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221. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
CCP Frame wrote: Synthetic Surrogate wrote: CCP Frame wrote: Sontie wrote: Does it have to be the same templar in one match? say there are 3 different templars, and between them I get 6 kills, 3, 2, and 1. Do I get 2.5 mil or 5 mil? ...
- by Absolute Idiom II - at 2013.05.24 14:40:00
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222. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
CCP FoxFour wrote: Absolute Idiom II wrote: Is it a technical or design decision which means that the kick-and-ban can only be applied whilst waiting in the warbarge? Because I a can already think of a work around to ensure I get a sleeper a...
- by Absolute Idiom II - at 2013.05.24 14:39:00
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223. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
It's kinda funny to see that within minutes Eterne and Frame are saying different things. Is it 3 kills or 5 kills or TEMPLARS that is required to get 2.5 mil?
- by Absolute Idiom II - at 2013.05.24 13:17:00
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224. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
Is it a technical or design decision which means that the kick-and-ban can only be applied whilst waiting in the warbarge? Because I a can already think of a work around to ensure I get a sleeper agent into the match to cause havoc (not posting it...
- by Absolute Idiom II - at 2013.05.24 11:56:00
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225. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
CCP Remnant wrote: KA24DERT wrote: SirManBoy wrote: The mass driver needs some serious TLC. Some arbitrary 10% buff isn't going to adequately address its extensive list of new shortcomings, including its damage (it needs far more than a 1...
- by Absolute Idiom II - at 2013.05.11 21:07:00
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226. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
We don't do devblogs any more~ But yeah, looking forward to fighting for who I want to and filling whole teams with organised squads.
- by Absolute Idiom II - at 2013.05.03 11:40:00
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227. CCP FoxFour's post FanFest recovery thread - in General Discussions [original thread]
Hey Foxfour, great to meet with you and drink with you at Fanfest. I still owe you 2 beers for losing that bet (you can collect them next year) and my wife was surprising cheerful that she got to talk about the pros/cons of python code! Anyway, I...
- by Absolute Idiom II - at 2013.04.29 14:22:00
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228. Sneak look at content for Uprising, from the EVE Test server - in General Discussions [original thread]
Actually, it *was* me that took the screenshots and made the gallery. I put in IRC last night. For some reason I didn't expect anyone else to have made a thread... I blame this cold I have.
- by Absolute Idiom II - at 2013.04.05 11:51:00
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229. I wonder..... - in General Discussions [original thread]
He, well done OP for posting this here last night after I posted the link in IRC. I just came to do so now, and made a new thread before I noticed this one :))
- by Absolute Idiom II - at 2013.04.05 11:49:00
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230. Sneak look at content for Uprising, from the EVE Test server - in General Discussions [original thread]
I took some screenshots for my guys in my corp earlier, here's the gallery: http://imgur.com/a/JfzwX New suits (with suit weapon bonuses), new skills, new weapons, new vehicles.
- by Absolute Idiom II - at 2013.04.05 11:44:00
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231. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
LXicon wrote: Absolute Idiom II wrote: Sorry, I think you have misunderstood how this works. ... Corp 2 (the alt corp) owns zero Districts. ... ... Final net cost to Corp 1 to 'buy' 75 clones is 30m. However since they have avoided the poss...
- by Absolute Idiom II - at 2013.03.22 11:31:00
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232. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Django Quik wrote: We covered all of this in quite a lot more detail on the main PC thread over the course of several days and it boils down to two things - though valid tactics in most cases, it's not sustainable and will barely gain any adv...
- by Absolute Idiom II - at 2013.03.21 12:15:00
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233. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: Absolute Idiom II wrote: Your alliance mates simply sent max 450 (or less, if you need to out-bid by a minimum) and they reinforce their original district from their other districts. I'm not saying this can apply in all ...
- by Absolute Idiom II - at 2013.03.21 11:18:00
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234. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Daalzebul Del'Armgo wrote: Although randomising the destination of genolution packs solves the issues above, it introduces several new problems: 1) Alliances will be unable to take districts in the same area, so that they cannot work togeth...
- by Absolute Idiom II - at 2013.03.21 00:43:00
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235. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: Also, using an established alt-corp with more than 200 clones to attack with (not a Genolution pack) was not one of your listed problem situations. That's just meta-gaming with allies, and as indicated above, it comes at a...
- by Absolute Idiom II - at 2013.03.20 23:25:00
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236. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: Absolute Idiom II wrote: I had a brief thought in the same vein myself. It can still be used to deny genuine fights though, I'll have a think to bring my words together on how. Initial thought is how the 'fnal' battle wh...
- by Absolute Idiom II - at 2013.03.20 23:20:00
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237. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: I've heard an idea of 'bidding' for attacks on territories brought up in various forms. What if there was a time window during which a corp could preempt the attack of another (in this case the battle-shielding alt-corp) by...
- by Absolute Idiom II - at 2013.03.20 22:29:00
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238. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Mark Crusader wrote: LXicon wrote: wouldn't this mean your "alt corp" loses 150 clones? -you are going to run out of alt corps very quickly. Even if this was an issue, you would only go "through" alt-corps very quickly. You can't "run out...
- by Absolute Idiom II - at 2013.03.20 21:55:00
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239. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
double post
- by Absolute Idiom II - at 2013.03.20 21:49:00
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240. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
LXicon wrote: Absolute Idiom II wrote: 2) To provide a battle shield to allow your districts to generate clones in 'peace'. If you have only one district and it is underpopulated with clones then you can use an alt corp to launch an attac...
- by Absolute Idiom II - at 2013.03.20 21:48:00
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