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681. New info on 1.9 HEAVY SUITS! - in General Discussions [original thread]
Big Burns wrote: In 1.9 there will be some changes to the Heavy's. In 1.9 heavy characters will have to pick between HP or Damage. There will be 2 types of heavy dropsuits per race. 1 suit will have 100armor/shield, but will have a specific bon...
- by Ace Boone - at 2014.03.29 22:36:00
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682. If rails range were reduced, they should be able to look higher. - in General Discussions [original thread]
It's almost impossible to take a good dropship pilot ( cough, snuggles, cough ) without being able to look up further on rails.
- by Ace Boone - at 2014.03.29 19:28:00
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683. A word from Samuel L Jackson about SG and Scouts - in General Discussions [original thread]
+1 for effort.
- by Ace Boone - at 2014.03.29 00:05:00
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684. Your fits for 1.8? - in General Discussions [original thread]
Logistics mk.0 2x complex armor plates 1x complex armor repper 1x enhanced armor plate 3x enhanced shield extenders 1x enhanced damage mod K17/D (R) Nanohives Core focused repair tool Advanced nanite Allotek drop uplinks. **** your damage, I h...
- by Ace Boone - at 2014.03.29 00:04:00
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685. How Do You Envision Planetary Conquest? - in General Discussions [original thread]
A 30% nerf to Nyain San and AE plz.
- by Ace Boone - at 2014.03.28 23:39:00
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686. Nerf Me - in General Discussions [original thread]
Shotguns kill me so much now that I couldn't even imagine what it would be like if proficiency wasn't nerfed to hell.
- by Ace Boone - at 2014.03.28 22:10:00
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687. what planet type would you like to see next? - in General Discussions [original thread]
Smooth Assassin wrote: Actual city, with actual NPC civilians running around the map. You just had to be that guy.
- by Ace Boone - at 2014.03.28 22:09:00
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688. Cloak - in General Discussions [original thread]
I can't wait for the proton armor scout.
- by Ace Boone - at 2014.03.28 22:08:00
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689. Commando suits are Dust 514's hard mode - in General Discussions [original thread]
Broonfondle Majikthies wrote: Commando is great You just have to remember your support and not front line Real hard more is still Min Scout - eWar scout with no bonuses to eWar If you brick tank minmitar mk.0s, they're insanely fast assaul...
- by Ace Boone - at 2014.03.28 22:03:00
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690. How to fix Assaults. You will agree. - in General Discussions [original thread]
Beck Weathers wrote: I think all assults need a built in 2 armor HP per secon regen, and a bonus to max ammo carried and should be the only roll to get +1 to granade count. they need to be better at assulting not just get more HP This Is th...
- by Ace Boone - at 2014.03.28 20:16:00
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691. How to fix Assaults. You will agree. - in General Discussions [original thread]
Beck Weathers wrote: I think all assults need a built in 2 armor HP per secon regen, and a bonus to max ammo carried and should be the only roll to get +1 to granade count. they need to be better at assulting not just get more HP This Is th...
- by Ace Boone - at 2014.03.28 20:15:00
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692. I don't know why people complain about the minmi heavy.. - in General Discussions [original thread]
I think it's very fun to use. I run 2x enhanced armor reppers, complex shield enegizer, 1x enhanced damage mod, Six Kin burst HMG and a submachine gun. The thing is as fast as my proto logi, its specialized and is a gank machine when flanking. It...
- by Ace Boone - at 2014.03.28 02:14:00
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693. does anyone else feel the cal sentinel is weak? - in General Discussions [original thread]
Monkey MAC wrote: boba's fetta wrote: The dark cloud wrote: I dont think that the cal sentinel is weak. I use it myself and think its awesome due to its high regen capability. And i still have over 750HP shields. The thing is if im low on...
- by Ace Boone - at 2014.03.28 01:37:00
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694. The drop uplink nerf was an awful idea. - in General Discussions [original thread]
MINA Longstrike wrote: Amarr is probably the second best logi after the minmatar. The logi and its skill isn't the problem - it's the equipment hp nerf that prevents them from really being around now - a single shot from almost any mass driver ...
- by Ace Boone - at 2014.03.28 01:35:00
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695. the logi is virtually dead - in General Discussions [original thread]
Exactly why I specced into heavy. Got that HMG proficiency up to 4 and got advanced heavy. Best decision I could have made. Still a proto minmi logi, but it's a pure assault role. WIth the equipment bonus, I can pretty much fit whatever I want on...
- by Ace Boone - at 2014.03.28 01:34:00
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696. The drop uplink nerf was an awful idea. - in General Discussions [original thread]
There are 15 second uplinks everywhere because nobody wants to sacrifice having to play a crappy Amarr logi simply for the uplink bonus. If you're gonna give Amarr the bonus, then by all means do it, but don't nerf the living **** out of uplinks ...
- by Ace Boone - at 2014.03.28 01:29:00
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697. What will Duna and 99% of NS do ?!?!?!??!?! - in General Discussions [original thread]
Call their tanks in first?
- by Ace Boone - at 2014.03.28 01:23:00
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698. Assaults need better bonuses! - in General Discussions [original thread]
The only non-squishy assaults are Gallente and Amarr assault suits. Minmitars are fast but hard to fit and have little eHP. Caldari's bonus is a joke.
- by Ace Boone - at 2014.03.28 01:19:00
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699. This game isn't fun. - in General Discussions [original thread]
If your dominating with a tank, the enemy team will try their hardest to destroy you with rails. If you pull out a heavy suit, expect to see other heavies. Adapt and learn how to battle other heavies (proficiency helps). If your dropship keeps ...
- by Ace Boone - at 2014.03.28 01:11:00
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700. Dust 514 is Anti-Noob - in General Discussions [original thread]
1. Find a corporation to join. Some corps (like mine, unfortunately) won't accept you due to being a new guy, but a lot of corps love to help out new guys. 2. Always play in a squad. It helps out an absolute TON and you will get ganked way less. ...
- by Ace Boone - at 2014.03.27 23:50:00
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