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221. if scouts are supposed to be stealthy - in General Discussions [original thread]
MexXx Dust-Slayer wrote: I don't know how people took this thread seriously in the first place, that's the sad part. I thought you were QQ trolling. Because GalLogi permascan, Scouts and EWAR are all fine? MexXx Dust-Slayer wrote: I agr...
- by Adipem Nothi - at 2016.01.04 23:39:00
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222. if scouts are supposed to be stealthy - in General Discussions [original thread]
MexXx Dust-Slayer wrote: Adipem Nothi wrote: Mortishai Belmont wrote: You can either be speedy, tanky, or stealthy. You don't get to have it all. I'll take that bait! Say I'm a MinScout who has chosen to be "stealthy". I've committed...
- by Adipem Nothi - at 2016.01.04 22:48:00
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223. if scouts are supposed to be stealthy - in General Discussions [original thread]
MexXx Dust-Slayer wrote: maybe deadcatz wrote: Problem is the creodron flux active scanner and gallente logistics destroys any stealth the scouts may have. So unless the precision on the flux active scanner is nerfed or all scouts get a bon...
- by Adipem Nothi - at 2016.01.04 22:29:00
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224. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Adipem Nothi wrote: noob cavman wrote: Btw bye bye to my 2 feet of manly braided hair. Hello warhawk! \m/ Pictures! With ghoulhand! The misses hasn't seen my ghoulhand. Hell jolly hasn't seen it! Its not even cool l...
- by Adipem Nothi - at 2016.01.04 18:00:00
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225. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Btw bye bye to my 2 feet of manly braided hair. Hello warhawk! \m/ Pictures! With ghoulhand!
- by Adipem Nothi - at 2016.01.04 17:42:00
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226. Scout Registry / Killboard - in General Discussions [original thread]
sir RAVEN WING wrote: PSN is down. Can confirm. "Undergoing maintenance", says the PS4. Thinking I'll take Pequod to Angola and poach talent from guard posts, taking care not to harm the child soldiers.
- by Adipem Nothi - at 2016.01.04 17:31:00
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227. Scout Registry / Killboard - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: I hate people. I hate people that don't know what their talking about. I hate people that know what their talking about cause logic & reason get shafted while people choking off their own BS get praised. Every scou...
- by Adipem Nothi - at 2016.01.04 17:06:00
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228. if scouts are supposed to be stealthy - in General Discussions [original thread]
One Eyed King wrote: Adipem Nothi wrote: The kind of dialogue where self-serving members of CPM flat-out lie to get what they want? I don't miss that kind of dialogue. Here's to hoping it never happens again. And should it, here's to hoping...
- by Adipem Nothi - at 2016.01.04 16:40:00
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229. if scouts are supposed to be stealthy - in General Discussions [original thread]
One Eyed King wrote: Personally, I don't think that there is much that can be done on EWAR while we have the old code and old hardware to deal with. They could easily tune existing parameters to make for better balanced EWAR interplay. For ...
- by Adipem Nothi - at 2016.01.04 16:39:00
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230. if scouts are supposed to be stealthy - in General Discussions [original thread]
One Eyed King wrote: Adipem Nothi wrote: One Eyed King wrote: Foo Fighting wrote: Appreciate your reply do you have a source for this data, looks like my spreadsheet needs updating. I think its somewhere later in that same thread. ...
- by Adipem Nothi - at 2016.01.04 16:30:00
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231. if scouts are supposed to be stealthy - in General Discussions [original thread]
One Eyed King wrote: Foo Fighting wrote: Appreciate your reply do you have a source for this data, looks like my spreadsheet needs updating. I think its somewhere later in that same thread. That thread is going to be a pain to sort throu...
- by Adipem Nothi - at 2016.01.04 15:55:00
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232. if scouts are supposed to be stealthy - in General Discussions [original thread]
Foo Fighting wrote: How do you come to the conclusion the sentinel's inner circle is 25dB? According to this the inner circle is 90% i.e. 45dB - 10% =41.5dB and the outer circle is 110% i.e. 45dB +10% = 49.5dB. Have things changed since the ...
- by Adipem Nothi - at 2016.01.04 15:31:00
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233. if scouts are supposed to be stealthy - in General Discussions [original thread]
Mortishai Belmont wrote: You can either be speedy, tanky, or stealthy. You don't get to have it all. I'll take that bait! Say I'm a MinScout who has chosen to be "stealthy". I've committed all 3 of my 3 three low slots to complex dampeners...
- by Adipem Nothi - at 2016.01.04 15:09:00
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234. if scouts are supposed to be stealthy - in General Discussions [original thread]
Medical Crash wrote: I haven't checked the patch notes... Warlords Warlords 1.0 - https://forums.dust514.com/default.aspx?g=posts&m=2592509 Warlords 1.1 - https://forums.dust514.com/default.aspx?g=posts&m=2734048 Warlords 1.2 -...
- by Adipem Nothi - at 2016.01.04 05:32:00
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235. if scouts are supposed to be stealthy - in General Discussions [original thread]
Medical Crash wrote: ... due the incredibly severe nerfs to scanners. What nerfs? When they fixed 360 spinscanning? Other than that -- which happened a long time ago -- the only other change to active scanners that I recall is the buff from ...
- by Adipem Nothi - at 2016.01.04 05:17:00
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236. if scouts are supposed to be stealthy - in General Discussions [original thread]
Medical Crash wrote: Adipem Nothi wrote: Medical Crash wrote: Adipem Nothi wrote: Meee One wrote: No,the main thing that lead to the "overbalance" (OP) scouts was that they had enough innate dampening/eWAR built-in that they could s...
- by Adipem Nothi - at 2016.01.04 05:06:00
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237. if scouts are supposed to be stealthy - in General Discussions [original thread]
Medical Crash wrote: Adipem Nothi wrote: Meee One wrote: No,the main thing that lead to the "overbalance" (OP) scouts was that they had enough innate dampening/eWAR built-in that they could stack eHP and break hit detection.Stealth and he...
- by Adipem Nothi - at 2016.01.04 04:47:00
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238. if scouts are supposed to be stealthy - in General Discussions [original thread]
Meee One wrote: No,the main thing that lead to the "overbalance" (OP) scouts was that they had enough innate dampening/eWAR built-in that they could stack eHP and break hit detection.Stealth and health,one had to go. You're right on this poi...
- by Adipem Nothi - at 2016.01.04 04:20:00
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239. if scouts are supposed to be stealthy - in General Discussions [original thread]
Foo Fighting wrote: One Eyed King wrote: Foo Fighting wrote: They all have a lower profile than other suits and gal and cal get an additional profile bonus too. Any scout can avoid all but 1 rather gimped scanner. All scouts can beat a...
- by Adipem Nothi - at 2016.01.04 03:16:00
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240. Different Name for 'Dusters' - in General Discussions [original thread]
Aeon Amadi wrote: Nephilim That one was already used by Blizzard in Diablo 3; the main character is referred to as "Nephalim". "Merc", "mercenary", or "clone" is fine by me. Sticking with what we've got name-wise may not wet everyone's pan...
- by Adipem Nothi - at 2016.01.04 03:01:00
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