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81. CLAP CLAP CLAP CCP! - in General Discussions [original thread]
Billi Gene wrote: old bug is old :P various posts and video's documenting the sprint hitbox bug(feature?).... the best of which was a scout suit walking between two jeeps just close enough to allow them to move thru... when same scout was then...
- by Absolute Idiom II - at 2013.09.04 01:06:00
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82. Swarm Launcher changes are a bit of a joke - in General Discussions [original thread]
Obodiah Garro wrote: This is why in the OP i stated in game terms, these numbers are saying I can empty a clip in under 4 seconds and thats just bs. Kinda off topic but factor in evading fire and realigning shots, that interval time can suck ...
- by Absolute Idiom II - at 2013.09.04 01:04:00
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83. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Vin Vicious wrote: Absolute Idiom II wrote: Vin Vicious wrote: Should of made it based on KDR or squad avg KDR 2.00 and up, elites. 2.00 an below, noob room 2 things: 1) The pair of words you are looking for are: "should have". 2) How...
- by Absolute Idiom II - at 2013.09.04 00:58:00
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84. Swarm Launcher changes are a bit of a joke - in General Discussions [original thread]
Here are the numbers at all lvl 5 skills: http://i.imgur.com/eHU0DKW.png?1 +122% (2.22x) faster for burst ROF +52% (1.5x) faster for emptying your entire clip
- by Absolute Idiom II - at 2013.09.04 00:42:00
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85. How does the bonus SP work - in General Discussions [original thread]
If you log in each day: 3000 SP on day 1 3500 SP on day 2 .... 6000 SP on day 7 6000 SP on day 8 ... If you miss a day you'll go back down to the start, to 3000 SP I understand that it adds the reward to your char immediately upon logging in.
- by Absolute Idiom II - at 2013.09.04 00:38:00
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86. CCP Is guilty! - in General Discussions [original thread]
Three words: Syria
- by Absolute Idiom II - at 2013.09.04 00:36:00
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87. CLAP CLAP CLAP CCP! - in General Discussions [original thread]
Jenza's Pants wrote: Dimmu Borgir II wrote: Jenza's Pants wrote: Dimmu Borgir II wrote: Absolutely no sarcasm intended. I really loved the patch as it has made my weapons work and now the people that thought they were fantastic and i...
- by Absolute Idiom II - at 2013.09.04 00:33:00
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88. To all those saying Aim Assist is too much - in General Discussions [original thread]
What is the point in having high EHP in Dust (as compared to CoD or BF3) when applied dps is much higher because the aim assists are so sticky completely that it negates the need for consistent accurate aim/skill
- by Absolute Idiom II - at 2013.09.04 00:12:00
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89. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Vin Vicious wrote: Should of made it based on KDR or squad avg KDR 2.00 and up, elites. 2.00 an below, noob room 2 things: 1) The pair of words you are looking for are: "should have". 2) How is KDR relevant for support classes like logis or...
- by Absolute Idiom II - at 2013.09.03 22:24:00
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90. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Forlorn Destrier wrote: Takahiro Kashuken wrote: If you did matchmaking by gear it would have been simpler tbh Basic vs basic for example Just my 2 pennies This wouldn't work - I have fittings ranging from militia to proto - and use ...
- by Absolute Idiom II - at 2013.09.03 15:59:00
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91. Prices on turrets is gone up by 300% - in General Discussions [original thread]
I find it amusing this thread still makes sense even after the edit to the OP.
- by Absolute Idiom II - at 2013.09.03 15:53:00
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92. Walking backwards - in General Discussions [original thread]
Thumb Green wrote: Is now about as slow as a snail again in 3rd person. Fck you for that one CCP. It was always super slow. when was it 'fast'?
- by Absolute Idiom II - at 2013.09.03 15:51:00
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93. [Dropship camera] Wow CCP, I gotta say. - in General Discussions [original thread]
I find it ironic that I can't see the problem being described as there are not screenshots being linked.
- by Absolute Idiom II - at 2013.09.03 15:37:00
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94. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
InsidiousN wrote: Again, I reiterate the point I've been trying to get across for months now: CCP, you have to take this game offline in order to fully fix it. DUST514 has far too many problems with its core to be able to make progress towards ...
- by Absolute Idiom II - at 2013.09.03 15:22:00
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95. facepalm 1.4 - in General Discussions [original thread]
Valentine Crendre wrote: So once again... great jorb, CCP... at releasing a half-assed patch. Still no "activate all" module selector, or macro-able commands for vehicles. Why did you apparently expect these things in 1.4 when they weren't ...
- by Absolute Idiom II - at 2013.09.03 15:01:00
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96. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
It's quite the change (and I suspect counter intuitive) for your battle type preferences to be mere 'votes' and not absolute filters. No other FPS game would put you into a game type that you didn't explicitly choose or permission as allowed. The...
- by Absolute Idiom II - at 2013.09.03 14:56:00
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97. EHP needs to be dropped by 25% or so - in General Discussions [original thread]
You should shoot better by 25%, across the board. Freedoms AND Duvolles.
- by Absolute Idiom II - at 2013.09.03 13:25:00
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98. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
Up to 103,137 likes
- by Absolute Idiom II - at 2013.09.03 13:23:00
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99. OP Rocket Launchers OHK HAV with single missile!! - in General Discussions [original thread]
Beren Hurin wrote: Just saying guys, the swarm launchers are so unrealistic it isn't even funny. http://youtu.be/QUMxZ34Ptco?t=34s Mate, are you runnign devhacks?! How did you get footage in 1080p?
- by Absolute Idiom II - at 2013.09.03 13:03:00
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100. The only thing that makes me not want to play this game. - in General Discussions [original thread]
OP is part of the problem.
- by Absolute Idiom II - at 2013.09.03 12:55:00
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