rest is HP. I intended to use it for quickly dropping some uplinks but I noticed ...
- by Adipem Nothi - at 2015.02.19 13:19:00
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