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4101. can dust become balanced? - in General Discussions [original thread]
jade gamester wrote: Tier based seems legit basic/militia advanced then proto/ officer, that is how you change the game So if pub queue times today are 2-3 minutes, what would queue times be if we split pubs into 3 different tiers?
- by Adipem Nothi - at 2015.02.27 18:03:00
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4102. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: That being said, of course the Logis will disagree with these changes, because it means they will get less WPs. The problem with the scanner is, it is way more powerful than the WPs for scanning suggest. Maybe we should inc...
- by Adipem Nothi - at 2015.02.27 17:53:00
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4103. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: The binary nature of scanning is a bad thing. It forces people to either go full dampening or don't bother with it at all. There is no middle ground. There is absolutely no incentive to use damps on anything but Scouts beca...
- by Adipem Nothi - at 2015.02.27 17:29:00
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4104. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: There is no consensus on high slot codebreakers. Agreed 100%.
- by Adipem Nothi - at 2015.02.27 17:10:00
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4105. Scout Registry / Killboard - in General Discussions [original thread]
If shimmer reduction is an option, then yes, absolutely; this would be the optimal fix for cloak. If shimmer reduction is not an option, however, we should consider easily implemented alternatives.
- by Adipem Nothi - at 2015.02.27 14:53:00
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4106. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Seriously raven sometimes you have good ideas, and sometimes you pull things from your ass. I disagree. To the very best of my recollection, Raven has contributed nothing of value in his 100+ posts in this thread. His...
- by Adipem Nothi - at 2015.02.27 14:48:00
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4107. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: And they provide an extra basic dampener at proto level. Not worth at all. Propose we change that: 0-5-10 to 10-15-25
- by Adipem Nothi - at 2015.02.27 03:23:00
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4108. Scout Registry / Killboard - in General Discussions [original thread]
Cloakblind GalScout + 0 Range Extenders Inner Ring - 1 meter Outer Ring - 5 meters Cloakblind CalScout + 0 Range Extenders Inner Ring - 1 meter Outer Ring - 7 meters Cloakblind CalScout + 2 Range Extenders Inner Ring - 2 meters Outer Ring...
- by Adipem Nothi - at 2015.02.27 02:47:00
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4109. What's this? Hate mail from a Gallicus? - in General Discussions [original thread]
Edau Skir2 wrote: "You and your team should find a new game to play, because you all suck so hard it's boring for us" Unbelievable.
- by Adipem Nothi - at 2015.02.27 02:36:00
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4110. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: I do prefer the cal as a shotgunner scout though because as you said the cloak blind is not such a problem .. There's a good chance Raven is just making stuff up. Does anyone remember the actual cloak-blind numbers?
- by Adipem Nothi - at 2015.02.27 02:34:00
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4111. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Quote: GA/CA Scouts now beat 15dB scans at 2 damps + basic cloak (instead of 2 damps + proto). MN/AM Scouts now beat 15dB scans at 2 damps + proto cloak (instead of 3 damps + proto). GA/CA Scouts now beat 21dB scans at 0 dam...
- by Adipem Nothi - at 2015.02.27 02:32:00
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4112. Scout Registry / Killboard - in General Discussions [original thread]
sir RAVEN WING wrote: who would be for the Minmatar Scout getting a Melee bonus. (To range of melee or maybe damage.) I like the old Gav better than this new Gav.
- by Adipem Nothi - at 2015.02.27 02:21:00
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4113. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Adipem Nothi wrote: voidfaction wrote: I agree the cloak needs some love but I don't want to go back to the days of everyone being a shotgun/nk slayer. scout armor/strafe penalty Is this really a thing? I don't...
- by Adipem Nothi - at 2015.02.27 00:54:00
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4114. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: As for Cloak, this is the Scout's shared class bonus, and this shared bonus should be as effective one race to the next. Cloak's Active Damp effect was removed for a good reason, but that reason no longer exists. The enviro...
- by Adipem Nothi - at 2015.02.27 00:53:00
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4115. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: I agree the cloak needs some love but I don't want to go back to the days of everyone being a shotgun/nk slayer. Decloak delay, scout armor/strafe penalty, vastly improved assaults, cloak-blind, falloff ... a lot has cha...
- by Adipem Nothi - at 2015.02.27 00:49:00
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4116. Scout Registry / Killboard - in General Discussions [original thread]
@ Void Circumstances have changed and I believe consensus is now to leave Codebreakers where they are; if I'm mistaken on this, gentlemen, please let me know. As for Cloak, this is the Scout's shared class bonus, and this shared bonus should be ...
- by Adipem Nothi - at 2015.02.27 00:25:00
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4117. Scout Registry / Killboard - in General Discussions [original thread]
XxBlazikenxX wrote: Adipem Nothi wrote: One Eyed King wrote: TritusX wrote: Why codes in highs? Inb4callogi with insane hack speed Because hacking is a Minja thing. We need Lows for Damps and KinCats. This idea came about prior to ...
- by Adipem Nothi - at 2015.02.26 21:26:00
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4118. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: TritusX wrote: Why codes in highs? Inb4callogi with insane hack speed Because hacking is a Minja thing. We need Lows for Damps and KinCats. This idea came about prior to 1.9 when Medium Frames were not an issue, and ...
- by Adipem Nothi - at 2015.02.26 21:21:00
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4119. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: What's wrong with you guy's, having the pg/codebreakers in the highs would hurt the minja, and cause brick tanking. I thought it was the Minja who wanted CBs moved to highs (because damps are needed in competitive p...
- by Adipem Nothi - at 2015.02.26 18:55:00
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4120. Scout Registry / Killboard - in General Discussions [original thread]
XxBlazikenxX wrote: Dampeners - I disagree with you on the dampeners, dampeners are supposed to hide you and scanners are supposed to find you, if you have dampener on and you still get scanned, then that guy has more scanning abilities than y...
- by Adipem Nothi - at 2015.02.26 17:34:00
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